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Diffstat (limited to 'src/gui/windows/shopwindow.h')
-rw-r--r-- | src/gui/windows/shopwindow.h | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/src/gui/windows/shopwindow.h b/src/gui/windows/shopwindow.h new file mode 100644 index 000000000..6352f6721 --- /dev/null +++ b/src/gui/windows/shopwindow.h @@ -0,0 +1,179 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_SHOPWINDOW_H +#define GUI_SHOPWINDOW_H + +#include "gui/widgets/window.h" + +#include <guichan/actionlistener.hpp> +#include <guichan/selectionlistener.hpp> + +class Button; +class CheckBox; +class Item; +class Label; +class ScrollArea; +class ShopItem; +class ShopItems; +class ShopListBox; + +/** + * The buy dialog. + * + * \ingroup Interface + */ +class ShopWindow final : public Window, + public gcn::ActionListener, + public gcn::SelectionListener +{ + public: + enum ShopMode + { + BUY = 0, + SELL = 1 + }; + + /** + * Constructor. + * + * @see Window::Window + */ + ShopWindow(); + + A_DELETE_COPY(ShopWindow) + + /** + * Destructor + */ + ~ShopWindow(); + + /** + * Called when receiving actions from the widgets. + */ + void action(const gcn::ActionEvent &event) override; + + /** + * Updates the labels according to the selected item. + */ + void valueChanged(const gcn::SelectionEvent &event) override; + + /** + * Updates the state of buttons and labels. + */ + void updateButtonsAndLabels(); + + /** + * Sets the visibility of this window. + */ + void setVisible(bool visible) override; + + /** + * Returns true if any instances exist. + */ + static bool isActive() A_WARN_UNUSED + { return !instances.empty(); } + + void setItemSelected(const int id) + { mSelectedItem = id; updateButtonsAndLabels(); } + + void addBuyItem(const Item *const item, const int amount, + const int price); + + void addSellItem(const Item *const item, const int amount, + const int price); + + void loadList(); + + void saveList() const; + + void announce(ShopItems *const list, const int mode); + + void giveList(const std::string &nick, const int mode); + + void setAcceptPlayer(const std::string &name) + { mAcceptPlayer = name; } + + const std::string &getAcceptPlayer() const A_WARN_UNUSED + { return mAcceptPlayer; } + + void sendMessage(const std::string &nick, std::string data, + const bool random = false); + + void showList(const std::string &nick, std::string data) const; + + void processRequest(const std::string &nick, std::string data, + const int mode); + + bool findShopItem(const ShopItem *const shopItem, + const int mode) const A_WARN_UNUSED; + + static int sumAmount(const Item *const shopItem) A_WARN_UNUSED; + + void updateTimes(); + + static bool checkFloodCounter(int &counterTime) A_WARN_UNUSED; + + bool isShopEmpty() const A_WARN_UNUSED; + + private: + void startTrade(); + + typedef std::list<ShopWindow*> DialogList; + static DialogList instances; + + Button *mCloseButton; + + ShopItems *mBuyShopItems; + ShopItems *mSellShopItems; + + ShopListBox *mBuyShopItemList; + ShopListBox *mSellShopItemList; + ScrollArea *mBuyScrollArea; + ScrollArea *mSellScrollArea; + Label *mBuyLabel; + Label *mSellLabel; + Button *mBuyAddButton; + Button *mBuyDeleteButton; + Button *mBuyAnnounceButton; + Button *mBuyAuctionButton; + Button *mSellAddButton; + Button *mSellDeleteButton; + Button *mSellAnnounceButton; + Button *mSellAuctionButton; + CheckBox *mAnnounceLinks; + + int mSelectedItem; + int mAnnonceTime; + int mLastRequestTimeList; + int mLastRequestTimeItem; + int mRandCounter; + std::string mAcceptPlayer; + ShopItem *mTradeItem; + std::string mTradeNick; + int mTradeMoney; + int mAnnounceCounter[2]; +}; + +extern ShopWindow *shopWindow; + +#endif // GUI_SHOPWINDOW_H |