diff options
Diffstat (limited to 'src/gui/windowmenu.cpp')
-rw-r--r-- | src/gui/windowmenu.cpp | 51 |
1 files changed, 31 insertions, 20 deletions
diff --git a/src/gui/windowmenu.cpp b/src/gui/windowmenu.cpp index 1e1f236df..012fd5a49 100644 --- a/src/gui/windowmenu.cpp +++ b/src/gui/windowmenu.cpp @@ -82,9 +82,9 @@ WindowMenu::WindowMenu(const Widget2 *const widget) : addButton(N_("CH"), _("Chat"), x, h, InputAction::WINDOW_CHAT, #ifdef ANDROID - true); + Visible_true); #else - false); + Visible_false); #endif // TRANSLATORS: short button name for status window. addButton(N_("STA"), @@ -100,7 +100,8 @@ WindowMenu::WindowMenu(const Widget2 *const widget) : _("Cart"), x, h, InputAction::WINDOW_CART); // TRANSLATORS: short button name for map window. addButton(N_("MAP"), - _("Map"), x, h, InputAction::WINDOW_MINIMAP, false); + _("Map"), x, h, InputAction::WINDOW_MINIMAP, + Visible_false); if (skillDialog->hasSkills()) { @@ -124,44 +125,52 @@ WindowMenu::WindowMenu(const Widget2 *const widget) : // TRANSLATORS: short button name for drops window. addButton(N_("DR"), // TRANSLATORS: full button name - _("Drop"), x, h, InputAction::WINDOW_DROP, false); + _("Drop"), x, h, InputAction::WINDOW_DROP, + Visible_false); // TRANSLATORS: short button name for did you know window. addButton(N_("YK"), // TRANSLATORS: full button name - _("Did you know"), x, h, InputAction::WINDOW_DIDYOUKNOW, false); + _("Did you know"), x, h, InputAction::WINDOW_DIDYOUKNOW, + Visible_false); // TRANSLATORS: short button name for shop window. addButton(N_("SHP"), // TRANSLATORS: full button name - _("Shop"), x, h, InputAction::WINDOW_SHOP, false); + _("Shop"), x, h, InputAction::WINDOW_SHOP, + Visible_false); // TRANSLATORS: short button name for outfits window. addButton(N_("OU"), // TRANSLATORS: full button name - _("Outfits"), x, h, InputAction::WINDOW_OUTFIT, false); + _("Outfits"), x, h, InputAction::WINDOW_OUTFIT, + Visible_false); // TRANSLATORS: short button name for updates window. addButton(N_("UP"), // TRANSLATORS: full button name - _("Updates"), x, h, InputAction::WINDOW_UPDATER, false); + _("Updates"), x, h, InputAction::WINDOW_UPDATER, + Visible_false); // TRANSLATORS: short button name for bank window. addButton(N_("BA"), // TRANSLATORS: full button name - _("Bank"), x, h, InputAction::WINDOW_BANK, false); + _("Bank"), x, h, InputAction::WINDOW_BANK, + Visible_false); // TRANSLATORS: short button name for mail window. addButton(N_("MA"), // TRANSLATORS: full button name - _("Mail"), x, h, InputAction::WINDOW_MAIL, false), + _("Mail"), x, h, InputAction::WINDOW_MAIL, + Visible_false), // TRANSLATORS: short button name for debug window. addButton(N_("DBG"), // TRANSLATORS: full button name _("Debug"), x, h, InputAction::WINDOW_DEBUG, #ifdef ANDROID - true); + Visible_true); #else - false); + Visible_false); #endif // TRANSLATORS: short button name for windows list menu. addButton(N_("WIN"), // TRANSLATORS: full button name - _("Windows"), x, h, InputAction::SHOW_WINDOWS, false); + _("Windows"), x, h, InputAction::SHOW_WINDOWS, + Visible_false); // TRANSLATORS: short button name for setup window. addButton(N_("SET"), // TRANSLATORS: full button name @@ -174,7 +183,7 @@ WindowMenu::WindowMenu(const Widget2 *const widget) : loadButtons(); addMouseListener(this); - setVisible(true); + setVisible(Visible_true); config.addListener("autohideButtons", this); mAutoHide = config.getIntValue("autohideButtons"); @@ -230,7 +239,7 @@ void WindowMenu::addButton(const char *const text, int &restrict x, int &restrict h, const int key, - const bool visible) + const Visible visible) { Button *const btn = new Button(this, gettext(text), text, this); btn->setPosition(x, mPadding); @@ -316,7 +325,8 @@ void WindowMenu::mouseExited(MouseEvent& event A_UNUSED) textPopup->hide(); } -void WindowMenu::showButton(const std::string &name, const bool visible) +void WindowMenu::showButton(const std::string &name, + const Visible visible) { const ButtonInfo *const info = mButtonNames[name]; if (!info || !info->button) @@ -363,9 +373,9 @@ void WindowMenu::loadButtons() it_end = mButtonNames.end(); it != it_end; ++it) { const ButtonInfo *const info = (*it).second; - if (!info || !info->button || info->visible) + if (!info || !info->button || info->visible == Visible_true) continue; - info->button->setVisible(false); + info->button->setVisible(Visible_false); } updateButtons(); return; @@ -380,7 +390,7 @@ void WindowMenu::loadButtons() const ButtonInfo *const info = mButtonNames[str]; if (!info || !info->button) continue; - info->button->setVisible(false); + info->button->setVisible(Visible_false); } } else @@ -394,7 +404,8 @@ void WindowMenu::loadButtons() continue; Button *const button = info->button; const std::string &str = button->getActionEventId(); - button->setVisible(str == "SET" || str == "WIN"); + button->setVisible(fromBool( + str == "SET" || str == "WIN", Visible)); } } updateButtons(); |