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-rw-r--r--src/gui/windows/shopselldialog.cpp75
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diff --git a/src/gui/windows/shopselldialog.cpp b/src/gui/windows/shopselldialog.cpp
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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2014 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/windows/shopselldialog.h"
+
+#include "shopitem.h"
+#include "units.h"
+
+#include "being/playerinfo.h"
+
+#include "gui/windows/confirmdialog.h"
+#include "gui/windows/setupwindow.h"
+#include "gui/windows/tradewindow.h"
+
+#include "gui/models/shopitems.h"
+
+#include "gui/widgets/button.h"
+#include "gui/widgets/containerplacer.h"
+#include "gui/widgets/label.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/layouttype.h"
+#include "gui/widgets/scrollarea.h"
+#include "gui/widgets/shoplistbox.h"
+#include "gui/widgets/slider.h"
+
+#include "net/buysellhandler.h"
+#include "net/net.h"
+#include "net/npchandler.h"
+
+#include "resources/iteminfo.h"
+
+#include "utils/delete2.h"
+#include "utils/gettext.h"
+
+#include "debug.h"
+
+ShopSellDialog::ShopSellDialog(const std::string &nick) :
+ SellDialog(nick)
+{
+}
+
+void ShopSellDialog::sellAction(const ActionEvent &event)
+{
+ if (mAmountItems <= 0 || mAmountItems > mMaxItems)
+ return;
+
+ const std::string &eventId = event.getId();
+ const int selectedItem = mShopItemList->getSelected();
+ ShopItem *const item = mShopItems->at(selectedItem);
+ if (!item || PlayerInfo::isItemProtected(item->getId()))
+ return;
+ buySellHandler->sendSellRequest(mNick, item, mAmountItems);
+
+ if (tradeWindow)
+ tradeWindow->addAutoItem(mNick, item, mAmountItems);
+}