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-rw-r--r--src/gui/widgets/emoteshortcutcontainer.h92
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diff --git a/src/gui/widgets/emoteshortcutcontainer.h b/src/gui/widgets/emoteshortcutcontainer.h
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--- a/src/gui/widgets/emoteshortcutcontainer.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2009 Aethyra Development Team
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H
-#define GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H
-
-#include "gui/widgets/shortcutcontainer.h"
-
-struct EmoteSprite;
-
-/**
- * An emote shortcut container. Used to quickly use emoticons.
- *
- * \ingroup GUI
- */
-class EmoteShortcutContainer final : public ShortcutContainer
-{
- public:
- /**
- * Constructor. Initializes the graphic.
- */
- explicit EmoteShortcutContainer(Widget2 *restrict const widget);
-
- A_DELETE_COPY(EmoteShortcutContainer)
-
- /**
- * Destructor.
- */
- ~EmoteShortcutContainer();
-
- /**
- * Draws the items.
- */
- void draw(Graphics *restrict graphics)
- restrict2 override final A_NONNULL(2);
-
- void safeDraw(Graphics *restrict graphics)
- restrict2 override final A_NONNULL(2);
-
- /**
- * Handles mouse when dragged.
- */
- void mouseDragged(MouseEvent &restrict event)
- restrict2 override final A_CONST;
-
- /**
- * Handles mouse when pressed.
- */
- void mousePressed(MouseEvent &restrict event) restrict2 override final;
-
- /**
- * Handles mouse release.
- */
- void mouseReleased(MouseEvent &restrict event)
- restrict2 override final;
-
- void mouseMoved(MouseEvent &restrict event) restrict2 override final;
-
- void mouseExited(MouseEvent &restrict event) restrict2 override final;
-
- void widgetHidden(const Event &restrict event)
- restrict2 override final;
-
- void setWidget2(const Widget2 *restrict const widget)
- restrict2 override final;
-
- private:
- STD_VECTOR<const EmoteSprite*> mEmoteImg;
-
- bool mEmoteClicked;
- unsigned char mEmoteMoved;
-};
-
-#endif // GUI_WIDGETS_EMOTESHORTCUTCONTAINER_H