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-rw-r--r--src/gui/setup_input.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gui/setup_input.cpp b/src/gui/setup_input.cpp
index a0eea1d3c..6adbe5d9a 100644
--- a/src/gui/setup_input.cpp
+++ b/src/gui/setup_input.cpp
@@ -95,15 +95,20 @@ Setup_Input::Setup_Input(const Widget2 *const widget) :
SetupTab(widget),
mKeyListModel(new KeyListModel),
mKeyList(new ListBox(this, mKeyListModel, "")),
+ // TRANSLATORS: button in input settings tab
mAssignKeyButton(new Button(this, _("Assign"), "assign", this)),
+ // TRANSLATORS: button in input settings tab
mUnassignKeyButton(new Button(this, _("Unassign"), "unassign", this)),
+ // TRANSLATORS: button in input settings tab
mDefaultButton(new Button(this, _("Default"), "default", this)),
+ // TRANSLATORS: button in input settings tab
mResetKeysButton(new Button(this, _("Reset all keys"), "resetkeys", this)),
mTabs(new TabStrip(this, config.getIntValue("fontSize") + 10)),
mKeySetting(false),
mActionDataSize(new int [9])
{
inputManager.setSetupInput(this);
+ // TRANSLATORS: setting tab name
setName(_("Input"));
selectedData = 0;
@@ -192,7 +197,9 @@ void Setup_Input::apply()
std::string str1 = keyToString(key1);
std::string str2 = keyToString(key2);
+ // TRANSLATORS: input settings error header
new OkDialog(_("Key Conflict(s) Detected."),
+ // TRANSLATORS: input settings error
strprintf(_("Conflict \"%s\" and \"%s\" keys. "
"Resolve them, or gameplay may result in strange behaviour."),
gettext(str1.c_str()), gettext(str2.c_str())), DIALOG_ERROR);
@@ -351,6 +358,7 @@ std::string Setup_Input::keyToString(const int index) const
return key.name;
}
}
+ // TRANSLATORS: unknown key name
return _("unknown");
}