summaryrefslogtreecommitdiff
path: root/src/gui/statuspopup.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/statuspopup.cpp')
-rw-r--r--src/gui/statuspopup.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/gui/statuspopup.cpp b/src/gui/statuspopup.cpp
index 2d9cc69b6..420ffaf3d 100644
--- a/src/gui/statuspopup.cpp
+++ b/src/gui/statuspopup.cpp
@@ -204,33 +204,33 @@ void StatusPopup::updateLabels()
return;
setLabelText2(mMoveType, player_node->getInvertDirectionString(),
- keyboard.KEY_INVERT_DIRECTION);
+ Input::KEY_INVERT_DIRECTION);
setLabelText2(mCrazyMoveType, player_node->getCrazyMoveTypeString(),
- keyboard.KEY_CHANGE_CRAZY_MOVES_TYPE);
+ Input::KEY_CHANGE_CRAZY_MOVES_TYPE);
setLabelText2(mMoveToTargetType, player_node->getMoveToTargetTypeString(),
- keyboard.KEY_CHANGE_MOVE_TO_TARGET);
+ Input::KEY_CHANGE_MOVE_TO_TARGET);
setLabelText2(mFollowMode, player_node->getFollowModeString(),
- keyboard.KEY_CHANGE_FOLLOW_MODE);
+ Input::KEY_CHANGE_FOLLOW_MODE);
setLabelText2(mAttackWeaponType, player_node->getAttackWeaponTypeString(),
- keyboard.KEY_CHANGE_ATTACK_WEAPON_TYPE);
+ Input::KEY_CHANGE_ATTACK_WEAPON_TYPE);
setLabelText2(mAttackType, player_node->getAttackTypeString(),
- keyboard.KEY_CHANGE_ATTACK_TYPE);
+ Input::KEY_CHANGE_ATTACK_TYPE);
setLabelText2(mDropCounter, player_node->getQuickDropCounterString(),
- keyboard.KEY_SWITCH_QUICK_DROP);
+ Input::KEY_SWITCH_QUICK_DROP);
setLabelText2(mPickUpType, player_node->getPickUpTypeString(),
- keyboard.KEY_CHANGE_PICKUP_TYPE);
+ Input::KEY_CHANGE_PICKUP_TYPE);
setLabelText2(mMapType, player_node->getDebugPathString(),
- keyboard.KEY_PATHFIND);
+ Input::KEY_PATHFIND);
setLabelText2(mMagicAttackType, player_node->getMagicAttackString(),
- keyboard.KEY_SWITCH_MAGIC_ATTACK);
+ Input::KEY_SWITCH_MAGIC_ATTACK);
setLabelText2(mPvpAttackType, player_node->getPvpAttackString(),
- keyboard.KEY_SWITCH_PVP_ATTACK);
+ Input::KEY_SWITCH_PVP_ATTACK);
setLabelText2(mImitationMode, player_node->getImitationModeString(),
- keyboard.KEY_CHANGE_IMITATION_MODE);
+ Input::KEY_CHANGE_IMITATION_MODE);
setLabelText2(mAwayMode, player_node->getAwayModeString(),
- keyboard.KEY_AWAY);
+ Input::KEY_AWAY);
setLabelText2(mCameraMode, player_node->getCameraModeString(),
- keyboard.KEY_CAMERA);
+ Input::KEY_CAMERA);
setLabelText2(mDisableGameModifiers, player_node->getGameModifiersString(),
- keyboard.KEY_DISABLE_GAME_MODIFIERS);
+ Input::KEY_DISABLE_GAME_MODIFIERS);
}