diff options
Diffstat (limited to 'src/gui/tradewindow.cpp')
-rw-r--r-- | src/gui/tradewindow.cpp | 422 |
1 files changed, 422 insertions, 0 deletions
diff --git a/src/gui/tradewindow.cpp b/src/gui/tradewindow.cpp new file mode 100644 index 000000000..279f6c178 --- /dev/null +++ b/src/gui/tradewindow.cpp @@ -0,0 +1,422 @@ +/* + * The ManaPlus Client + * Copyright (C) 2004-2009 The Mana World Development Team + * Copyright (C) 2009-2010 The Mana Developers + * Copyright (C) 2011 The ManaPlus Developers + * + * This file is part of The ManaPlus Client. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#include "gui/tradewindow.h" + +#include "inventory.h" +#include "item.h" +#include "localplayer.h" +#include "playerinfo.h" +#include "units.h" + +#include "gui/inventorywindow.h" +#include "gui/itemamountwindow.h" +#include "gui/setup.h" +#include "gui/theme.h" + +#include "gui/widgets/button.h" +#include "gui/widgets/chattab.h" +#include "gui/widgets/itemcontainer.h" +#include "gui/widgets/label.h" +#include "gui/widgets/scrollarea.h" +#include "gui/widgets/textfield.h" +#include "gui/widgets/layout.h" + +#include "net/inventoryhandler.h" +#include "net/net.h" +#include "net/tradehandler.h" + +#include "utils/gettext.h" +#include "utils/stringutils.h" + +#include <guichan/font.hpp> + +#include <sstream> + +#define CAPTION_PROPOSE _("Propose trade") +#define CAPTION_CONFIRMED _("Confirmed. Waiting...") +#define CAPTION_ACCEPT _("Agree trade") +#define CAPTION_ACCEPTED _("Agreed. Waiting...") + +TradeWindow::TradeWindow(): + Window(_("Trade: You")), + mMyInventory(new Inventory(Inventory::TRADE)), + mPartnerInventory(new Inventory(Inventory::TRADE)), + mStatus(PROPOSING), + mAutoAddItem(0), + mAutoAddToNick(""), + mGotMoney(0), + mAutoMoney(0) +{ + logger->log1("TradeWindow::TradeWindow nick"); + + setWindowName("Trade"); + setResizable(true); + setCloseButton(true); + setDefaultSize(386, 180, ImageRect::CENTER); + setMinWidth(386); + setMinHeight(180); + + if (setupWindow) + setupWindow->registerWindowForReset(this); + + std::string longestName = getFont()->getWidth(_("OK")) > + getFont()->getWidth(_("Trade")) ? + _("OK") : _("Trade"); + + mAddButton = new Button(_("Add"), "add", this); + mOkButton = new Button("", "", this); // Will be filled in later + + int width = std::max(mOkButton->getFont()->getWidth(CAPTION_PROPOSE), + mOkButton->getFont()->getWidth(CAPTION_CONFIRMED)); + width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPT)); + width = std::max(width, mOkButton->getFont()->getWidth(CAPTION_ACCEPTED)); + + mOkButton->setWidth(8 + width); + + mMyItemContainer = new ItemContainer(mMyInventory.get()); + mMyItemContainer->addSelectionListener(this); + + ScrollArea *myScroll = new ScrollArea(mMyItemContainer); + myScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + mPartnerItemContainer = new ItemContainer(mPartnerInventory.get()); + mPartnerItemContainer->addSelectionListener(this); + + ScrollArea *partnerScroll = new ScrollArea(mPartnerItemContainer); + partnerScroll->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER); + + mMoneyLabel = new Label(strprintf(_("You get %s"), "")); + gcn::Label *mMoneyLabel2 = new Label(_("You give:")); + + mMoneyField = new TextField; + mMoneyField->setWidth(40); + mMoneyChangeButton = new Button(_("Change"), "money", this); + + place(1, 0, mMoneyLabel); + place(0, 1, myScroll).setPadding(3); + place(1, 1, partnerScroll).setPadding(3); + ContainerPlacer place; + place = getPlacer(0, 0); + place(0, 0, mMoneyLabel2); + place(1, 0, mMoneyField, 2); + place(3, 0, mMoneyChangeButton).setHAlign(LayoutCell::LEFT); + place = getPlacer(0, 2); + place(0, 0, mAddButton); + place(1, 0, mOkButton); + Layout &layout = getLayout(); + layout.extend(0, 2, 2, 1); + layout.setRowHeight(1, Layout::AUTO_SET); + layout.setRowHeight(2, 0); + layout.setColWidth(0, Layout::AUTO_SET); + layout.setColWidth(1, Layout::AUTO_SET); + + loadWindowState(); + + reset(); +} + +TradeWindow::~TradeWindow() +{ +} + +void TradeWindow::setMoney(int amount) +{ + if (amount < mGotMoney) + mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::WARNING)); + mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT)); + + mGotMoney = amount; + mMoneyLabel->setCaption(strprintf(_("You get %s"), + Units::formatCurrency(amount).c_str())); + mMoneyLabel->adjustSize(); +} + +void TradeWindow::addItem(int id, bool own, int quantity, + int refine, unsigned char color) +{ + if (own) + mMyInventory->addItem(id, quantity, refine, color); + else + mPartnerInventory->addItem(id, quantity, refine, color); +} + +void TradeWindow::addItem2(int id, bool own, int quantity, + int refine, unsigned char color, bool equipment) +{ + if (own) + mMyInventory->addItem(id, quantity, refine, color, equipment); + else + mPartnerInventory->addItem(id, quantity, refine, color, equipment); +} + +void TradeWindow::changeQuantity(int index, bool own, int quantity) +{ + if (own) + { + if (mMyInventory->getItem(index)) + mMyInventory->getItem(index)->setQuantity(quantity); + } + else + { + if (mPartnerInventory->getItem(index)) + mPartnerInventory->getItem(index)->setQuantity(quantity); + } +} + +void TradeWindow::increaseQuantity(int index, bool own, int quantity) +{ + if (own) + { + if (mMyInventory->getItem(index)) + mMyInventory->getItem(index)->increaseQuantity(quantity); + } + else + { + if (mPartnerInventory->getItem(index)) + mPartnerInventory->getItem(index)->increaseQuantity(quantity); + } +} + +void TradeWindow::reset() +{ + mMyInventory->clear(); + mPartnerInventory->clear(); + mOkOther = false; + mOkMe = false; + setMoney(0); + mMoneyField->setEnabled(true); + mMoneyField->setText(""); + mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT)); + mAddButton->setEnabled(true); + mMoneyChangeButton->setEnabled(true); + mGotMoney = 0; + setStatus(PREPARING); +} + +void TradeWindow::receivedOk(bool own) +{ + if (own) + mOkMe = true; + else + mOkOther = true; + + if (mOkMe && mOkOther) + { + //mOkMe = false; + //mOkOther = false; + setStatus(ACCEPTING); + } +} + +void TradeWindow::tradeItem(Item *item, int quantity) +{ + Net::getTradeHandler()->addItem(item, quantity); +} + +void TradeWindow::valueChanged(const gcn::SelectionEvent &event) +{ + if (!mMyItemContainer || !mPartnerItemContainer) + return; + + /* If an item is selected in one container, make sure no item is selected + * in the other container. + */ + if (event.getSource() == mMyItemContainer && + mMyItemContainer->getSelectedItem()) + { + mPartnerItemContainer->selectNone(); + } + else if (mPartnerItemContainer->getSelectedItem()) + { + mMyItemContainer->selectNone(); + } +} + +void TradeWindow::setStatus(Status s) +{ + if (s == mStatus) + return; + mStatus = s; + + switch (s) + { + case PREPARING: + mOkButton->setCaption(CAPTION_PROPOSE); + mOkButton->setActionEventId("ok"); + break; + case PROPOSING: + mOkButton->setCaption(CAPTION_CONFIRMED); + mOkButton->setActionEventId(""); + break; + case ACCEPTING: + mOkButton->setCaption(CAPTION_ACCEPT); + mOkButton->setActionEventId("trade"); + break; + case ACCEPTED: + mOkButton->setCaption(CAPTION_ACCEPTED); + mOkButton->setActionEventId(""); + break; + default: + break; + } + + mOkButton->setEnabled((s != PROPOSING && s != ACCEPTED)); +} + +void TradeWindow::action(const gcn::ActionEvent &event) +{ + if (!inventoryWindow) + return; + + Item *item = inventoryWindow->getSelectedItem(); + + if (event.getId() == "add") + { + if (mStatus != PREPARING) + return; + + if (!inventoryWindow->isVisible()) + { + inventoryWindow->setVisible(true); + return; + } + + if (!item) + return; + + if (mMyInventory->getFreeSlot() == -1) + return; + + if (mMyInventory->contains(item)) + { + if (localChatTab) + { + localChatTab->chatLog(_("Failed adding item. You can not " + "overlap one kind of item on the window."), BY_SERVER); + } + return; + } + + // Choose amount of items to trade + ItemAmountWindow::showWindow(ItemAmountWindow::TradeAdd, this, item); + + setStatus(PREPARING); + } + else if (event.getId() == "cancel") + { + setVisible(false); + reset(); + PlayerInfo::setTrading(false); + + Net::getTradeHandler()->cancel(); + } + else if (event.getId() == "ok") + { + mMoneyField->setEnabled(false); + mAddButton->setEnabled(false); + mMoneyChangeButton->setEnabled(false); + receivedOk(true); + setStatus(PROPOSING); + Net::getTradeHandler()->confirm(); + } + else if (event.getId() == "trade") + { + receivedOk(true); + setStatus(ACCEPTED); + Net::getTradeHandler()->finish(); + } + else if (event.getId() == "money") + { + if (mStatus != PREPARING) + return; + + int v = atoi(mMoneyField->getText().c_str()); + int curMoney = PlayerInfo::getAttribute(MONEY); + if (v > curMoney) + { + if (localChatTab) + { + localChatTab->chatLog(_("You don't have enough money."), + BY_SERVER); + } + v = curMoney; + } + Net::getTradeHandler()->setMoney(v); + mMoneyField->setText(strprintf("%d", v)); + } +} + +void TradeWindow::close() +{ + Net::getTradeHandler()->cancel(); + clear(); +} + +void TradeWindow::clear() +{ + mAutoAddItem = 0; + mAutoAddToNick = ""; + mAutoMoney = 0; + mAutoAddAmount = 0; + mGotMoney = 0; + mMoneyLabel->setForegroundColor(Theme::getThemeColor(Theme::TEXT)); +} + +void TradeWindow::addAutoItem(std::string nick, Item* item, int amount) +{ + mAutoAddToNick = nick; + mAutoAddItem = item; + mAutoAddAmount = amount; +} + +void TradeWindow::addAutoMoney(std::string nick, int money) +{ + mAutoAddToNick = nick; + mAutoMoney = money; +} + +void TradeWindow::initTrade(std::string nick) +{ + if (!player_node) + return; + + if (!mAutoAddToNick.empty() && mAutoAddToNick == nick) + { + if (mAutoAddItem && mAutoAddItem->getQuantity()) + { + Inventory *inv = PlayerInfo::getInventory(); + if (inv) + { + Item *item = inv->findItem(mAutoAddItem->getId()); + if (item) + tradeItem(item, mAutoAddItem->getQuantity()); + } + } + if (mAutoMoney) + { + Net::getTradeHandler()->setMoney(mAutoMoney); + mMoneyField->setText(strprintf("%d", mAutoMoney)); + } + } + clear(); +} |