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-rw-r--r--src/gui/widgets/skillinfo.h99
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diff --git a/src/gui/widgets/skillinfo.h b/src/gui/widgets/skillinfo.h
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--- a/src/gui/widgets/skillinfo.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2016 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_WIDGETS_SKILLINFO_H
-#define GUI_WIDGETS_SKILLINFO_H
-
-#include "enums/simpletypes/modifiable.h"
-#include "enums/simpletypes/visible.h"
-
-#include "enums/resources/skillowner.h"
-#include "enums/resources/skilltype.h"
-
-#include <string>
-#include <vector>
-#include <map>
-
-#include "localconsts.h"
-
-struct SkillData;
-
-class SkillModel;
-
-typedef std::map<int, SkillData*> SkillDataMap;
-typedef SkillDataMap::iterator SkillDataMapIter;
-typedef SkillDataMap::const_iterator SkillDataMapCIter;
-
-struct SkillInfo final
-{
- std::string skillLevel;
- std::string skillEffect;
- std::string useButton;
- std::string errorText;
- std::string castingAction;
- std::string castingRideAction;
- std::string castingSkyAction;
- std::string castingWaterAction;
- SkillDataMap dataMap;
- SkillModel *model;
- SkillData *data;
- int level;
- int selectedLevel;
- int skillLevelWidth;
- unsigned int id;
- int range;
- int sp;
- int duration;
- int durationTime;
- int cooldown;
- int castingSrcEffectId;
- int castingDstEffectId;
- SkillType::SkillType type;
- SkillOwner::Type owner;
- Modifiable modifiable;
- Visible visible;
- Visible alwaysVisible;
- bool useTextParameter;
-
- SkillInfo();
- A_DELETE_COPY(SkillInfo)
- ~SkillInfo();
-
- void update();
-
- SkillData *getData(const int level) const A_WARN_UNUSED;
- SkillData *getData1(const int level) const A_WARN_UNUSED;
-
- void addData(const int level, SkillData *const data);
-
- bool isUsable() const A_WARN_UNUSED
- {
- return type == SkillType::Attack
- || type == SkillType::Self
- || type == SkillType::Support;
- }
-};
-
-typedef std::vector<SkillInfo*> SkillList;
-typedef SkillList::iterator SkillListIter;
-
-#endif // GUI_WIDGETS_SKILLINFO_H