summaryrefslogtreecommitdiff
path: root/src/gui/selldialog.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/selldialog.h')
-rw-r--r--src/gui/selldialog.h147
1 files changed, 0 insertions, 147 deletions
diff --git a/src/gui/selldialog.h b/src/gui/selldialog.h
deleted file mode 100644
index 532244845..000000000
--- a/src/gui/selldialog.h
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2013 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_SELLDIALOG_H
-#define GUI_SELLDIALOG_H
-
-#include "gui/widgets/window.h"
-
-#include <guichan/actionlistener.hpp>
-#include <guichan/selectionlistener.hpp>
-
-class Button;
-class Item;
-class Label;
-class ScrollArea;
-class ShopItems;
-class ShopListBox;
-class Slider;
-
-/**
- * The sell dialog.
- *
- * \ingroup Interface
- */
-class SellDialog final : public Window,
- private gcn::ActionListener,
- private gcn::SelectionListener
-{
- public:
- /**
- * Constructor.
- *
- * @see Window::Window
- */
- explicit SellDialog(const int npcId);
-
- /**
- * Constructor.
- */
- explicit SellDialog(std::string nick);
-
- A_DELETE_COPY(SellDialog)
-
- /**
- * Destructor
- */
- ~SellDialog();
-
- void init();
-
- /**
- * Resets the dialog, clearing inventory.
- */
- void reset();
-
- /**
- * Adds an item to the inventory.
- */
- void addItem(const Item *const item, const int price);
-
- /**
- * Called when receiving actions from the widgets.
- */
- void action(const gcn::ActionEvent &event) override;
-
- /**
- * Updates labels according to selected item.
- *
- * @see SelectionListener::selectionChanged
- */
- void valueChanged(const gcn::SelectionEvent &event) override;
-
- /**
- * Gives Player's Money amount
- */
- void setMoney(const int amount);
-
- /**
- * Sets the visibility of this window.
- */
- void setVisible(bool visible) override;
-
- void addItem(const int id, const unsigned char color,
- const int amount, const int price);
-
- /**
- * Returns true if any instances exist.
- */
- static bool isActive() A_WARN_UNUSED
- { return !instances.empty(); }
-
- /**
- * Closes all instances.
- */
- static void closeAll();
-
- private:
- typedef std::list<SellDialog*> DialogList;
- static DialogList instances;
-
- /**
- * Updates the state of buttons and labels.
- */
- void updateButtonsAndLabels();
-
- int mNpcId;
-
- Button *mSellButton;
- Button *mQuitButton;
- Button *mAddMaxButton;
- Button *mIncreaseButton;
- Button *mDecreaseButton;
- ShopListBox *mShopItemList;
- ScrollArea *mScrollArea;
- Label *mMoneyLabel;
- Label *mQuantityLabel;
- Slider *mSlider;
-
- ShopItems *mShopItems;
- int mPlayerMoney;
-
- int mMaxItems;
- int mAmountItems;
-
- std::string mNick;
-};
-
-#endif // GUI_SELLDIALOG_H