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path: root/src/gui/widgets/characterviewnormal.cpp
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Diffstat (limited to 'src/gui/widgets/characterviewnormal.cpp')
-rw-r--r--src/gui/widgets/characterviewnormal.cpp37
1 files changed, 26 insertions, 11 deletions
diff --git a/src/gui/widgets/characterviewnormal.cpp b/src/gui/widgets/characterviewnormal.cpp
index 288428d60..35032c4c9 100644
--- a/src/gui/widgets/characterviewnormal.cpp
+++ b/src/gui/widgets/characterviewnormal.cpp
@@ -28,12 +28,18 @@
#include "debug.h"
+namespace
+{
+ int perRowCount = 5;
+} // namespace
+
CharacterViewNormal::CharacterViewNormal(CharSelectDialog *const widget,
std::vector<CharacterDisplay*>
*const entries,
const int padding) :
CharacterViewBase(widget, padding),
- mCharacterEntries(entries)
+ mCharacterEntries(entries),
+ mRows(2)
{
addKeyListener(widget);
if (entries != nullptr)
@@ -57,14 +63,19 @@ CharacterViewNormal::CharacterViewNormal(CharSelectDialog *const widget,
mSelected = 0;
CharacterDisplay *const display = (*mCharacterEntries)[0];
display->setSelect(true);
- setWidth(display->getWidth() * 5 + mPadding * 2);
+ setWidth(display->getWidth() * perRowCount + mPadding * 2);
}
else
{
mSelected = -1;
}
+ mRows = CAST_S32(sz / perRowCount);
+
+ if (mRows * perRowCount != CAST_S32(sz))
+ mRows ++;
}
- setHeight(210 + config.getIntValue("fontSize") * 2);
+
+ setHeight((105 + config.getIntValue("fontSize")) * mRows);
}
CharacterViewNormal::~CharacterViewNormal()
@@ -86,19 +97,23 @@ void CharacterViewNormal::show(const int i)
void CharacterViewNormal::resize()
{
- const int sz = CAST_S32(mCharacterEntries->size());
- if (sz <= 0)
+ const size_t sz = mCharacterEntries->size();
+ if (sz == 0)
return;
const CharacterDisplay *const firtChar = (*mCharacterEntries)[0];
int y = 0;
const int width = firtChar->getWidth();
const int height = firtChar->getHeight();
- for (int f = 0; f < 5; f ++)
- (*mCharacterEntries)[f]->setPosition(f * width, y);
- y += height;
-
- for (int f = 5; f < sz; f ++)
- (*mCharacterEntries)[f]->setPosition((f - 5) * width, y);
+ int x = 0;
+ for (size_t f = 0; f < sz; f ++, x ++)
+ {
+ if (x >= perRowCount)
+ {
+ x = 0;
+ y += height;
+ }
+ (*mCharacterEntries)[f]->setPosition(x * width, y);
+ }
}
void CharacterViewNormal::action(const ActionEvent &event A_UNUSED)