diff options
Diffstat (limited to 'src/gui/windows/killstats.cpp')
-rw-r--r-- | src/gui/windows/killstats.cpp | 39 |
1 files changed, 20 insertions, 19 deletions
diff --git a/src/gui/windows/killstats.cpp b/src/gui/windows/killstats.cpp index 832892fac..e9dd50d5d 100644 --- a/src/gui/windows/killstats.cpp +++ b/src/gui/windows/killstats.cpp @@ -30,6 +30,7 @@ #include "client.h" #include "game.h" +#include "being/attributes.h" #include "being/localplayer.h" #include "being/playerinfo.h" @@ -109,8 +110,8 @@ KillStats::KillStats() : setStickyButtonLock(true); setDefaultSize(250, 250, 350, 300); - const int xp(PlayerInfo::getAttribute(PlayerInfo::EXP)); - int xpNextLevel(PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED)); + const int xp(PlayerInfo::getAttribute(Attributes::EXP)); + int xpNextLevel(PlayerInfo::getAttribute(Attributes::EXP_NEEDED)); if (!xpNextLevel) xpNextLevel = 1; @@ -160,7 +161,7 @@ void KillStats::action(const ActionEvent &event) mKillCounter = 0; mExpCounter = 0; mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); + PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?")); // TRANSLATORS: kill stats window label mLine4->setCaption(strprintf(_("Kills: %s, total exp: %s"), "?", "?")); // TRANSLATORS: kill stats window label @@ -199,7 +200,7 @@ void KillStats::resetTimes() void KillStats::gainXp(int xp) { - const int expNeed = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); + const int expNeed = PlayerInfo::getAttribute(Attributes::EXP_NEEDED); if (xp == expNeed) xp = 0; else if (!xp) @@ -227,7 +228,7 @@ void KillStats::gainXp(int xp) if (timeDiff <= 0.001) timeDiff = 1; - const int exp = PlayerInfo::getAttribute(PlayerInfo::EXP); + const int exp = PlayerInfo::getAttribute(Attributes::EXP); // TRANSLATORS: kill stats window label mLine1->setCaption(strprintf(_("Level: %d at %f%%"), player_node->getLevel(), static_cast<double>(exp) @@ -290,7 +291,7 @@ void KillStats::recalcStats() // Need Update Exp Counter if (curTime - m1minExpTime > 60) { - const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + const int newExp = PlayerInfo::getAttribute(Attributes::EXP); if (m1minExpTime != 0) m1minSpeed = newExp - m1minExpNum; else @@ -301,7 +302,7 @@ void KillStats::recalcStats() if (curTime != 0 && mLastHost == 0xFF6B66 && cur_time > 1) { - const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED); + const int newExp = PlayerInfo::getAttribute(Attributes::EXP_NEEDED); if (m1minExpTime != 0) m1minSpeed = newExp - m1minExpNum; mStatsReUpdated = true; @@ -310,7 +311,7 @@ void KillStats::recalcStats() if (curTime - m5minExpTime > 60*5) { - const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + const int newExp = PlayerInfo::getAttribute(Attributes::EXP); if (m5minExpTime != 0) m5minSpeed = newExp - m5minExpNum; else @@ -321,7 +322,7 @@ void KillStats::recalcStats() if (curTime - m15minExpTime > 60*15) { - const int newExp = PlayerInfo::getAttribute(PlayerInfo::EXP); + const int newExp = PlayerInfo::getAttribute(Attributes::EXP); if (m15minExpTime != 0) m15minSpeed = newExp - m15minExpNum; else @@ -345,8 +346,8 @@ void KillStats::update() // TRANSLATORS: kill stats window label mExpTime1Label->setCaption(strprintf(_(" Time for next level: %s"), toString(static_cast<float>((PlayerInfo::getAttribute( - PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( - PlayerInfo::EXP)) / m1minSpeed)).c_str())); + Attributes::EXP_NEEDED) - PlayerInfo::getAttribute( + Attributes::EXP)) / m1minSpeed)).c_str())); } else { @@ -365,8 +366,8 @@ void KillStats::update() // TRANSLATORS: kill stats window label mExpTime5Label->setCaption(strprintf(_(" Time for next level: %s"), toString(static_cast<float>((PlayerInfo::getAttribute( - PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( - PlayerInfo::EXP)) / m5minSpeed * 5)).c_str())); + Attributes::EXP_NEEDED) - PlayerInfo::getAttribute( + Attributes::EXP)) / m5minSpeed * 5)).c_str())); } else { @@ -387,8 +388,8 @@ void KillStats::update() // TRANSLATORS: kill stats window label mExpTime15Label->setCaption(strprintf(_(" Time for next level: %s"), toString(static_cast<float>((PlayerInfo::getAttribute( - PlayerInfo::EXP_NEEDED) - PlayerInfo::getAttribute( - PlayerInfo::EXP)) / m15minSpeed * 15)).c_str())); + Attributes::EXP_NEEDED) - PlayerInfo::getAttribute( + Attributes::EXP)) / m15minSpeed * 15)).c_str())); } else { @@ -495,17 +496,17 @@ void KillStats::attributeChanged(const int id, { switch (id) { - case PlayerInfo::EXP: - case PlayerInfo::EXP_NEEDED: + case Attributes::EXP: + case Attributes::EXP_NEEDED: gainXp(newVal - oldVal); break; - case PlayerInfo::LEVEL: + case Attributes::LEVEL: mKillCounter = 0; mKillTCounter = 0; mExpCounter = 0; mExpTCounter = 0; mLine3->setCaption(strprintf("1%% = %d exp, avg mob for 1%%: %s", - PlayerInfo::getAttribute(PlayerInfo::EXP_NEEDED) / 100, "?")); + PlayerInfo::getAttribute(Attributes::EXP_NEEDED) / 100, "?")); mLine4->setCaption(strprintf( // TRANSLATORS: kill stats window label _("Kills: %s, total exp: %s"), "?", "?")); |