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Diffstat (limited to 'src/gui/windows/charselectdialog.h')
-rw-r--r-- | src/gui/windows/charselectdialog.h | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/src/gui/windows/charselectdialog.h b/src/gui/windows/charselectdialog.h new file mode 100644 index 000000000..9556ba633 --- /dev/null +++ b/src/gui/windows/charselectdialog.h @@ -0,0 +1,126 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011-2013 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef GUI_CHARSELECTDIALOG_H +#define GUI_CHARSELECTDIALOG_H + +#include "main.h" + +#include "gui/widgets/window.h" + +#include "net/charserverhandler.h" + +#include <guichan/actionlistener.hpp> +#include <guichan/keylistener.hpp> + +class Button; +class CharacterDisplay; +class CharacterViewBase; +class Label; +class LoginData; +class TextDialog; + +/** + * Character selection dialog. + * + * \ingroup Interface + */ +class CharSelectDialog final : public Window, + public gcn::ActionListener, + public gcn::KeyListener +{ + public: + friend class CharDeleteConfirm; + friend class Net::CharServerHandler; + + /** + * Constructor. + */ + explicit CharSelectDialog(LoginData *const data); + + A_DELETE_COPY(CharSelectDialog) + + ~CharSelectDialog(); + + void action(const gcn::ActionEvent &event) override; + + void keyPressed(gcn::KeyEvent &keyEvent) override; + + enum SelectAction + { + Focus = 0, + Choose + }; + + /** + * Attempt to select the character with the given name. Returns whether + * a character with the given name was found. + * + * \param action determines what to do when a character with the given + * name was found (just focus or also try to choose this + * character). + */ + bool selectByName(const std::string &name, + const SelectAction action = Focus); + + void askPasswordForDeletion(const int index); + + void close() override; + + void widgetResized(const gcn::Event &event) override; + + void updateState(); + + private: + void attemptCharacterDelete(const int index); + + void attemptCharacterSelect(const int index); + + void setCharacters(const Net::Characters &characters); + + void use(const int selected); + + void lock(); + void unlock(); + void setLocked(const bool locked); + + LoginData *mLoginData; + + Button *mSwitchLoginButton; + Button *mChangePasswordButton; + Button *mUnregisterButton; + Button *mChangeEmailButton; + Button *mPlayButton; + Button *mInfoButton; + Button *mDeleteButton; + CharacterViewBase *mCharacterView; + + std::vector<CharacterDisplay*> mCharacterEntries; + + Net::CharServerHandler *mCharServerHandler; + TextDialog *mDeleteDialog; + int mDeleteIndex; + bool mLocked; + bool mSmallScreen; +}; + +#endif // GUI_CHARSELECTDIALOG_H |