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-rw-r--r--src/gui/sdlinput.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
index ead88bf6a..a6a3b831c 100644
--- a/src/gui/sdlinput.cpp
+++ b/src/gui/sdlinput.cpp
@@ -270,7 +270,8 @@ void SDLInput::pushInput(const SDL_Event &event)
* This occurs when the mouse leaves the window and the Gui-chan
* application loses its mousefocus.
*/
- if ((event.active.state & SDL_APPMOUSEFOCUS) && !event.active.gain)
+ if ((event.active.state & SDL_APPMOUSEFOCUS) != 0 &&
+ event.active.gain == 0u)
{
mMouseInWindow = false;
@@ -284,8 +285,11 @@ void SDLInput::pushInput(const SDL_Event &event)
}
}
- if ((event.active.state & SDL_APPMOUSEFOCUS) && event.active.gain)
+ if ((event.active.state & SDL_APPMOUSEFOCUS) != 0 &&
+ event.active.gain != 0u)
+ {
mMouseInWindow = true;
+ }
break;
#endif // USE_SDL2
@@ -344,7 +348,7 @@ void SDLInput::simulateMouseClick(const int x, const int y,
void SDLInput::simulateMouseMove()
{
- if (!gui)
+ if (gui == nullptr)
return;
int x, y;