diff options
Diffstat (limited to 'src/gui/widgets/itemshortcutcontainer.cpp')
-rw-r--r-- | src/gui/widgets/itemshortcutcontainer.cpp | 32 |
1 files changed, 18 insertions, 14 deletions
diff --git a/src/gui/widgets/itemshortcutcontainer.cpp b/src/gui/widgets/itemshortcutcontainer.cpp index 2e4da8cbe..d530a1594 100644 --- a/src/gui/widgets/itemshortcutcontainer.cpp +++ b/src/gui/widgets/itemshortcutcontainer.cpp @@ -45,7 +45,7 @@ #include "debug.h" -ItemShortcutContainer::ItemShortcutContainer(unsigned number): +ItemShortcutContainer::ItemShortcutContainer(const unsigned number) : ShortcutContainer(), mItemClicked(false), mItemMoved(nullptr), @@ -104,7 +104,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) mBackgroundImg->setAlpha(mAlpha); } - Graphics *g = static_cast<Graphics*>(graphics); + Graphics *const g = static_cast<Graphics*>(graphics); graphics->setFont(getFont()); @@ -117,7 +117,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) } } - Inventory *inv = PlayerInfo::getInventory(); + const Inventory *const inv = PlayerInfo::getInventory(); if (!inv) return; @@ -142,12 +142,12 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) // this is item if (itemId < SPELL_MIN_ID) { - Item *item = inv->findItem(itemId, itemColor); + const Item *const item = inv->findItem(itemId, itemColor); if (item) { // Draw item icon. - Image* image = item->getImage(); + Image *const image = item->getImage(); if (image) { @@ -170,12 +170,13 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) } else if (itemId < SKILL_MIN_ID && spellManager) { // this is magic shortcut - TextCommand *spell = spellManager->getSpellByItem(itemId); + const TextCommand *const spell = spellManager + ->getSpellByItem(itemId); if (spell) { if (!spell->isEmpty()) { - Image* image = spell->getImage(); + Image *const image = spell->getImage(); if (image) { @@ -190,10 +191,11 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) } else if (skillDialog) { - SkillInfo *skill = skillDialog->getSkill(itemId - SKILL_MIN_ID); + const SkillInfo *const skill = skillDialog->getSkill( + itemId - SKILL_MIN_ID); if (skill) { - Image* image = skill->icon; + Image *const image = skill->icon; if (image) { @@ -210,7 +212,7 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics) if (mItemMoved) { // Draw the item image being dragged by the cursor. - Image* image = mItemMoved->getImage(); + const Image *const image = mItemMoved->getImage(); if (image) { const int tPosX = mCursorPosX - (image->mBounds.w / 2); @@ -250,7 +252,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) if (!PlayerInfo::getInventory()) return; - Item *item = PlayerInfo::getInventory()->findItem( + Item *const item = PlayerInfo::getInventory()->findItem( itemId, itemColor); if (item) @@ -261,7 +263,8 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event) } else if (itemId < SKILL_MIN_ID && spellManager) { - TextCommand *spell = spellManager->getSpellByItem(itemId); + const TextCommand *const spell = spellManager->getSpellByItem( + itemId); if (spell) itemShortcut[mNumber]->removeItem(index); } @@ -372,7 +375,8 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) if (!PlayerInfo::getInventory()) return; - Item *item = PlayerInfo::getInventory()->findItem(itemId, itemColor); + const Item *const item = PlayerInfo::getInventory()->findItem( + itemId, itemColor); if (item && viewport) { @@ -387,7 +391,7 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event) else if (itemId < SKILL_MIN_ID && spellManager) { mItemPopup->setVisible(false); - TextCommand *spell = spellManager->getSpellByItem(itemId); + TextCommand *const spell = spellManager->getSpellByItem(itemId); if (spell && viewport) { mSpellPopup->setItem(spell); |