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diff --git a/src/gui/shortcut/emoteshortcut.h b/src/gui/shortcut/emoteshortcut.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2009 Aethyra Development Team
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_SHORTCUT_EMOTESHORTCUT_H
-#define GUI_SHORTCUT_EMOTESHORTCUT_H
-
-#include "const/emoteshortcut.h"
-
-#include "utils/cast.h"
-
-#include "localconsts.h"
-
-/**
- * The class which keeps track of the emote shortcuts.
- */
-class EmoteShortcut final
-{
- public:
- /**
- * Constructor.
- */
- EmoteShortcut();
-
- A_DELETE_COPY(EmoteShortcut)
-
- /**
- * Destructor.
- */
- ~EmoteShortcut();
-
- /**
- * Load the configuration information.
- */
- void load();
-
- /**
- * Returns the shortcut Emote ID specified by the index.
- *
- * @param index Index of the shortcut Emote.
- */
- unsigned char getEmote(const size_t index) const A_WARN_UNUSED
- { return mEmotes[index]; }
-
- /**
- * Returns the amount of shortcut Emotes.
- */
- static unsigned int getEmoteCount() A_WARN_UNUSED
- { return SHORTCUT_EMOTES; }
-
- /**
- * Returns the emote ID that is currently selected.
- */
- unsigned char getEmoteSelected() const noexcept2 A_WARN_UNUSED
- { return mEmoteSelected; }
-
- /**
- * Adds the selected emote ID to the emotes specified by the index.
- *
- * @param index Index of the emotes.
- */
- void setEmote(const size_t index)
- { mEmotes[index] = mEmoteSelected; }
-
- /**
- * Adds a emoticon to the emotes store specified by the index.
- *
- * @param index Index of the emote.
- * @param emoteId ID of the emote.
- */
- void setEmotes(const size_t index,
- const unsigned char emoteId)
- { mEmotes[index] = emoteId; }
-
- /**
- * Set the Emote that is selected.
- *
- * @param emoteId The ID of the emote that is to be assigned.
- */
- void setEmoteSelected(const unsigned char emoteId)
- { mEmoteSelected = emoteId; }
-
- /**
- * A flag to check if the Emote is selected.
- */
- bool isEmoteSelected() const noexcept2 A_WARN_UNUSED
- { return mEmoteSelected != 0u; }
-
- /**
- * Remove a Emote from the shortcut.
- */
- void removeEmote(const size_t index)
- { if (index < CAST_SIZE(SHORTCUT_EMOTES)) mEmotes[index] = 0; }
-
- /**
- * Try to use the Emote specified by the index.
- *
- * @param index Index of the emote shortcut.
- */
- void useEmote(const size_t index) const;
-
- void useEmotePlayer(const size_t index) const;
-
- private:
- /**
- * Save the configuration information.
- */
- void save() const;
-
- unsigned char mEmotes[SHORTCUT_EMOTES]; // The emote stored.
- unsigned char mEmoteSelected; // The emote held by cursor.
-};
-
-extern EmoteShortcut *emoteShortcut;
-
-#endif // GUI_SHORTCUT_EMOTESHORTCUT_H