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-rw-r--r--src/gui/widgets/characterdisplay.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/src/gui/widgets/characterdisplay.cpp b/src/gui/widgets/characterdisplay.cpp
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+++ b/src/gui/widgets/characterdisplay.cpp
@@ -0,0 +1,83 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2013 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/widgets/characterdisplay.h"
+
+#include "gui/charselectdialog.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layouthelper.h"
+
+#include "debug.h"
+
+CharacterDisplay::CharacterDisplay(const Widget2 *const widget,
+ CharSelectDialog *const charSelectDialog) :
+ Container(widget),
+ mCharacter(nullptr),
+ mPlayerBox(new PlayerBox(nullptr)),
+ mName(new Label(this, "wwwwwwwwwwwwwwwwwwwwwwww"))
+{
+ mPlayerBox->setActionEventId("select");
+ mPlayerBox->addActionListener(charSelectDialog);
+
+ LayoutHelper h(this);
+ ContainerPlacer placer = h.getPlacer(0, 0);
+
+ placer(0, 0, mPlayerBox, 3, 5);
+ placer(0, 5, mName, 3);
+
+ update();
+
+ mName->setAlignment(Graphics::CENTER);
+ mName->adjustSize();
+
+ setWidth(80);
+ setHeight(100);
+}
+
+void CharacterDisplay::setCharacter(Net::Character *const character)
+{
+ if (mCharacter == character)
+ return;
+
+ mCharacter = character;
+ mPlayerBox->setPlayer(character ? character->dummy : nullptr);
+ update();
+}
+
+void CharacterDisplay::requestFocus()
+{
+}
+
+void CharacterDisplay::setActive(const bool active A_UNUSED)
+{
+}
+
+void CharacterDisplay::update()
+{
+ if (mCharacter)
+ mName->setCaption(mCharacter->dummy->getName());
+ else
+ mName->setCaption("");
+
+ distributeResizedEvent();
+}