diff options
Diffstat (limited to 'src/gui/skilldialog.h')
-rw-r--r-- | src/gui/skilldialog.h | 68 |
1 files changed, 4 insertions, 64 deletions
diff --git a/src/gui/skilldialog.h b/src/gui/skilldialog.h index 2a9f69a77..ad3df5f8b 100644 --- a/src/gui/skilldialog.h +++ b/src/gui/skilldialog.h @@ -25,13 +25,7 @@ #include "gui/widgets/window.h" -#include "resources/soundinfo.h" - #include <guichan/actionlistener.hpp> -#include <guichan/mouselistener.hpp> - -#include <map> -#include <vector> const int SKILL_MIN_ID = 200000; const unsigned int SKILL_VAR_MIN_ID = 1000000; @@ -43,61 +37,7 @@ class SkillModel; class Tab; class TabbedArea; -struct SkillData final -{ - std::string name; - std::string shortName; - std::string dispName; - std::string description; - Image *icon; - - std::string particle; - SoundInfo soundHit; - SoundInfo soundMiss; - - SkillData(); - A_DELETE_COPY(SkillData) - ~SkillData(); - - void setIcon(const std::string &iconPath); -}; - -typedef std::map<int, SkillData*> SkillDataMap; -typedef SkillDataMap::iterator SkillDataMapIter; -typedef SkillDataMap::const_iterator SkillDataMapCIter; - -struct SkillInfo final -{ - int level; - std::string skillLevel; - int skillLevelWidth; - unsigned int id; - bool modifiable; - bool visible; - SkillModel *model; - std::string skillExp; - float progress; - int range; - gcn::Color color; - - SkillData *data; - SkillDataMap dataMap; - - SkillInfo(); - A_DELETE_COPY(SkillInfo) - ~SkillInfo(); - - void update(); - - SkillData *getData(const int level); - - SkillData *getData1(const int level); - - void addData(const int level, SkillData *const data); -}; - -typedef std::vector<SkillInfo*> SkillList; -typedef SkillList::iterator SkillListIter; +struct SkillInfo; /** * The skill dialog. @@ -137,20 +77,20 @@ class SkillDialog final : public Window, public gcn::ActionListener void addSkill(const int id, const int level, const int range, const bool modifiable); - SkillInfo* getSkill(int id) A_WARN_UNUSED; + SkillInfo* getSkill(const int id) A_WARN_UNUSED; bool hasSkills() const A_WARN_UNUSED { return !mSkills.empty(); } void widgetResized(const gcn::Event &event) override; - void useItem(const int itemId); + void useItem(const int itemId) const; void updateTabSelection(); void updateQuest(const int var, const int val); - void playUpdateEffect(const int id); + void playUpdateEffect(const int id) const; private: typedef std::map<int, SkillInfo*> SkillMap; |