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+/*
+ * Custom keyboard shortcuts configuration
+ * Copyright (C) 2007 Joshua Langley <joshlangley@optusnet.com.au>
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_SETUP_INPUT_H
+#define GUI_SETUP_INPUT_H
+
+#include "gui/widgets/tabs/setuptab.h"
+
+#include <string>
+
+class Button;
+class ListBox;
+class KeyListModel;
+class ScrollArea;
+class TabStrip;
+
+struct SetupActionData;
+
+class Setup_Input final : public SetupTab
+{
+ public:
+ /**
+ * Constructor
+ */
+ explicit Setup_Input(const Widget2 *const widget);
+
+ A_DELETE_COPY(Setup_Input)
+
+ /**
+ * Destructor
+ */
+ ~Setup_Input();
+
+ void apply() override;
+
+ void cancel() override;
+
+ void action(const gcn::ActionEvent &event) override;
+
+ /**
+ * Get an update on the assigned key.
+ */
+ void refreshAssignedKey(const int index);
+
+ /**
+ * The callback function when a new key has been pressed.
+ */
+ void newKeyCallback(const int index);
+
+ /**
+ * Shorthand method to update all the keys.
+ */
+ void refreshKeys();
+
+ /**
+ * If a key function is unresolved, then this reverts it.
+ */
+ void keyUnresolved();
+
+ int keyToSetupData(const int index) const A_WARN_UNUSED;
+
+ std::string keyToString(const int index) const A_WARN_UNUSED;
+
+ private:
+ void fixTranslations() const;
+
+ void fixTranslation(SetupActionData *const actionDatas,
+ const int actionStart, const int actionEnd,
+ const std::string &text) const;
+
+ KeyListModel *mKeyListModel;
+ ListBox *mKeyList;
+
+ Button *mAssignKeyButton;
+ Button *mUnassignKeyButton;
+ Button *mDefaultButton;
+ Button *mResetKeysButton;
+ TabStrip *mTabs;
+ ScrollArea *mScrollArea;
+ bool mKeySetting; /**< flag to check if key being set. */
+ int *mActionDataSize;
+};
+
+#endif // GUI_SETUP_INPUT_H