summaryrefslogtreecommitdiff
path: root/src/gui/setup_players.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/setup_players.cpp')
-rw-r--r--src/gui/setup_players.cpp581
1 files changed, 0 insertions, 581 deletions
diff --git a/src/gui/setup_players.cpp b/src/gui/setup_players.cpp
deleted file mode 100644
index 67ec053ea..000000000
--- a/src/gui/setup_players.cpp
+++ /dev/null
@@ -1,581 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2008-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "gui/setup_players.h"
-
-#include "actorspritemanager.h"
-#include "configuration.h"
-#include "localplayer.h"
-#include "log.h"
-
-#include "gui/editdialog.h"
-#include "gui/okdialog.h"
-
-#include "gui/widgets/button.h"
-#include "gui/widgets/checkbox.h"
-#include "gui/widgets/dropdown.h"
-#include "gui/widgets/label.h"
-#include "gui/widgets/layouthelper.h"
-#include "gui/widgets/scrollarea.h"
-#include "gui/widgets/table.h"
-#include "gui/widgets/textfield.h"
-
-#include "utils/dtor.h"
-#include "utils/gettext.h"
-
-#include <string>
-#include <vector>
-
-#define COLUMNS_NR 2 // name plus listbox
-#define NAME_COLUMN 0
-#define RELATION_CHOICE_COLUMN 1
-
-#define ROW_HEIGHT 12
-// The following column widths really shouldn't be hardcoded but should scale with the size of the widget... except
-// that, right now, the widget doesn't exactly scale either.
-#define NAME_COLUMN_WIDTH 230
-#define RELATION_CHOICE_COLUMN_WIDTH 80
-
-#define WIDGET_AT(row, column) (((row) * COLUMNS_NR) + column)
-
-#include "debug.h"
-
-static const char *table_titles[COLUMNS_NR] =
-{
- N_("Name"),
- N_("Relation")
-};
-
-static const char *RELATION_NAMES[PlayerRelation::RELATIONS_NR] =
-{
- N_("Neutral"),
- N_("Friend"),
- N_("Disregarded"),
- N_("Ignored"),
- N_("Erased")
-};
-
-class PlayerRelationListModel : public gcn::ListModel
-{
-public:
- virtual ~PlayerRelationListModel() { }
-
- virtual int getNumberOfElements()
- {
- return PlayerRelation::RELATIONS_NR;
- }
-
- virtual std::string getElementAt(int i)
- {
- if (i >= getNumberOfElements() || i < 0)
- return "";
- return gettext(RELATION_NAMES[i]);
- }
-};
-
-class PlayerTableModel : public TableModel
-{
-public:
- PlayerTableModel() :
- mPlayers(NULL),
- mListModel(new PlayerRelationListModel)
- {
- playerRelationsUpdated();
- }
-
- virtual ~PlayerTableModel()
- {
- freeWidgets();
- delete mListModel;
- mListModel = 0;
- delete mPlayers;
- mPlayers = 0;
- }
-
- virtual int getRows() const
- {
- if (mPlayers)
- return static_cast<int>(mPlayers->size());
- else
- return 0;
- }
-
- virtual int getColumns() const
- {
- return COLUMNS_NR;
- }
-
- virtual int getRowHeight() const
- {
- return ROW_HEIGHT;
- }
-
- virtual int getColumnWidth(int index) const
- {
- if (index == NAME_COLUMN)
- return NAME_COLUMN_WIDTH;
- else
- return RELATION_CHOICE_COLUMN_WIDTH;
- }
-
- virtual void playerRelationsUpdated()
- {
- signalBeforeUpdate();
-
- freeWidgets();
- std::vector<std::string> *player_names = player_relations.getPlayers();
-
- if (!player_names)
- return;
-
- delete mPlayers;
- mPlayers = player_names;
-
- // set up widgets
- for (unsigned int r = 0; r < player_names->size(); ++r)
- {
- std::string name = (*player_names)[r];
- gcn::Widget *widget = new Label(name);
- mWidgets.push_back(widget);
-
- gcn::DropDown *choicebox = new DropDown(mListModel);
- choicebox->setSelected(player_relations.getRelation(name));
- mWidgets.push_back(choicebox);
- }
-
- signalAfterUpdate();
- }
-
- virtual void updateModelInRow(int row)
- {
- gcn::DropDown *choicebox = static_cast<gcn::DropDown *>(
- getElementAt(row, RELATION_CHOICE_COLUMN));
- player_relations.setRelation(getPlayerAt(row),
- static_cast<PlayerRelation::Relation>(
- choicebox->getSelected()));
- }
-
-
- virtual gcn::Widget *getElementAt(int row, int column) const
- {
- return mWidgets[WIDGET_AT(row, column)];
- }
-
- virtual void freeWidgets()
- {
- delete mPlayers;
- mPlayers = 0;
-
- delete_all(mWidgets);
- mWidgets.clear();
- }
-
- std::string getPlayerAt(int index) const
- {
- return (*mPlayers)[index];
- }
-
-protected:
- std::vector<std::string> *mPlayers;
- std::vector<gcn::Widget *> mWidgets;
- PlayerRelationListModel *mListModel;
-};
-
-/**
- * Class for choosing one of the various `what to do when ignoring a player' options
- */
-class IgnoreChoicesListModel : public gcn::ListModel
-{
-public:
- virtual ~IgnoreChoicesListModel() { }
-
- virtual int getNumberOfElements()
- {
- return static_cast<int>(player_relations.getPlayerIgnoreStrategies()
- ->size());
- }
-
- virtual std::string getElementAt(int i)
- {
- if (i >= getNumberOfElements() || i < 0)
- return _("???");
-
- return (*player_relations.getPlayerIgnoreStrategies())
- [i]->mDescription;
- }
-};
-
-#define ACTION_DELETE "delete"
-#define ACTION_OLD "old"
-#define ACTION_TABLE "table"
-#define ACTION_STRATEGY "strategy"
-#define ACTION_WHISPER_TAB "whisper tab"
-#define ACTION_SHOW_GENDER "show gender"
-#define ACTION_SHOW_LEVEL "show level"
-#define ACTION_TARGET_DEAD "target dead"
-#define ACTION_SHOW_OWN_NAME "show own name"
-#define ACTION_SECURE_TRADES "secure trades"
-#define ACTION_UNSECURE "unsecure"
-#define ACTION_EDIT_UNSECURE "edit unsecure"
-#define ACTION_EDIT_UNSECURE_OK "edit unsecure ok"
-
-Setup_Players::Setup_Players():
- mPlayerTableTitleModel(new StaticTableModel(1, COLUMNS_NR)),
- mPlayerTableModel(new PlayerTableModel),
- mPlayerTable(new GuiTable(mPlayerTableModel)),
- mPlayerTitleTable(new GuiTable(mPlayerTableTitleModel)),
- mPlayerScrollArea(new ScrollArea(mPlayerTable)),
- mDefaultTrading(new CheckBox(_("Allow trading"),
- player_relations.getDefault() & PlayerRelation::TRADE)),
- mDefaultWhisper(new CheckBox(_("Allow whispers"),
- player_relations.getDefault() & PlayerRelation::WHISPER)),
- mDeleteButton(new Button(_("Delete"), ACTION_DELETE, this)),
- mOldButton(new Button(_("Old"), ACTION_OLD, this)),
- mWhisperTab(config.getBoolValue("whispertab")),
- mWhisperTabCheckBox(new CheckBox(_("Put all whispers in tabs"),
- mWhisperTab)),
- mShowGender(config.getBoolValue("showgender")),
- mShowGenderCheckBox(new CheckBox(_("Show gender"), mShowGender)),
- mShowLevel(config.getBoolValue("showlevel")),
- mShowOwnName(config.getBoolValue("showownname")),
- mTargetDead(config.getBoolValue("targetDeadPlayers")),
- mSecureTrades(config.getBoolValue("securetrades")),
- mUnsecureChars(config.getStringValue("unsecureChars")),
- mVisibleNamesEnabled(config.getBoolValue("visiblenames")),
- mShowPlayersStatus(config.getBoolValue("showPlayersStatus")),
- mEditDialog(0)
-{
- setName(_("Players"));
-
- mPlayerTable->setOpaque(false);
-
- mPlayerTableTitleModel->fixColumnWidth(NAME_COLUMN, NAME_COLUMN_WIDTH);
- mPlayerTableTitleModel->fixColumnWidth(RELATION_CHOICE_COLUMN,
- RELATION_CHOICE_COLUMN_WIDTH);
- mPlayerTitleTable->setBackgroundColor(gcn::Color(0xbf, 0xbf, 0xbf));
-
- mIgnoreActionChoicesModel = new IgnoreChoicesListModel;
- mIgnoreActionChoicesBox = new DropDown(mIgnoreActionChoicesModel);
-
- for (int i = 0; i < COLUMNS_NR; i++)
- {
- mPlayerTableTitleModel->set(0, i,
- new Label(gettext(table_titles[i])));
- }
-
- mPlayerTitleTable->setLinewiseSelection(true);
-
- mPlayerScrollArea->setHorizontalScrollPolicy(gcn::ScrollArea::SHOW_NEVER);
- mPlayerTable->setActionEventId(ACTION_TABLE);
- mPlayerTable->setLinewiseSelection(true);
- mPlayerTable->addActionListener(this);
-
- gcn::Label *ignore_action_label = new Label(_("When ignoring:"));
-
- mIgnoreActionChoicesBox->setActionEventId(ACTION_STRATEGY);
- mIgnoreActionChoicesBox->addActionListener(this);
-
- int ignore_strategy_index = 0; // safe default
-
- if (player_relations.getPlayerIgnoreStrategy())
- {
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
- if (ignore_strategy_index < 0)
- ignore_strategy_index = 0;
- }
- mIgnoreActionChoicesBox->setSelected(ignore_strategy_index);
- mIgnoreActionChoicesBox->adjustHeight();
-
- mWhisperTabCheckBox->setActionEventId(ACTION_WHISPER_TAB);
- mWhisperTabCheckBox->addActionListener(this);
-
- mShowGenderCheckBox->setActionEventId(ACTION_SHOW_GENDER);
- mShowGenderCheckBox->addActionListener(this);
-
- mShowLevelCheckBox = new CheckBox(_("Show level"), mShowLevel);
- mShowLevelCheckBox->setActionEventId(ACTION_SHOW_LEVEL);
- mShowLevelCheckBox->addActionListener(this);
-
- mShowOwnNameCheckBox = new CheckBox(_("Show own name"), mShowOwnName);
- mShowOwnNameCheckBox->setActionEventId(ACTION_SHOW_OWN_NAME);
- mShowOwnNameCheckBox->addActionListener(this);
-
- mTargetDeadCheckBox = new CheckBox(_("Target dead players"), mTargetDead);
- mTargetDeadCheckBox->setActionEventId(ACTION_TARGET_DEAD);
- mTargetDeadCheckBox->addActionListener(this);
-
- mSecureTradesCheckBox = new CheckBox(_("Secure trades"), mSecureTrades);
- mSecureTradesCheckBox->setActionEventId(ACTION_SECURE_TRADES);
- mSecureTradesCheckBox->addActionListener(this);
-
- mUnsecureCharsLabel = new Label(_("Unsecure chars in names"));
- mUnsecureCharsField = new TextField(mUnsecureChars,
- true, this, ACTION_UNSECURE);
- mUnsecureCharsButton = new Button(_("Edit"), ACTION_EDIT_UNSECURE, this);
-
- mVisibleNamesCheckBox = new CheckBox(_("Visible names"),
- mVisibleNamesEnabled);
- mVisibleNamesCheckBox->setActionEventId("visiblenames");
- mVisibleNamesCheckBox->addActionListener(this);
-
- mShowPlayersStatusCheckBox = new CheckBox(_("Show statuses"),
- mShowPlayersStatus);
- mShowPlayersStatusCheckBox->setActionEventId("showPlayersStatus");
- mShowPlayersStatusCheckBox->addActionListener(this);
-
- reset();
-
- // Do the layout
- LayoutHelper h(this);
- ContainerPlacer place = h.getPlacer(0, 0);
-
- place(0, 0, mPlayerTitleTable, 6);
- place(0, 1, mPlayerScrollArea, 6, 4).setPadding(2);
- place(0, 5, mDeleteButton);
- place(0, 6, mShowGenderCheckBox, 3).setPadding(2);
- place(0, 7, mShowLevelCheckBox, 3).setPadding(2);
- place(0, 8, mShowOwnNameCheckBox, 3).setPadding(2);
- place(1, 5, mOldButton, 1);
- place(3, 5, ignore_action_label, 1);
- place(4, 5, mIgnoreActionChoicesBox, 2).setPadding(2);
- place(3, 6, mDefaultTrading, 3);
- place(3, 7, mDefaultWhisper, 3);
- place(3, 8, mSecureTradesCheckBox, 3);
- place(3, 9, mUnsecureCharsLabel, 3);
- place(3, 10, mUnsecureCharsField, 2);
- place(3, 11, mShowPlayersStatusCheckBox, 2);
- place(5, 10, mUnsecureCharsButton, 1);
- place(0, 9, mWhisperTabCheckBox, 3).setPadding(4);
- place(0, 10, mTargetDeadCheckBox, 3).setPadding(4);
- place(0, 11, mVisibleNamesCheckBox, 3).setPadding(4);
-
- player_relations.addListener(this);
-
- setDimension(gcn::Rectangle(0, 0, 500, 350));
-}
-
-Setup_Players::~Setup_Players()
-{
- player_relations.removeListener(this);
- delete mIgnoreActionChoicesModel;
- mIgnoreActionChoicesModel = 0;
-}
-
-
-void Setup_Players::reset()
-{
- // We now have to search through the list of ignore choices to find the
- // current selection. We could use an index into the table of config
- // options in player_relations instead of strategies to sidestep this.
- int selection = 0;
- for (unsigned int i = 0;
- i < player_relations.getPlayerIgnoreStrategies()->size();
- ++i)
- if ((*player_relations.getPlayerIgnoreStrategies())[i] ==
- player_relations.getPlayerIgnoreStrategy())
- {
-
- selection = i;
- break;
- }
-
- mIgnoreActionChoicesBox->setSelected(selection);
-}
-
-void Setup_Players::apply()
-{
- player_relations.store();
-
- unsigned int old_default_relations = player_relations.getDefault() &
- ~(PlayerRelation::TRADE |
- PlayerRelation::WHISPER);
- player_relations.setDefault(old_default_relations
- | (mDefaultTrading->isSelected() ?
- PlayerRelation::TRADE : 0)
- | (mDefaultWhisper->isSelected() ?
- PlayerRelation::WHISPER : 0));
- config.setValue("whispertab", mWhisperTab);
- config.setValue("showlevel", mShowLevel);
- config.setValue("showownname", mShowOwnName);
- config.setValue("targetDeadPlayers", mTargetDead);
- config.setValue("showgender", mShowGender);
- config.setValue("securetrades", mSecureTrades);
- config.setValue("unsecureChars", mUnsecureCharsField->getText());
- config.setValue("visiblenames", mVisibleNamesEnabled);
- config.setValue("showPlayersStatus", mShowPlayersStatus);
-
- if (actorSpriteManager)
- actorSpriteManager->updatePlayerNames();
-
- if (player_node)
- player_node->setCheckNameSetting(true);
-}
-
-void Setup_Players::cancel()
-{
- mWhisperTab = config.getBoolValue("whispertab");
- mWhisperTabCheckBox->setSelected(mWhisperTab);
- mShowGender = config.getBoolValue("showgender");
- mShowGenderCheckBox->setSelected(mShowGender);
- mShowLevel = config.getBoolValue("showlevel");
- mShowLevelCheckBox->setSelected(mShowLevel);
- mShowOwnName = config.getBoolValue("showownname");
- mShowOwnNameCheckBox->setSelected(mShowOwnName);
- mTargetDead = config.getBoolValue("targetDeadPlayers");
- mTargetDeadCheckBox->setSelected(mTargetDead);
- mSecureTrades = config.getBoolValue("securetrades");
- mSecureTradesCheckBox->setSelected(mSecureTrades);
- mUnsecureChars = config.getStringValue("unsecureChars");
- mUnsecureCharsField->setText(mUnsecureChars);
- mVisibleNamesEnabled = config.getBoolValue("visiblenames");
- mVisibleNamesCheckBox->setSelected(mVisibleNamesEnabled);
- mShowPlayersStatus = config.getBoolValue("showPlayersStatus");
- mShowPlayersStatusCheckBox->setSelected(mShowPlayersStatus);
-}
-
-void Setup_Players::action(const gcn::ActionEvent &event)
-{
- if (event.getId() == ACTION_TABLE)
- {
- // temporarily eliminate ourselves: we are fully aware of this change,
- // so there is no need for asynchronous updates. (In fact, thouse
- // might destroy the widet that triggered them, which would be rather
- // embarrassing.)
- player_relations.removeListener(this);
-
- int row = mPlayerTable->getSelectedRow();
- if (row >= 0)
- mPlayerTableModel->updateModelInRow(row);
-
- player_relations.addListener(this);
-
- }
- else if (event.getId() == ACTION_DELETE)
- {
- int player_index = mPlayerTable->getSelectedRow();
-
- if (player_index < 0)
- return;
-
- std::string name = mPlayerTableModel->getPlayerAt(player_index);
-
- player_relations.removePlayer(name);
- }
- else if (event.getId() == ACTION_OLD)
- {
- player_relations.load(true);
- updateAll();
- }
- else if (event.getId() == ACTION_STRATEGY)
- {
- PlayerIgnoreStrategy *s =
- (*player_relations.getPlayerIgnoreStrategies())[
- mIgnoreActionChoicesBox->getSelected()];
-
- player_relations.setPlayerIgnoreStrategy(s);
- }
- else if (event.getId() == ACTION_WHISPER_TAB)
- {
- mWhisperTab = mWhisperTabCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_SHOW_GENDER)
- {
- mShowGender = mShowGenderCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_SHOW_LEVEL)
- {
- mShowLevel = mShowLevelCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_SHOW_OWN_NAME)
- {
- mShowOwnName = mShowOwnNameCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_TARGET_DEAD)
- {
- mTargetDead = mTargetDeadCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_SECURE_TRADES)
- {
- mSecureTrades = mSecureTradesCheckBox->isSelected();
- }
- else if (event.getId() == ACTION_EDIT_UNSECURE)
- {
- mEditDialog = new EditDialog(_("Unsecure chars in names"),
- mUnsecureCharsField->getText(), ACTION_EDIT_UNSECURE_OK);
- mEditDialog->addActionListener(this);
- }
- else if (event.getId() == ACTION_EDIT_UNSECURE_OK)
- {
- mUnsecureCharsField->setText(mEditDialog->getMsg());
- }
- else if (event.getId() == ACTION_UNSECURE)
- {
- mUnsecureChars = mUnsecureCharsField->getText();
- }
- else if (event.getId() == "visiblenames")
- {
- mVisibleNamesEnabled = mVisibleNamesCheckBox->isSelected();
- }
- else if (event.getId() == "showPlayersStatus")
- {
- mShowPlayersStatus = mShowPlayersStatusCheckBox->isSelected();
- }
-}
-
-void Setup_Players::updatedPlayer(const std::string &name A_UNUSED)
-{
- mPlayerTableModel->playerRelationsUpdated();
- mDefaultTrading->setSelected(
- player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(
- player_relations.getDefault() & PlayerRelation::WHISPER);
- if (player_node)
- player_node->updateName();
-}
-
-void Setup_Players::updateAll()
-{
- PlayerTableModel *model = new PlayerTableModel();
- mPlayerTable->setModel(model);
- delete mPlayerTableModel;
- mPlayerTableModel = model;
- int ignore_strategy_index = 0; // safe default
-
- if (player_relations.getPlayerIgnoreStrategy())
- {
- ignore_strategy_index = player_relations.getPlayerIgnoreStrategyIndex(
- player_relations.getPlayerIgnoreStrategy()->mShortName);
- if (ignore_strategy_index < 0)
- ignore_strategy_index = 0;
- }
- mIgnoreActionChoicesBox->setSelected(ignore_strategy_index);
- mIgnoreActionChoicesBox->adjustHeight();
- reset();
-}
-void Setup_Players::externalUpdated()
-{
- mDefaultTrading->setSelected(
- player_relations.getDefault() & PlayerRelation::TRADE);
- mDefaultWhisper->setSelected(
- player_relations.getDefault() & PlayerRelation::WHISPER);
-} \ No newline at end of file