diff options
Diffstat (limited to 'src/gui/windows/socialwindow.h')
-rw-r--r-- | src/gui/windows/socialwindow.h | 162 |
1 files changed, 81 insertions, 81 deletions
diff --git a/src/gui/windows/socialwindow.h b/src/gui/windows/socialwindow.h index 6ce903a5a..80cc38b0e 100644 --- a/src/gui/windows/socialwindow.h +++ b/src/gui/windows/socialwindow.h @@ -50,127 +50,127 @@ class SocialWindow final : public Window, private ActionListener, public PlayerRelationsListener { -public: - SocialWindow(); + public: + SocialWindow(); - A_DELETE_COPY(SocialWindow) + A_DELETE_COPY(SocialWindow) - ~SocialWindow(); + ~SocialWindow(); - void postInit() override final; + void postInit() override final; - bool addTab(Guild *const guild); + bool addTab(Guild *const guild); - bool removeTab(Guild *const guild); + bool removeTab(Guild *const guild); - bool addTab(Party *const party); + bool addTab(Party *const party); - bool removeTab(Party *const party); + bool removeTab(Party *const party); - void action(const ActionEvent &event) override final; + void action(const ActionEvent &event) override final; - void showGuildInvite(const std::string &restrict guildName, - const int guildId, - const std::string &restrict inviterName); + void showGuildInvite(const std::string &restrict guildName, + const int guildId, + const std::string &restrict inviterName); - void showGuildCreate(); + void showGuildCreate(); - void showPartyInvite(const std::string &restrict partyName, - const std::string &restrict inviter = ""); + void showPartyInvite(const std::string &restrict partyName, + const std::string &restrict inviter = ""); - void showPartyCreate(); + void showPartyCreate(); - void updateActiveList(); + void updateActiveList(); - void updateAvatar(const std::string &name); + void updateAvatar(const std::string &name); - void resetDamage(const std::string &name); + void resetDamage(const std::string &name); - void slowLogic(); + void slowLogic(); - void updatePortals(); + void updatePortals(); - void updatePortalNames(); + void updatePortalNames(); - void updateParty(); + void updateParty(); - int getPortalIndex(const int x, const int y) A_WARN_UNUSED; + int getPortalIndex(const int x, const int y) A_WARN_UNUSED; - void addPortal(const int x, const int y); + void addPortal(const int x, const int y); - void removePortal(const int x, const int y); + void removePortal(const int x, const int y); - void nextTab(); + void nextTab(); - void prevTab(); + void prevTab(); - const Map* getMap() const A_WARN_UNUSED - { return mMap; } + const Map* getMap() const A_WARN_UNUSED + { return mMap; } - void setMap(Map *const map) - { mMap = map; mProcessedPortals = false; } + void setMap(Map *const map) + { mMap = map; mProcessedPortals = false; } - bool getProcessedPortals() const A_WARN_UNUSED - { return mProcessedPortals; } + bool getProcessedPortals() const A_WARN_UNUSED + { return mProcessedPortals; } - void setProcessedPortals(const bool n) - { mProcessedPortals = n; } + void setProcessedPortals(const bool n) + { mProcessedPortals = n; } - void selectPortal(const unsigned num); + void selectPortal(const unsigned num); - void updateAttackFilter(); + void updateAttackFilter(); - void updatePickupFilter(); + void updatePickupFilter(); - void widgetResized(const Event &event) override final; + void widgetResized(const Event &event) override final; - void setCounter(const SocialTab *const tab, const std::string &str); + void setCounter(const SocialTab *const tab, const std::string &str); - void updateGuildCounter(const int online = 0, const int total = 0); + void updateGuildCounter(const int online = 0, const int total = 0); - void updatedPlayer(const std::string &name); + void updatedPlayer(const std::string &name); - void updateAll(); + void updateAll(); #ifdef USE_PROFILER - void logicChildren(); + void logicChildren(); #endif -protected: - friend class SocialTab; - typedef std::map<Guild*, SocialTab*> GuildMap; - typedef std::map<Party*, SocialTab*> PartyMap; - - void updateButtons(); - - int mGuildInvited; - ConfirmDialog *mGuildAcceptDialog; - TextDialog *mGuildCreateDialog; - std::string mPartyInviter; - GuildMap mGuilds; - PartyMap mParties; - - ConfirmDialog *mPartyAcceptDialog; - TextDialog *mPartyCreateDialog; - - SocialTab *mAttackFilter; - SocialTab *mPickupFilter; - SocialTab *mPlayers; - SocialTab *mNavigation; - SocialTab *mFriends; - - CreatePartyPopup *mCreatePopup; - - Button *mCreateButton; - Button *mInviteButton; - Button *mLeaveButton; - Label *mCountLabel; - TabbedArea *mTabs; - Map *mMap; - - int mLastUpdateTime; - bool mNeedUpdate; - bool mProcessedPortals; + protected: + friend class SocialTab; + typedef std::map<Guild*, SocialTab*> GuildMap; + typedef std::map<Party*, SocialTab*> PartyMap; + + void updateButtons(); + + int mGuildInvited; + ConfirmDialog *mGuildAcceptDialog; + TextDialog *mGuildCreateDialog; + std::string mPartyInviter; + GuildMap mGuilds; + PartyMap mParties; + + ConfirmDialog *mPartyAcceptDialog; + TextDialog *mPartyCreateDialog; + + SocialTab *mAttackFilter; + SocialTab *mPickupFilter; + SocialTab *mPlayers; + SocialTab *mNavigation; + SocialTab *mFriends; + + CreatePartyPopup *mCreatePopup; + + Button *mCreateButton; + Button *mInviteButton; + Button *mLeaveButton; + Label *mCountLabel; + TabbedArea *mTabs; + Map *mMap; + + int mLastUpdateTime; + bool mNeedUpdate; + bool mProcessedPortals; }; extern SocialWindow *socialWindow; |