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-rw-r--r--src/gui/windows/tradewindow.cpp553
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diff --git a/src/gui/windows/tradewindow.cpp b/src/gui/windows/tradewindow.cpp
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/windows/tradewindow.h"
-
-#include "configuration.h"
-#include "game.h"
-
-#include "being/localplayer.h"
-#include "being/playerinfo.h"
-#include "being/playerrelations.h"
-
-#include "enums/gui/layouttype.h"
-
-#include "gui/gui.h"
-
-#include "gui/fonts/font.h"
-
-#include "gui/windows/inventorywindow.h"
-#include "gui/windows/itemamountwindow.h"
-#include "gui/windows/setupwindow.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/containerplacer.h"
-#include "gui/widgets/itemcontainer.h"
-#include "gui/widgets/label.h"
-#include "gui/widgets/layout.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/textfield.h"
-
-#include "gui/widgets/tabs/chat/chattab.h"
-
-#include "resources/db/unitsdb.h"
-
-#include "resources/item/item.h"
-
-#include "net/net.h"
-#include "net/tradehandler.h"
-
-#include "utils/delete2.h"
-#include "utils/gettext.h"
-
-#include "debug.h"
-
-TradeWindow *tradeWindow = nullptr;
-
-// TRANSLATORS: trade window button
-#define CAPTION_PROPOSE _("Propose trade")
-// TRANSLATORS: trade window button
-#define CAPTION_CONFIRMED _("Confirmed. Waiting...")
-// TRANSLATORS: trade window button
-#define CAPTION_ACCEPT _("Agree trade")
-// TRANSLATORS: trade window button
-#define CAPTION_ACCEPTED _("Agreed. Waiting...")
-
-TradeWindow::TradeWindow() :
- // TRANSLATORS: trade window caption
- Window(_("Trade: You"), Modal_false, nullptr, "trade.xml"),
- ActionListener(),
- SelectionListener(),
- mMyInventory(new Inventory(InventoryType::Trade)),
- mPartnerInventory(new Inventory(InventoryType::Trade)),
- mMyItemContainer(new ItemContainer(this, mMyInventory)),
- mPartnerItemContainer(new ItemContainer(this, mPartnerInventory)),
- // TRANSLATORS: trade window money label
- mMoneyLabel(new Label(this, strprintf(_("You get %s"), ""))),
- // TRANSLATORS: trade window button
- mAddButton(new Button(this, _("Add"), "add", this)),
- mOkButton(new Button(this, "", "", this)), // Will be filled in later
- // TRANSLATORS: trade window money change button
- mMoneyChangeButton(new Button(this, _("Change"), "money", this)),
- mMoneyField(new TextField(this)),
- mAutoAddItem(nullptr),
- mAutoAddToNick(""),
- mGotMoney(0),
- mGotMaxMoney(0),
- mAutoMoney(0),
- mAutoAddAmount(0),
- mStatus(PROPOSING),
- mOkOther(false),
- mOkMe(false)
-{
- setWindowName("Trade");
- setResizable(true);
- setCloseButton(true);
- setStickyButtonLock(true);
- setDefaultSize(386, 180, ImagePosition::CENTER);
- setMinWidth(310);
- setMinHeight(180);
-
- if (setupWindow != nullptr)
- setupWindow->registerWindowForReset(this);
-
- const Font *const fnt = mOkButton->getFont();
- int width = std::max(fnt->getWidth(CAPTION_PROPOSE),
- fnt->getWidth(CAPTION_CONFIRMED));
- width = std::max(width, fnt->getWidth(CAPTION_ACCEPT));
- width = std::max(width, fnt->getWidth(CAPTION_ACCEPTED));
-
- mOkButton->setWidth(8 + width);
-
- mMyItemContainer->addSelectionListener(this);
-
- ScrollArea *const myScroll = new ScrollArea(this, mMyItemContainer,
- Opaque_true, "trade_background.xml");
- myScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
-
- mPartnerItemContainer->addSelectionListener(this);
-
- ScrollArea *const partnerScroll = new ScrollArea(this,
- mPartnerItemContainer,
- Opaque_true, "trade_background.xml");
- partnerScroll->setHorizontalScrollPolicy(ScrollArea::SHOW_NEVER);
-
- // TRANSLATORS: trade window money label
- Label *const moneyLabel2 = new Label(this, _("You give:"));
-
- mMoneyField->setWidth(40);
-
- place(1, 0, mMoneyLabel);
- place(0, 1, myScroll).setPadding(3);
- place(1, 1, partnerScroll).setPadding(3);
- ContainerPlacer placer = getPlacer(0, 0);
- placer(0, 0, moneyLabel2);
- placer(1, 0, mMoneyField, 2);
- placer(3, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT);
- placer = getPlacer(0, 2);
- placer(0, 0, mAddButton);
- placer(1, 0, mOkButton);
- Layout &layout = getLayout();
- layout.extend(0, 2, 2, 1);
- layout.setRowHeight(1, LayoutType::SET);
- layout.setRowHeight(2, 0);
- layout.setColWidth(0, LayoutType::SET);
- layout.setColWidth(1, LayoutType::SET);
-
- loadWindowState();
- enableVisibleSound(true);
-
- reset();
-}
-
-TradeWindow::~TradeWindow()
-{
- delete2(mMyInventory);
- delete2(mPartnerInventory);
-}
-
-void TradeWindow::setMoney(const int amount)
-{
- if (amount < 0 || amount < mGotMaxMoney)
- {
- if (config.getBoolValue("securetrades"))
- {
- close();
- return;
- }
- mMoneyLabel->setForegroundColorAll(
- getThemeColor(ThemeColorId::WARNING),
- getThemeColor(ThemeColorId::WARNING_OUTLINE));
- }
- else
- {
- mMoneyLabel->setForegroundColorAll(
- getThemeColor(ThemeColorId::LABEL),
- getThemeColor(ThemeColorId::LABEL_OUTLINE));
- mGotMaxMoney = amount;
- }
-
- mGotMoney = amount;
- // TRANSLATORS: trade window money label
- mMoneyLabel->setCaption(strprintf(_("You get %s"),
- UnitsDb::formatCurrency(amount).c_str()));
- mMoneyLabel->adjustSize();
-}
-
-void TradeWindow::addItem(const int id,
- const ItemTypeT type,
- const bool own,
- const int quantity,
- const uint8_t refine,
- const ItemColor color,
- const Identified identified,
- const Damaged damaged,
- const Favorite favorite) const
-{
- Inventory *const inv = own ? mMyInventory : mPartnerInventory;
- inv->addItem(id,
- type,
- quantity,
- refine,
- color,
- identified,
- damaged,
- favorite,
- Equipm_false,
- Equipped_false);
-}
-
-void TradeWindow::addItem2(const int id,
- const ItemTypeT type,
- const int *const cards,
- const ItemOptionsList *const options,
- const int sz,
- const bool own,
- const int quantity,
- const uint8_t refine,
- const ItemColor color,
- const Identified identified,
- const Damaged damaged,
- const Favorite favorite,
- const Equipm equipment) const
-{
- Inventory *const inv = own ? mMyInventory : mPartnerInventory;
- const int slot = inv->addItem(id,
- type,
- quantity,
- refine,
- color,
- identified,
- damaged,
- favorite,
- equipment,
- Equipped_false);
- if (slot >= 0)
- {
- inv->setCards(slot, cards, sz);
- inv->setOptions(slot, options);
- }
-}
-
-void TradeWindow::changeQuantity(const int index, const bool own,
- const int quantity) const
-{
- Item *item;
- if (own)
- item = mMyInventory->getItem(index);
- else
- item = mPartnerInventory->getItem(index);
- if (item != nullptr)
- item->setQuantity(quantity);
-}
-
-void TradeWindow::increaseQuantity(const int index, const bool own,
- const int quantity) const
-{
- Item *item;
- if (own)
- item = mMyInventory->getItem(index);
- else
- item = mPartnerInventory->getItem(index);
- if (item != nullptr)
- item->increaseQuantity(quantity);
-}
-
-void TradeWindow::reset()
-{
- mMyInventory->clear();
- mPartnerInventory->clear();
- mOkOther = false;
- mOkMe = false;
- setMoney(0);
- mMoneyField->setEnabled(true);
- mMoneyField->setText("");
- mMoneyLabel->setForegroundColorAll(
- getThemeColor(ThemeColorId::LABEL),
- getThemeColor(ThemeColorId::LABEL_OUTLINE));
- mAddButton->setEnabled(true);
- mMoneyChangeButton->setEnabled(true);
- mGotMoney = 0;
- mGotMaxMoney = 0;
- setStatus(PREPARING);
-}
-
-void TradeWindow::receivedOk(const bool own)
-{
- if (own)
- mOkMe = true;
- else
- mOkOther = true;
-
- if (mOkMe && mOkOther)
- setStatus(ACCEPTING);
-}
-
-void TradeWindow::completeTrade()
-{
- if (config.getBoolValue("tradescreenshot"))
- Game::createScreenshot(std::string());
- setVisible(Visible_false);
- reset();
-}
-
-void TradeWindow::tradeItem(const Item *const item, const int quantity,
- const bool check) const
-{
- if (check && !checkItem(item))
- return;
-
- tradeHandler->addItem(item, quantity);
-}
-
-void TradeWindow::valueChanged(const SelectionEvent &event)
-{
- if ((mMyItemContainer == nullptr) || (mPartnerItemContainer == nullptr))
- return;
-
- /* If an item is selected in one container, make sure no item is selected
- * in the other container.
- */
- if (event.getSource() == mMyItemContainer &&
- (mMyItemContainer->getSelectedItem() != nullptr))
- {
- mPartnerItemContainer->selectNone();
- }
- else if (mPartnerItemContainer->getSelectedItem() != nullptr)
- {
- mMyItemContainer->selectNone();
- }
-}
-
-void TradeWindow::setStatus(const Status s)
-{
- if (s == mStatus)
- return;
- mStatus = s;
-
- switch (s)
- {
- case PREPARING:
- mOkButton->setCaption(CAPTION_PROPOSE);
- mOkButton->setActionEventId("ok");
- break;
- case PROPOSING:
- mOkButton->setCaption(CAPTION_CONFIRMED);
- mOkButton->setActionEventId("");
- break;
- case ACCEPTING:
- mOkButton->setCaption(CAPTION_ACCEPT);
- mOkButton->setActionEventId("trade");
- break;
- case ACCEPTED:
- mOkButton->setCaption(CAPTION_ACCEPTED);
- mOkButton->setActionEventId("");
- break;
- default:
- break;
- }
-
- mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED));
-}
-
-void TradeWindow::action(const ActionEvent &event)
-{
- if (inventoryWindow == nullptr)
- return;
-
- Item *const item = inventoryWindow->getSelectedItem();
- const std::string &eventId = event.getId();
-
- if (eventId == "add")
- {
- if (mStatus != PREPARING)
- return;
-
- if (!inventoryWindow->isWindowVisible())
- {
- inventoryWindow->setVisible(Visible_true);
- return;
- }
-
- if (item == nullptr)
- return;
-
- if (mMyInventory->getFreeSlot() == -1)
- return;
-
- if (!checkItem(item))
- return;
-
- // Choose amount of items to trade
- ItemAmountWindow::showWindow(ItemAmountWindowUsage::TradeAdd,
- this, item);
-
- setStatus(PREPARING);
- }
- else if (eventId == "cancel")
- {
- setVisible(Visible_false);
- reset();
- PlayerInfo::setTrading(Trading_false);
- tradeHandler->cancel();
- }
- else if (eventId == "ok")
- {
- mMoneyField->setEnabled(false);
- mAddButton->setEnabled(false);
- mMoneyChangeButton->setEnabled(false);
- receivedOk(true);
- setStatus(PROPOSING);
- tradeHandler->confirm();
- }
- else if (eventId == "trade")
- {
- receivedOk(true);
- setStatus(ACCEPTED);
- tradeHandler->finish();
- }
- else if (eventId == "money")
- {
- if (mStatus != PREPARING)
- return;
-
- int v = atoi(mMoneyField->getText().c_str());
- const int curMoney = PlayerInfo::getAttribute(Attributes::MONEY);
- if (v > curMoney)
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: trade error
- localChatTab->chatLog(_("You don't have enough money."),
- ChatMsgType::BY_SERVER);
- }
- v = curMoney;
- }
- tradeHandler->setMoney(v);
- mMoneyField->setText(strprintf("%d", v));
- }
-}
-
-void TradeWindow::close()
-{
- tradeHandler->cancel();
- clear();
-}
-
-void TradeWindow::clear()
-{
- mAutoAddItem = nullptr;
- mAutoAddToNick.clear();
- mAutoMoney = 0;
- mAutoAddAmount = 0;
- mGotMoney = 0;
- mGotMaxMoney = 0;
- mMoneyLabel->setForegroundColorAll(
- getThemeColor(ThemeColorId::LABEL),
- getThemeColor(ThemeColorId::LABEL_OUTLINE));
-}
-
-void TradeWindow::addAutoItem(const std::string &nick, Item* const item,
- const int amount)
-{
- mAutoAddToNick = nick;
- mAutoAddItem = item;
- mAutoAddAmount = amount;
-}
-
-void TradeWindow::addAutoMoney(const std::string &nick, const int money)
-{
- mAutoAddToNick = nick;
- mAutoMoney = money;
-}
-
-void TradeWindow::initTrade(const std::string &nick)
-{
- if (localPlayer == nullptr)
- return;
-
- if (!mAutoAddToNick.empty() && mAutoAddToNick == nick)
- {
- if ((mAutoAddItem != nullptr) && (mAutoAddItem->getQuantity() != 0))
- {
- const Inventory *const inv = PlayerInfo::getInventory();
- if (inv != nullptr)
- {
- const Item *const item = inv->findItem(mAutoAddItem->getId(),
- mAutoAddItem->getColor());
- if (item != nullptr)
- tradeItem(item, mAutoAddAmount);
- }
- }
- if (mAutoMoney != 0)
- {
- tradeHandler->setMoney(mAutoMoney);
- mMoneyField->setText(strprintf("%d", mAutoMoney));
- }
- }
- clear();
- if (!playerRelations.isGoodName(nick))
- setCaptionFont(gui->getSecureFont());
-}
-
-bool TradeWindow::checkItem(const Item *const item) const
-{
- if (item == nullptr)
- return false;
-
- const int itemId = item->getId();
- if (PlayerInfo::isItemProtected(itemId))
- return false;
- const Item *const tItem = mMyInventory->findItem(
- itemId, item->getColor());
-
- if ((tItem != nullptr) && (tItem->getQuantity() > 1
- || item->getQuantity() > 1))
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: trade error
- localChatTab->chatLog(_("Failed adding item. You can not "
- "overlap one kind of item on the window."),
- ChatMsgType::BY_SERVER);
- }
- return false;
- }
- if (Net::getNetworkType() != ServerType::TMWATHENA &&
- item->isEquipped() == Equipped_true)
- {
- if (localChatTab != nullptr)
- {
- localChatTab->chatLog(
- // TRANSLATORS: trade error
- _("Failed adding item. You can not trade equipped items."),
- ChatMsgType::BY_SERVER);
- }
- return false;
- }
- return true;
-}
-
-bool TradeWindow::isInpupFocused() const
-{
- return mMoneyField != nullptr && mMoneyField->isFocused();
-}