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-rw-r--r--src/gui/windows/npcdialog.cpp36
-rw-r--r--src/gui/windows/npcdialog.h2
2 files changed, 30 insertions, 8 deletions
diff --git a/src/gui/windows/npcdialog.cpp b/src/gui/windows/npcdialog.cpp
index 1c2a6cc1d..36f7bedc8 100644
--- a/src/gui/windows/npcdialog.cpp
+++ b/src/gui/windows/npcdialog.cpp
@@ -360,16 +360,38 @@ void NpcDialog::action(const gcn::ActionEvent &event)
if (!client->limitPackets(PACKET_NPC_INPUT))
return;
- const Item *const item = mInventory->getItem(0);
std::string str;
- if (item)
+ const int sz = mInventory->getNumberOfSlotsUsed();
+ if (sz == 0)
{
- str = strprintf("%d,%d", item->getId(),
- item->getColor());
+ str = "0,0";
}
else
{
- str = "0,0";
+ const Item *item = mInventory->getItem(0);
+ if (item)
+ {
+ str = strprintf("%d,%d", item->getId(),
+ item->getColor());
+ }
+ else
+ {
+ str = "0,0";
+ }
+ for (int f = 1; f < sz; f ++)
+ {
+ str.append(";");
+ item = mInventory->getItem(f);
+ if (item)
+ {
+ str.append(strprintf("%d,%d", item->getId(),
+ item->getColor()));
+ }
+ else
+ {
+ str.append("0,0");
+ }
+ }
}
// need send selected item
@@ -597,11 +619,11 @@ void NpcDialog::integerRequest(const int defaultValue, const int min,
buildLayout();
}
-void NpcDialog::itemRequest()
+void NpcDialog::itemRequest(const int size)
{
mActionState = NPC_ACTION_INPUT;
mInputState = NPC_INPUT_ITEM;
-
+ mInventory->resize(size);
buildLayout();
}
diff --git a/src/gui/windows/npcdialog.h b/src/gui/windows/npcdialog.h
index 27efcee2f..1736f5567 100644
--- a/src/gui/windows/npcdialog.h
+++ b/src/gui/windows/npcdialog.h
@@ -164,7 +164,7 @@ class NpcDialog final : public Window,
void integerRequest(const int defaultValue = 0, const int min = 0,
const int max = 2147483647);
- void itemRequest();
+ void itemRequest(const int size);
void move(const int amount);