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Diffstat (limited to 'src/gui/windows/ministatuswindow.h')
-rw-r--r-- | src/gui/windows/ministatuswindow.h | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/src/gui/windows/ministatuswindow.h b/src/gui/windows/ministatuswindow.h new file mode 100644 index 000000000..39d1e689d --- /dev/null +++ b/src/gui/windows/ministatuswindow.h @@ -0,0 +1,135 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_MINISTATUSWINDOW_H +#define GUI_MINISTATUSWINDOW_H + +#include "inventory.h" +#include "depricatedlistener.h" + +#include "gui/widgets/popup.h" + +#include <vector> + +class AnimatedSprite; +class Graphics; +class ProgressBar; +class StatusPopup; +class TextPopup; + +/** + * The player mini-status dialog. + * + * \ingroup Interface + */ +class MiniStatusWindow final : public Popup, + public InventoryListener, + public DepricatedListener +{ + public: + MiniStatusWindow(); + + A_DELETE_COPY(MiniStatusWindow) + + ~MiniStatusWindow(); + + /** + * Sets one of the icons. + */ + void setIcon(const int index, AnimatedSprite *const sprite); + + void eraseIcon(const int index); + + void drawIcons(Graphics *const graphics); + + void processEvent(const Channels channel, + const DepricatedEvent &event) override; + + void updateStatus(); + + void logic() override; + + void draw(gcn::Graphics *graphics) override; + + void mouseMoved(gcn::MouseEvent &mouseEvent) override; + + void mousePressed(gcn::MouseEvent &event) override; + + void mouseExited(gcn::MouseEvent &event) override; + + void showBar(const std::string &name, const bool visible); + + void updateBars(); + + void updateArrows(); + + void slotsChanged(Inventory *const inventory) override; + + std::vector <ProgressBar*> &getBars() A_WARN_UNUSED + { return mBars; } + + gcn::Rectangle getChildrenArea() override A_WARN_UNUSED; + +#ifdef USE_PROFILER + void logicChildren(); +#endif + + private: + bool isInBar(ProgressBar *bar, int x, int y) const; + + ProgressBar *createBar(const float progress, const int width, + const int height, const int color, + const std::string &name, + const std::string &description) A_WARN_UNUSED; + + void loadBars(); + + void saveBars() const; + + std::vector <ProgressBar*> mBars; + std::map <std::string, ProgressBar*> mBarNames; + std::vector<AnimatedSprite *> mIcons; + + int mSpacing; + int mIconPadding; + int mIconSpacing; + int mMaxX; + + /* + * Mini Status Bars + */ + ProgressBar *mHpBar; + ProgressBar *mMpBar; + ProgressBar *mXpBar; + ProgressBar *mJobBar; + ProgressBar *mWeightBar; + ProgressBar *mInvSlotsBar; + ProgressBar *mMoneyBar; + ProgressBar *mArrowsBar; + ProgressBar *mStatusBar; + TextPopup *mTextPopup; + StatusPopup *mStatusPopup; +}; + +extern MiniStatusWindow *miniStatusWindow; + +#endif // GUI_MINISTATUSWINDOW_H |