diff options
Diffstat (limited to 'src/gui/windows/setup.cpp')
-rw-r--r-- | src/gui/windows/setup.cpp | 255 |
1 files changed, 255 insertions, 0 deletions
diff --git a/src/gui/windows/setup.cpp b/src/gui/windows/setup.cpp new file mode 100644 index 000000000..00001424b --- /dev/null +++ b/src/gui/windows/setup.cpp @@ -0,0 +1,255 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/windows/setup.h" + +#include "configuration.h" +#include "game.h" +#include "main.h" +#include "touchmanager.h" + +#include "gui/windows/chatwindow.h" + +#include "gui/setup_audio.h" +#include "gui/setup_chat.h" +#include "gui/setup_colors.h" +#include "gui/setup_joystick.h" +#include "gui/setup_other.h" +#include "gui/setup_theme.h" +#include "gui/setup_input.h" +#include "gui/setup_perfomance.h" +#include "gui/setup_players.h" +#include "gui/setup_relations.h" +#include "gui/setup_touch.h" +#include "gui/setup_video.h" +#include "gui/setup_visual.h" + +#include "gui/widgets/label.h" + +#include "utils/dtor.h" +#include "utils/gettext.h" + +#include "debug.h" + +extern Window *statusWindow; +Setup *setupWindow; + +Setup::Setup() : + // TRANSLATORS: setup window name + Window(_("Setup"), false, nullptr, "setup.xml"), + gcn::ActionListener(), + mTabs(), + mWindowsToReset(), + mButtons(), + mResetWindows(nullptr), + mPanel(new TabbedArea(this)), + mVersion(new Label(this, FULL_VERSION)) +{ + setCloseButton(true); + setResizable(true); + setStickyButtonLock(true); + + int width = 620; + const int height = 450; + + if (config.getIntValue("screenwidth") >= 730) + width += 100; + + setContentSize(width, height); + setMinWidth(310); + setMinHeight(210); + + static const char *buttonNames[] = + { + // TRANSLATORS: setup button + N_("Apply"), + // TRANSLATORS: setup button + N_("Cancel"), + // TRANSLATORS: setup button + N_("Store"), + // TRANSLATORS: setup button + N_("Reset Windows"), + nullptr + }; + int x = width; + const int buttonPadding = getOption("buttonPadding", 5); + for (const char ** curBtn = buttonNames; *curBtn; ++ curBtn) + { + Button *const btn = new Button(this, gettext(*curBtn), *curBtn, this); + mButtons.push_back(btn); + x -= btn->getWidth() + buttonPadding; + btn->setPosition(x, height - btn->getHeight() - buttonPadding); + add(btn); + + // Store this button, as it needs to be enabled/disabled + if (!strcmp(*curBtn, "Reset Windows")) + mResetWindows = btn; + } + + mPanel->setDimension(gcn::Rectangle(5, 5, width - 10, height - 40)); + mPanel->enableScrollButtons(true); + + mTabs.push_back(new Setup_Video(this)); + mTabs.push_back(new Setup_Visual(this)); + mTabs.push_back(new Setup_Audio(this)); + mTabs.push_back(new Setup_Perfomance(this)); + mTabs.push_back(new Setup_Touch(this)); + mTabs.push_back(new Setup_Input(this)); + mTabs.push_back(new Setup_Joystick(this)); + mTabs.push_back(new Setup_Colors(this)); + mTabs.push_back(new Setup_Chat(this)); + mTabs.push_back(new Setup_Players(this)); + mTabs.push_back(new Setup_Relations(this)); + mTabs.push_back(new Setup_Theme(this)); + mTabs.push_back(new Setup_Other(this)); + + FOR_EACH (std::list<SetupTab*>::const_iterator, i, mTabs) + { + SetupTab *const tab = *i; + mPanel->addTab(tab->getName(), tab); + } + add(mPanel); + + if (mResetWindows) + { + mVersion->setPosition(9, + height - mVersion->getHeight() - mResetWindows->getHeight() - 9); + } + else + { + mVersion->setPosition(9, height - mVersion->getHeight() - 30); + } + add(mVersion); + + center(); + + widgetResized(gcn::Event(nullptr)); + setInGame(false); + enableVisibleSound(true); +} + +Setup::~Setup() +{ + delete_all(mTabs); + mButtons.clear(); +} + +void Setup::action(const gcn::ActionEvent &event) +{ + if (Game::instance()) + Game::instance()->resetAdjustLevel(); + const std::string &eventId = event.getId(); + + if (eventId == "Apply") + { + setVisible(false); + for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::apply)); + } + else if (eventId == "Cancel") + { + doCancel(); + } + else if (eventId == "Store") + { + if (chatWindow) + chatWindow->saveState(); + config.write(); + serverConfig.write(); + } + else if (eventId == "Reset Windows") + { + // Bail out if this action happens to be activated before the windows + // are created (though it should be disabled then) + if (!statusWindow) + return; + + FOR_EACH (std::list<Window*>::const_iterator, it, mWindowsToReset) + { + if (*it) + (*it)->resetToDefaultSize(); + } + } +} + +void Setup::setInGame(const bool inGame) +{ + mResetWindows->setEnabled(inGame); +} + +void Setup::externalUpdate() +{ + FOR_EACH (std::list<SetupTab*>::const_iterator, it, mTabs) + { + if (*it) + (*it)->externalUpdated(); + } +} + +void Setup::registerWindowForReset(Window *const window) +{ + mWindowsToReset.push_back(window); +} + +void Setup::doCancel() +{ + setVisible(false); + for_each(mTabs.begin(), mTabs.end(), std::mem_fun(&SetupTab::cancel)); +} + +void Setup::activateTab(const std::string &name) +{ + std::string tmp = gettext(name.c_str()); + mPanel->setSelectedTabByName(tmp); +} + +void Setup::setVisible(bool visible) +{ + touchManager.setTempHide(visible); + Window::setVisible(visible); +} + +void Setup::widgetResized(const gcn::Event &event) +{ + Window::widgetResized(event); + + const gcn::Rectangle area = getChildrenArea(); + int x = area.width; + const int height = area.height; + const int width = area.width; + const int buttonPadding = getOption("buttonPadding", 5); + mPanel->setDimension(gcn::Rectangle(5, 5, width - 10, height - 40)); + FOR_EACH (std::vector<Button*>::iterator, it, mButtons) + { + Button *const btn = *it; + x -= btn->getWidth() + buttonPadding; + btn->setPosition(x, height - btn->getHeight() - buttonPadding); + } + if (mResetWindows) + { + mVersion->setPosition(9, + height - mVersion->getHeight() - mResetWindows->getHeight() - 9); + } + else + { + mVersion->setPosition(9, height - mVersion->getHeight() - 30); + } +} |