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-rw-r--r--src/gui/viewport.h99
1 files changed, 0 insertions, 99 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 579821ce6..0347a3f98 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -121,93 +121,6 @@ class Viewport final : public WindowContainer,
void mouseMoved(MouseEvent &event) override final;
/**
- * Shows a popup for an item.
- * TODO Find some way to get rid of Item here
- */
- void showPopup(Window *const parent,
- const int x, const int y,
- Item *const item,
- const bool isInventory = true);
-
- /**
- * Shows a popup for an item.
- * TODO Find some way to get rid of Item here
- */
- void showPopup(Window *const parent,
- Item *const item,
- const bool isInventory = true);
-
- void showPopup(const int x, const int y,
- Button *const button);
-
- void showPopup(const int x, const int y,
- const ProgressBar *const bar);
-
- void showPopup(MapItem *const item);
-
- void showItemPopup(Item *const item);
-
- void showItemPopup(const int itemId,
- const unsigned char color = 1);
-
- void showDropPopup(Item *const item);
-
- /**
- * Shows a popup for being.
- */
- void showPopup(const int x, const int y,
- const Being *const being);
-
- void showPopup(const Being *const being);
-
- void showPlayerPopup(const std::string &nick);
-
- void showOutfitsPopup(const int x, const int y);
-
- void showOutfitsPopup();
-
- void showSpellPopup(TextCommand *const cmd);
-
- void showAttackMonsterPopup(const std::string &name,
- const int type);
-
- void showPickupItemPopup(const std::string &name);
-
- /**
- * Shows the related popup menu when right click on the chat
- * at the specified mouse coordinates.
- */
- void showChatPopup(const int x, const int y,
- ChatTab *const tab);
-
- /**
- * Shows the related popup menu when right click on the chat
- */
- void showChatPopup(ChatTab *const tab);
-
- void showUndressPopup(const int x, const int y,
- const Being *const being,
- Item *const item);
-
- void showMapPopup(const int x, const int y);
-
- void showTextFieldPopup(TextField *const input);
-
- void showLinkPopup(const std::string &link);
-
- void showWindowsPopup();
-
- void showNpcDialogPopup(const int npcId);
-
- void showWindowPopup(Window *const window);
-
- /**
- * Closes the popup menu. Needed for when the player dies or switching
- * maps.
- */
- void closePopupMenu();
-
- /**
* A relevant config option changed.
*/
void optionChanged(const std::string &name) override final;
@@ -243,11 +156,6 @@ class Viewport final : public WindowContainer,
{ mPixelViewX += x; mPixelViewY += y; }
/**
- * Hides the BeingPopup.
- */
- void hideBeingPopup();
-
- /**
* Clear all hover item\being etc
*/
void cleanHoverItems();
@@ -269,8 +177,6 @@ class Viewport final : public WindowContainer,
void setCameraRelativeY(const int n)
{ mCameraRelativeY = n; }
- bool isPopupMenuVisible() const A_WARN_UNUSED;
-
void moveCameraToActor(const int actorId,
const int x = 0,
const int y = 0);
@@ -281,8 +187,6 @@ class Viewport final : public WindowContainer,
void returnCamera();
- void clearPopup();
-
protected:
friend class ActorManager;
@@ -318,12 +222,9 @@ class Viewport final : public WindowContainer,
Map *mMap; /**< The current map. */
- PopupMenu *mPopupMenu; /**< Popup menu. */
Being *mHoverBeing; /**< Being mouse is currently over. */
FloorItem *mHoverItem; /**< FloorItem mouse is currently over. */
MapItem *mHoverSign; /**< Map sign mouse is currently over. */
- BeingPopup *mBeingPopup; /**< Being information popup. */
- TextPopup *mTextPopup; /**< Map Item information popup. */
int mScrollRadius;
int mScrollLaziness;