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-rw-r--r--src/gui/windows/socialwindow.cpp659
1 files changed, 0 insertions, 659 deletions
diff --git a/src/gui/windows/socialwindow.cpp b/src/gui/windows/socialwindow.cpp
deleted file mode 100644
index 174762100..000000000
--- a/src/gui/windows/socialwindow.cpp
+++ /dev/null
@@ -1,659 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/windows/socialwindow.h"
-
-#include "gui/popups/popupmenu.h"
-
-#include "gui/windows/setupwindow.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/label.h"
-#include "gui/widgets/tabbedarea.h"
-
-#include "gui/widgets/tabs/socialattacktab.h"
-#include "gui/widgets/tabs/socialfriendstab.h"
-#include "gui/widgets/tabs/socialguildtab.h"
-#include "gui/widgets/tabs/socialnavigationtab.h"
-#include "gui/widgets/tabs/socialpartytab.h"
-#include "gui/widgets/tabs/socialpickuptab.h"
-#include "gui/widgets/tabs/socialplayerstab.h"
-
-#ifdef TMWA_SUPPORT
-#include "gui/widgets/tabs/socialguildtab2.h"
-
-#include "net/tmwa/guildmanager.h"
-#endif // TMWA_SUPPORT
-
-#include "debug.h"
-
-SocialWindow *socialWindow = nullptr;
-
-SocialWindow::SocialWindow() :
- // TRANSLATORS: social window name
- Window(_("Social"), Modal_false, nullptr, "social.xml"),
- ActionListener(),
- PlayerRelationsListener(),
- mGuildInvited(0),
- mGuildAcceptDialog(nullptr),
- mGuildCreateDialog(nullptr),
- mPartyInviter(),
- mGuilds(),
- mParties(),
- mPartyAcceptDialog(nullptr),
- mAttackFilter(nullptr),
- mPickupFilter(nullptr),
- // TRANSLATORS: here P is title for visible players tab in social window
- mPlayers(new SocialPlayersTab(this, _("P"),
- fromBool(getOptionBool("showtabbackground"), Opaque))),
- mNavigation(new SocialNavigationTab(this,
- fromBool(getOptionBool("showtabbackground"), Opaque))),
- // TRANSLATORS: here F is title for friends tab in social window
- mFriends(new SocialFriendsTab(this, _("F"),
- fromBool(getOptionBool("showtabbackground"), Opaque))),
- // TRANSLATORS: social window button
- mMenuButton(new Button(this, _("Menu"), "menu", this)),
- mCountLabel(new Label(this, "1000 / 1000")),
- mTabs(CREATEWIDGETR(TabbedArea, this)),
- mMap(nullptr),
- mLastUpdateTime(0),
- mPartyId(0),
- mNeedUpdate(false),
- mProcessedPortals(false)
-{
-}
-
-void SocialWindow::postInit()
-{
- Window::postInit();
- setWindowName("Social");
- setVisible(Visible_false);
- setSaveVisible(true);
- setResizable(true);
- setSaveVisible(true);
- setCloseButton(true);
- setStickyButtonLock(true);
-
- setMinWidth(120);
- setMinHeight(55);
- setDefaultSize(590, 200, 180, 300);
- if (setupWindow != nullptr)
- setupWindow->registerWindowForReset(this);
-
- place(0, 0, mMenuButton);
- place(0, 1, mCountLabel);
- place(0, 2, mTabs, 2, 4);
-
- widgetResized(Event(nullptr));
-
- loadWindowState();
-
- mTabs->addTab(mPlayers, mPlayers->mScroll);
- mTabs->addTab(mFriends, mFriends->mScroll);
- mTabs->addTab(mNavigation, mNavigation->mScroll);
- mTabs->setSelectable(false);
- mTabs->getTabContainer()->setSelectable(false);
- mTabs->getWidgetContainer()->setSelectable(false);
-
- if (config.getBoolValue("enableAttackFilter"))
- {
- mAttackFilter = new SocialAttackTab(this,
- fromBool(getOptionBool("showtabbackground"), Opaque));
- mTabs->addTab(mAttackFilter, mAttackFilter->mScroll);
- }
- else
- {
- mAttackFilter = nullptr;
- }
-
- if (config.getBoolValue("enablePickupFilter"))
- {
- mPickupFilter = new SocialPickupTab(this,
- fromBool(getOptionBool("showtabbackground"), Opaque));
- mTabs->addTab(mPickupFilter, mPickupFilter->mScroll);
- }
- else
- {
- mPickupFilter = nullptr;
- }
-
- if ((localPlayer != nullptr) && (localPlayer->getParty() != nullptr))
- addTab(localPlayer->getParty());
-
- if ((localPlayer != nullptr) && (localPlayer->getGuild() != nullptr))
- addTab(localPlayer->getGuild());
-
- enableVisibleSound(true);
- updateButtons();
- playerRelations.addListener(this);
-}
-
-SocialWindow::~SocialWindow()
-{
- playerRelations.removeListener(this);
- if (mGuildAcceptDialog != nullptr)
- {
- mGuildAcceptDialog->close();
- mGuildAcceptDialog->scheduleDelete();
- mGuildAcceptDialog = nullptr;
-
- mGuildInvited = 0;
- }
-
- if (mPartyAcceptDialog != nullptr)
- {
- mPartyAcceptDialog->close();
- mPartyAcceptDialog->scheduleDelete();
- mPartyAcceptDialog = nullptr;
-
- mPartyInviter.clear();
- }
- delete2(mPlayers);
- delete2(mNavigation);
- delete2(mAttackFilter);
- delete2(mPickupFilter);
- delete2(mFriends);
- FOR_EACH (GuildMap::iterator, it, mGuilds)
- {
- delete (*it).second;
- }
- mGuilds.clear();
- FOR_EACH (PartyMap::iterator, it, mParties)
- {
- delete (*it).second;
- }
- mParties.clear();
-}
-
-bool SocialWindow::addTab(Guild *const guild)
-{
- if (guild == nullptr)
- return false;
-
- if (mGuilds.find(guild) != mGuilds.end())
- return false;
-
- SocialTab *tab = nullptr;
- if (guild->getServerGuild())
- {
- tab = new SocialGuildTab(this, guild,
- fromBool(getOptionBool("showtabbackground"), Opaque));
- }
-#ifdef TMWA_SUPPORT
- else
- {
- tab = new SocialGuildTab2(this, guild,
- fromBool(getOptionBool("showtabbackground"), Opaque));
- }
-#endif // TMWA_SUPPORT
-
- mGuilds[guild] = tab;
- mTabs->addTab(tab, tab->mScroll);
-
- updateButtons();
-
- return true;
-}
-
-bool SocialWindow::removeTab(Guild *const guild)
-{
- const GuildMap::iterator it = mGuilds.find(guild);
- if (it == mGuilds.end())
- return false;
-
- mTabs->removeTab(it->second);
- delete it->second;
- mGuilds.erase(it);
-
- updateButtons();
-
- return true;
-}
-
-bool SocialWindow::addTab(Party *const party)
-{
- if (party == nullptr)
- return false;
-
- if (mParties.find(party) != mParties.end())
- return false;
-
- SocialPartyTab *const tab = new SocialPartyTab(this, party,
- fromBool(getOptionBool("showtabbackground"), Opaque));
- mParties[party] = tab;
-
- mTabs->addTab(tab, tab->mScroll);
-
- updateButtons();
-
- return true;
-}
-
-bool SocialWindow::removeTab(Party *const party)
-{
- const PartyMap::iterator it = mParties.find(party);
- if (it == mParties.end())
- return false;
-
- mTabs->removeTab(it->second);
- delete it->second;
- mParties.erase(it);
-
- updateButtons();
-
- return true;
-}
-
-void SocialWindow::action(const ActionEvent &event)
-{
- const std::string &eventId = event.getId();
-
- if (event.getSource() == mPartyAcceptDialog)
- {
- if (eventId == "yes")
- {
- if (localChatTab != nullptr)
- {
- localChatTab->chatLog(
- // TRANSLATORS: chat message
- strprintf(_("Accepted party invite from %s."),
- mPartyInviter.c_str()),
- ChatMsgType::BY_SERVER);
- }
- partyHandler->inviteResponse(mPartyId, true);
- }
- else if (eventId == "no")
- {
- if (localChatTab != nullptr)
- {
- localChatTab->chatLog(
- // TRANSLATORS: chat message
- strprintf(_("Rejected party invite from %s."),
- mPartyInviter.c_str()),
- ChatMsgType::BY_SERVER);
- }
- partyHandler->inviteResponse(mPartyId, false);
- }
-
- mPartyInviter.clear();
- mPartyAcceptDialog = nullptr;
- }
- else if (event.getSource() == mGuildAcceptDialog)
- {
- if (eventId == "yes")
- {
- if (localChatTab != nullptr)
- {
- localChatTab->chatLog(
- // TRANSLATORS: chat message
- strprintf(_("Accepted guild invite from %s."),
- mPartyInviter.c_str()),
- ChatMsgType::BY_SERVER);
- }
-#ifdef TMWA_SUPPORT
- if (guildManager == nullptr || !GuildManager::getEnableGuildBot())
- guildHandler->inviteResponse(mGuildInvited, true);
- else
- GuildManager::inviteResponse(true);
-#else // TMWA_SUPPORT
-
- guildHandler->inviteResponse(mGuildInvited, true);
-#endif // TMWA_SUPPORT
- }
- else if (eventId == "no")
- {
- if (localChatTab != nullptr)
- {
- localChatTab->chatLog(
- // TRANSLATORS: chat message
- strprintf(_("Rejected guild invite from %s."),
- mPartyInviter.c_str()),
- ChatMsgType::BY_SERVER);
- }
-#ifdef TMWA_SUPPORT
- if (guildManager == nullptr || !GuildManager::getEnableGuildBot())
- guildHandler->inviteResponse(mGuildInvited, false);
- else
- GuildManager::inviteResponse(false);
-#else // TMWA_SUPPORT
-
- guildHandler->inviteResponse(mGuildInvited, false);
-#endif // TMWA_SUPPORT
- }
-
- mGuildInvited = 0;
- mGuildAcceptDialog = nullptr;
- }
- else if (eventId == "party")
- {
- popupMenu->showPartyPopup();
- }
- else if (eventId == "guild")
- {
- popupMenu->showGuildPopup();
- }
- else if (eventId == "attack")
- {
- popupMenu->showAttackPopup();
- }
- else if (eventId == "friends")
- {
- popupMenu->showFriendsPopup();
- }
- else if (eventId == "navigation")
- {
- popupMenu->showNavigationPopup();
- }
- else if (eventId == "pickup")
- {
- popupMenu->showPickupPopup();
- }
- else if (eventId == "players")
- {
- popupMenu->showPlayersPopup();
- }
-}
-
-void SocialWindow::showGuildInvite(const std::string &restrict guildName,
- const int guildId,
- const std::string &restrict inviterName)
-{
- // check there isnt already an invite showing
- if (mGuildInvited != 0)
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: chat message
- localChatTab->chatLog(_("Received guild request, but one already "
- "exists."),
- ChatMsgType::BY_SERVER);
- }
- return;
- }
-
- const std::string msg = strprintf(
- // TRANSLATORS: chat message
- _("%s has invited you to join the guild %s."),
- inviterName.c_str(), guildName.c_str());
-
- if (localChatTab != nullptr)
- localChatTab->chatLog(msg, ChatMsgType::BY_SERVER);
-
- CREATEWIDGETV(mGuildAcceptDialog, ConfirmDialog,
- // TRANSLATORS: guild invite message
- _("Accept Guild Invite"),
- msg,
- SOUND_REQUEST,
- false,
- Modal_false,
- this);
- mGuildAcceptDialog->addActionListener(this);
- mGuildInvited = guildId;
-}
-
-void SocialWindow::showPartyInvite(const std::string &restrict partyName,
- const std::string &restrict inviter,
- const int partyId)
-{
- // check there isnt already an invite showing
- if (!mPartyInviter.empty())
- {
- if (localChatTab != nullptr)
- {
- // TRANSLATORS: chat message
- localChatTab->chatLog(_("Received party request, but one already "
- "exists."),
- ChatMsgType::BY_SERVER);
- }
- return;
- }
-
- std::string msg;
- if (inviter.empty())
- {
- if (partyName.empty())
- {
- // TRANSLATORS: party invite message
- msg = _("You have been invited you to join a party.");
- }
- else
- {
- // TRANSLATORS: party invite message
- msg = strprintf(_("You have been invited to join the %s party."),
- partyName.c_str());
- }
- }
- else
- {
- if (partyName.empty())
- {
- // TRANSLATORS: party invite message
- msg = strprintf(_("%s has invited you to join their party."),
- inviter.c_str());
- }
- else
- {
- // TRANSLATORS: party invite message
- msg = strprintf(_("%s has invited you to join the %s party."),
- inviter.c_str(), partyName.c_str());
- }
- }
-
- if (localChatTab != nullptr)
- localChatTab->chatLog(msg, ChatMsgType::BY_SERVER);
-
- // show invite
- CREATEWIDGETV(mPartyAcceptDialog, ConfirmDialog,
- // TRANSLATORS: party invite message
- _("Accept Party Invite"),
- msg,
- SOUND_REQUEST,
- false,
- Modal_false,
- this);
- mPartyAcceptDialog->addActionListener(this);
- mPartyInviter = inviter;
- mPartyId = partyId;
-}
-
-void SocialWindow::updateActiveList()
-{
- mNeedUpdate = true;
-}
-
-void SocialWindow::slowLogic()
-{
- BLOCK_START("SocialWindow::slowLogic")
- const time_t nowTime = cur_time;
- if (mNeedUpdate && nowTime - mLastUpdateTime > 1)
- {
- mPlayers->updateList();
- mFriends->updateList();
- mNeedUpdate = false;
- mLastUpdateTime = nowTime;
- }
- else if (nowTime - mLastUpdateTime > 5)
- {
- mPlayers->updateList();
- mNeedUpdate = false;
- mLastUpdateTime = nowTime;
- }
- BLOCK_END("SocialWindow::slowLogic")
-}
-
-void SocialWindow::updateAvatar(const std::string &name)
-{
- mPlayers->updateAvatar(name);
-}
-
-void SocialWindow::resetDamage(const std::string &name)
-{
- mPlayers->resetDamage(name);
-}
-
-void SocialWindow::updateButtons()
-{
-// if (!mTabs)
-// return;
-
-// const bool hasTabs = mTabs->getNumberOfTabs() > 0;
-}
-
-void SocialWindow::updatePortals()
-{
- if (mNavigation != nullptr)
- mNavigation->updateList();
-}
-
-void SocialWindow::updatePortalNames()
-{
- if (mNavigation != nullptr)
- static_cast<SocialNavigationTab*>(mNavigation)->updateNames();
-}
-
-void SocialWindow::selectPortal(const unsigned num)
-{
- if (mNavigation != nullptr)
- mNavigation->selectIndex(num);
-}
-
-int SocialWindow::getPortalIndex(const int x, const int y)
-{
- if (mNavigation != nullptr)
- {
- return static_cast<SocialNavigationTab*>(
- mNavigation)->getPortalIndex(x, y);
- }
- return -1;
-}
-
-void SocialWindow::addPortal(const int x, const int y)
-{
- if (mNavigation != nullptr)
- static_cast<SocialNavigationTab*>(mNavigation)->addPortal(x, y);
-}
-
-void SocialWindow::removePortal(const int x, const int y)
-{
- if (mNavigation != nullptr)
- static_cast<SocialNavigationTab*>(mNavigation)->removePortal(x, y);
-}
-
-void SocialWindow::nextTab()
-{
- if (mTabs != nullptr)
- mTabs->selectNextTab();
-}
-
-void SocialWindow::prevTab()
-{
- if (mTabs != nullptr)
- mTabs->selectPrevTab();
-}
-
-void SocialWindow::updateAttackFilter()
-{
- if (mAttackFilter != nullptr)
- mAttackFilter->updateList();
-}
-
-void SocialWindow::updatePickupFilter()
-{
- if (mPickupFilter != nullptr)
- mPickupFilter->updateList();
-}
-
-void SocialWindow::updateParty()
-{
- if (localPlayer == nullptr)
- return;
-
- Party *const party = localPlayer->getParty();
- if (party != nullptr)
- {
- const PartyMap::iterator it = mParties.find(party);
- if (it != mParties.end())
- {
- SocialTab *const tab = (*it).second;
- tab->buildCounter(0, 0);
- }
- }
-}
-
-void SocialWindow::widgetResized(const Event &event)
-{
- Window::widgetResized(event);
- if (mTabs != nullptr)
- mTabs->adjustSize();
-}
-
-void SocialWindow::updateCounter(const SocialTab *const tab,
- const std::string &counter)
-{
- if (mTabs->getSelectedTab() == tab)
- {
- mCountLabel->setCaption(counter);
- mCountLabel->adjustSize();
- }
-}
-
-void SocialWindow::updateMenu(const SocialTab *const tab,
- const std::string &menu)
-{
- if (mTabs->getSelectedTab() == tab)
- mMenuButton->setActionEventId(menu);
-}
-
-void SocialWindow::updateGuildCounter(const int online, const int total)
-{
- if (localPlayer == nullptr)
- return;
-
- Guild *const guild = localPlayer->getGuild();
- if (guild != nullptr)
- {
- const GuildMap::iterator it = mGuilds.find(guild);
- if (it != mGuilds.end())
- {
- SocialTab *const tab = (*it).second;
- tab->buildCounter(online, total);
- }
- }
-}
-
-void SocialWindow::updatedPlayer(const std::string &name A_UNUSED)
-{
- mNeedUpdate = true;
-}
-
-void SocialWindow::updateAll()
-{
- mNeedUpdate = true;
-}
-
-#ifdef USE_PROFILER
-void SocialWindow::logicChildren()
-{
- BLOCK_START("SocialWindow::logicChildren")
- BasicContainer::logicChildren();
- BLOCK_END("SocialWindow::logicChildren")
-}
-#endif // USE_PROFILER