diff options
Diffstat (limited to 'src/gui/windows/botcheckerwindow.cpp')
-rw-r--r-- | src/gui/windows/botcheckerwindow.cpp | 221 |
1 files changed, 2 insertions, 219 deletions
diff --git a/src/gui/windows/botcheckerwindow.cpp b/src/gui/windows/botcheckerwindow.cpp index b606da8f6..aa991b36b 100644 --- a/src/gui/windows/botcheckerwindow.cpp +++ b/src/gui/windows/botcheckerwindow.cpp @@ -27,6 +27,8 @@ #include "gui/widgets/label.h" #include "gui/widgets/guitable.h" +#include "gui/models/userstablemodel.h" + #include "actormanager.h" #include "client.h" #include "configuration.h" @@ -37,225 +39,6 @@ #include "debug.h" -const int COLUMNS_NR = 5; // name plus listbox -const int NAME_COLUMN = 0; -const int TIME_COLUMN = 1; - -const int ROW_HEIGHT = 12; -// The following column widths really shouldn't be hardcoded but should -// scale with the size of the widget... excep -// that, right now, the widget doesn't exactly scale either. -const int NAME_COLUMN_WIDTH = 185; -const int TIME_COLUMN_WIDTH = 70; - -#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column) - -class UsersTableModel final : public TableModel, - public Widget2 -{ -public: - explicit UsersTableModel(const Widget2 *const widget) : - TableModel(), - Widget2(widget), - mPlayers(0), - mWidgets() - { - playersUpdated(); - } - - A_DELETE_COPY(UsersTableModel) - - ~UsersTableModel() - { - freeWidgets(); - } - - int getRows() const - { - return static_cast<int>(mPlayers.size()); - } - - int getColumns() const - { - return COLUMNS_NR; - } - - int getRowHeight() const - { - return ROW_HEIGHT; - } - - int getColumnWidth(const int index) const - { - if (index == NAME_COLUMN) - return NAME_COLUMN_WIDTH; - else - return TIME_COLUMN_WIDTH; - } - - void playersUpdated() - { - signalBeforeUpdate(); - - freeWidgets(); - mPlayers.clear(); - if (actorManager && botCheckerWindow - && botCheckerWindow->mBotcheckerEnabled) - { - std::set<ActorSprite*> beings = actorManager->getAll(); - FOR_EACH (ActorSprites::iterator, i, beings) - { - Being *const being = dynamic_cast<Being*>(*i); - - if (being && being->getType() == ActorType::PLAYER - && being != player_node && being->getName() != "") - { - mPlayers.push_back(being); - } - } - } - - const unsigned int curTime = cur_time; - const size_t sz = mPlayers.size(); - // set up widgets - for (size_t r = 0; r < sz; ++r) - { - if (!mPlayers.at(r)) - continue; - - const Being *const player = mPlayers.at(r); - Widget *widget = new Label(this, player->getName()); - - mWidgets.push_back(widget); - - if (player->getAttackTime() != 0) - { - widget = new Label(this, toString(curTime - - player->getAttackTime())); - } - else - { - widget = new Label(this, toString(curTime - - player->getTestTime()).append("?")); - } - mWidgets.push_back(widget); - - if (player->getTalkTime() != 0) - { - widget = new Label(this, toString(curTime - - player->getTalkTime())); - } - else - { - widget = new Label(this, toString(curTime - - player->getTestTime()).append("?")); - } - mWidgets.push_back(widget); - - if (player->getMoveTime() != 0) - { - widget = new Label(this, toString(curTime - - player->getMoveTime())); - } - else - { - widget = new Label(this, toString(curTime - - player->getTestTime()).append("?")); - } - mWidgets.push_back(widget); - - std::string str; - bool talkBot = false; - bool moveBot = false; - bool attackBot = false; - bool otherBot = false; - - if (curTime - player->getTestTime() > 2 * 60) - { - const int attack = curTime - (player->getAttackTime() - ? player->getAttackTime() - : player->getTestTime()); - const int talk = curTime - (player->getTalkTime() - ? player->getTalkTime() - : player->getTestTime()) - attack; - const int move = curTime - (player->getMoveTime() - ? player->getMoveTime() - : player->getTestTime()) - attack; - const int other = curTime - (player->getOtherTime() - ? player->getMoveTime() - : player->getOtherTime()) - attack; - - if (attack < 2 * 60) - attackBot = true; - - // attacking but not talking more than 2 minutes - if (talk > 2 * 60) - { - talkBot = true; - str.append(toString((talk) / 60)).append(" "); - } - - // attacking but not moving more than 2 minutes - if (move > 2 * 60) - { - moveBot = true; - str.append(toString((move) / 60)); - } - - // attacking but not other activity more than 2 minutes - if (move > 2 * 60 && other > 2 * 60) - otherBot = true; - } - - if (str.length() > 0) - { - if (attackBot && talkBot && moveBot && otherBot) - str = "bot!! " + str; - else if (attackBot && talkBot && moveBot) - str = "bot! " + str; - else if (talkBot && moveBot) - str = "bot " + str; - else if (talkBot || moveBot) - str = "bot? " + str; - } - else - { - str = "ok"; - } - - widget = new Label(this, str); - mWidgets.push_back(widget); - } - - signalAfterUpdate(); - } - - void updateModelInRow(const int row A_UNUSED) const - { - } - - Widget *getElementAt(const int row, const int column) const - { - return mWidgets[WIDGET_AT(row, column)]; - } - - void freeWidgets() - { - for (std::vector<Widget *>::const_iterator it = mWidgets.begin(); - it != mWidgets.end(); ++it) - { - delete *it; - } - - mWidgets.clear(); - } - -protected: - std::vector<Being*> mPlayers; - std::vector<Widget*> mWidgets; -}; - - BotCheckerWindow::BotCheckerWindow(): // TRANSLATORS: bot checker window header Window(_("Bot Checker"), false, nullptr, "botchecker.xml"), |