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path: root/src/gui/windows/skilldialog.cpp
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Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r--src/gui/windows/skilldialog.cpp42
1 files changed, 3 insertions, 39 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index f930c9b44..76296cfe4 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -46,9 +46,11 @@
#include "gui/widgets/label.h"
#include "gui/widgets/listbox.h"
#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/tabs/tab.h"
#include "gui/widgets/tabbedarea.h"
+#include "gui/widgets/tabs/skilltab.h"
+#include "gui/widgets/tabs/tab.h"
+
#include "net/net.h"
#include "net/playerhandler.h"
#include "net/skillhandler.h"
@@ -61,44 +63,6 @@
#include "debug.h"
-class SkillTab final : public Tab
-{
- public:
- SkillTab(const Widget2 *const widget,
- const std::string &name,
- SkillListBox *const listBox) :
- Tab(widget),
- mListBox(listBox)
- {
- setCaption(name);
- }
-
- A_DELETE_COPY(SkillTab)
-
- ~SkillTab()
- {
- delete2(mListBox)
- }
-
- SkillInfo *getSelectedInfo() const
- {
- if (mListBox)
- return mListBox->getSelectedInfo();
- else
- return nullptr;
- }
-
- protected:
- void setCurrent() override
- {
- if (skillDialog)
- skillDialog->updateTabSelection();
- }
-
- private:
- SkillListBox *mListBox;
-};
-
SkillDialog::SkillDialog() :
// TRANSLATORS: skills dialog name
Window(_("Skills"), false, nullptr, "skills.xml"),