diff options
Diffstat (limited to 'src/gui/windows/skilldialog.cpp')
-rw-r--r-- | src/gui/windows/skilldialog.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp index b4e277b98..b5a49b0ca 100644 --- a/src/gui/windows/skilldialog.cpp +++ b/src/gui/windows/skilldialog.cpp @@ -564,26 +564,26 @@ void SkillDialog::loadSkillData(XmlNodeConstPtr node, MissileInfo &missile = data->missile; missile.particle = XML::getProperty( node, "missile-particle", ""); - missile.z = static_cast<float>(XML::getFloatProperty( - node, "missile-z", 32.0f)); + missile.z = XML::getFloatProperty( + node, "missile-z", 32.0f); missile.lifeTime = XML::getProperty( node, "missile-lifetime", 500); - missile.speed = static_cast<float>(XML::getFloatProperty( - node, "missile-speed", 7.0f)); - missile.dieDistance = static_cast<float>( - XML::getFloatProperty(node, "missile-diedistance", 8.0f)); + missile.speed = XML::getFloatProperty( + node, "missile-speed", 7.0f); + missile.dieDistance = XML::getFloatProperty( + node, "missile-diedistance", 8.0f); MissileInfo &castingMissile = data->castingMissile; castingMissile.particle = XML::getProperty( node, "castingMissile-particle", ""); - castingMissile.z = static_cast<float>(XML::getFloatProperty( - node, "castingMissile-z", 32.0f)); + castingMissile.z = XML::getFloatProperty( + node, "castingMissile-z", 32.0f); castingMissile.lifeTime = XML::getProperty( node, "castingMissile-lifetime", 500); - castingMissile.speed = static_cast<float>(XML::getFloatProperty( - node, "castingMissile-speed", 7.0f)); - castingMissile.dieDistance = static_cast<float>( - XML::getFloatProperty(node, "castingMissile-diedistance", 8.0f)); + castingMissile.speed = XML::getFloatProperty( + node, "castingMissile-speed", 7.0f); + castingMissile.dieDistance = XML::getFloatProperty( + node, "castingMissile-diedistance", 8.0f); data->castingAnimation = XML::getProperty( node, |