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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_ITEMAMOUNTWINDOW_H
+#define GUI_ITEMAMOUNTWINDOW_H
+
+#include "gui/widgets/window.h"
+
+#include <guichan/keylistener.hpp>
+#include <guichan/actionlistener.hpp>
+
+class DropDown;
+class Icon;
+class IntTextField;
+class Item;
+class ItemsModal;
+class ItemPopup;
+class Label;
+class Slider;
+
+/**
+ * Window used for selecting the amount of items to drop, trade or split.
+ *
+ * \ingroup Interface
+ */
+class ItemAmountWindow final : public Window,
+ public gcn::ActionListener,
+ public gcn::KeyListener
+{
+ public:
+ enum Usage
+ {
+ TradeAdd = 0,
+ ItemDrop,
+ StoreAdd,
+ StoreRemove,
+ ItemSplit,
+ ShopBuyAdd,
+ ShopSellAdd
+ };
+
+ A_DELETE_COPY(ItemAmountWindow)
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const gcn::ActionEvent &event) override;
+
+ /**
+ * Sets default amount value.
+ */
+ void resetAmount();
+
+ // MouseListener
+ void mouseMoved(gcn::MouseEvent &event) override;
+
+ void mouseExited(gcn::MouseEvent &event) override;
+
+ /**
+ * Schedules the Item Amount window for deletion.
+ */
+ void close();
+
+ void keyReleased(gcn::KeyEvent &keyEvent) override;
+
+ /**
+ * Creates the dialog, or bypass it if there aren't enough items.
+ */
+ static void showWindow(const Usage usage, Window *const parent,
+ Item *const item, int maxRange = 0);
+
+ ~ItemAmountWindow();
+
+ private:
+ static void finish(Item *const item, const int amount,
+ const int price, const Usage usage);
+
+ ItemAmountWindow(const Usage usage, Window *const parent,
+ Item *const item, const int maxRange = 0);
+
+ IntTextField *mItemAmountTextField; /**< Item amount caption. */
+ IntTextField *mItemPriceTextField; /**< Item price caption. */
+ Label *mGPLabel;
+ Item *mItem;
+ Icon *mItemIcon;
+
+ int mMax;
+ Usage mUsage;
+ ItemPopup *mItemPopup;
+
+ /**
+ * Item Amount buttons.
+ */
+ Slider *mItemAmountSlide;
+
+ Slider *mItemPriceSlide;
+
+ DropDown *mItemDropDown;
+
+ ItemsModal *mItemsModal;
+
+ int mPrice;
+
+ bool mEnabledKeyboard;
+};
+
+#endif // GUI_ITEMAMOUNTWINDOW_H