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-rw-r--r--src/gui/sdlinput.cpp432
1 files changed, 432 insertions, 0 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp
new file mode 100644
index 000000000..a48f35be8
--- /dev/null
+++ b/src/gui/sdlinput.cpp
@@ -0,0 +1,432 @@
+/* _______ __ __ __ ______ __ __ _______ __ __
+ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
+ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
+ * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
+ * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
+ * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
+ * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
+ *
+ * Copyright (c) 2004, 2005, 2006, 2007 Olof Naessén and Per Larsson
+ * Copyright (C) 2007-2010 The Mana World Development Team
+ *
+ * Js_./
+ * Per Larsson a.k.a finalman _RqZ{a<^_aa
+ * Olof Naessén a.k.a jansem/yakslem _asww7!uY`> )\a//
+ * _Qhm`] _f "'c 1!5m
+ * Visit: http://guichan.darkbits.org )Qk<P ` _: :+' .' "{[
+ * .)j(] .d_/ '-( P . S
+ * License: (BSD) <Td/Z <fP"5(\"??"\a. .L
+ * Redistribution and use in source and _dV>ws?a-?' ._/L #'
+ * binary forms, with or without )4d[#7r, . ' )d`)[
+ * modification, are permitted provided _Q-5'5W..j/?' -?!\)cam'
+ * that the following conditions are met: j<<WP+k/);. _W=j f
+ * 1. Redistributions of source code must .$%w\/]Q . ."' . mj$
+ * retain the above copyright notice, ]E.pYY(Q]>. a J@\
+ * this list of conditions and the j(]1u<sE"L,. . ./^ ]{a
+ * following disclaimer. 4'_uomm\. )L);-4 (3=
+ * 2. Redistributions in binary form must )_]X{Z('a_"a7'<a"a, ]"[
+ * reproduce the above copyright notice, #}<]m7`Za??4,P-"'7. ).m
+ * this list of conditions and the ]d2e)Q(<Q( ?94 b- LQ/
+ * following disclaimer in the <B!</]C)d_, '(<' .f. =C+m
+ * documentation and/or other materials .Z!=J ]e []('-4f _ ) -.)m]'
+ * provided with the distribution. .w[5]' _[ /.)_-"+? _/ <W"
+ * 3. Neither the name of Guichan nor the :$we` _! + _/ . j?
+ * names of its contributors may be used =3)= _f (_yQmWW$#( "
+ * to endorse or promote products derived - W, sQQQQmZQ#Wwa]..
+ * from this software without specific (js, \[QQW$QWW#?!V"".
+ * prior written permission. ]y:.<\.. .
+ * -]n w/ ' [.
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT )/ )/ !
+ * HOLDERS AND CONTRIBUTORS "AS IS" AND ANY < (; sac , '
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, ]^ .- %
+ * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF c < r
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR aga< <La
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 5% )P'-3L
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR _bQf` y`..)a
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ,J?4P'.P"_(\?d'.,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES _Pa,)!f/<[]/ ?"
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT _2-..:. .r+_,.. .
+ * OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ?a.<%"' " -'.a_ _,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ^
+ * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
+ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include "sdlinput.h"
+
+#include <guichan/exception.hpp>
+
+SDLInput::SDLInput()
+{
+ mMouseInWindow = true;
+ mMouseDown = false;
+}
+
+bool SDLInput::isKeyQueueEmpty()
+{
+ return mKeyInputQueue.empty();
+}
+
+gcn::KeyInput SDLInput::dequeueKeyInput()
+{
+ gcn::KeyInput keyInput;
+
+ if (mKeyInputQueue.empty())
+ {
+ throw GCN_EXCEPTION("The queue is empty.");
+ }
+
+ keyInput = mKeyInputQueue.front();
+ mKeyInputQueue.pop();
+
+ return keyInput;
+}
+
+bool SDLInput::isMouseQueueEmpty()
+{
+ return mMouseInputQueue.empty();
+}
+
+gcn::MouseInput SDLInput::dequeueMouseInput()
+{
+ gcn::MouseInput mouseInput;
+
+ if (mMouseInputQueue.empty())
+ {
+ throw GCN_EXCEPTION("The queue is empty.");
+ }
+
+ mouseInput = mMouseInputQueue.front();
+ mMouseInputQueue.pop();
+
+ return mouseInput;
+}
+
+void SDLInput::pushInput(SDL_Event event)
+{
+ gcn::KeyInput keyInput;
+ gcn::MouseInput mouseInput;
+
+ switch (event.type)
+ {
+ case SDL_KEYDOWN:
+ keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
+ keyInput.setType(gcn::KeyInput::PRESSED);
+ keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+ keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+ keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+ keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+ keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+ && event.key.keysym.sym <= SDLK_KP_EQUALS);
+
+ mKeyInputQueue.push(keyInput);
+ break;
+
+ case SDL_KEYUP:
+ keyInput.setKey(gcn::Key(convertKeyCharacter(event)));
+ keyInput.setType(gcn::KeyInput::RELEASED);
+ keyInput.setShiftPressed(event.key.keysym.mod & KMOD_SHIFT);
+ keyInput.setControlPressed(event.key.keysym.mod & KMOD_CTRL);
+ keyInput.setAltPressed(event.key.keysym.mod & KMOD_ALT);
+ keyInput.setMetaPressed(event.key.keysym.mod & KMOD_META);
+ keyInput.setNumericPad(event.key.keysym.sym >= SDLK_KP0
+ && event.key.keysym.sym <= SDLK_KP_EQUALS);
+
+ mKeyInputQueue.push(keyInput);
+ break;
+
+ case SDL_MOUSEBUTTONDOWN:
+ mMouseDown = true;
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(convertMouseButton(event.button.button));
+
+ if (event.button.button == SDL_BUTTON_WHEELDOWN)
+ {
+ mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_DOWN);
+ }
+ else if (event.button.button == SDL_BUTTON_WHEELUP)
+ {
+ mouseInput.setType(gcn::MouseInput::WHEEL_MOVED_UP);
+ }
+ else
+ {
+ mouseInput.setType(gcn::MouseInput::PRESSED);
+ }
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_MOUSEBUTTONUP:
+ mMouseDown = false;
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(convertMouseButton(event.button.button));
+ mouseInput.setType(gcn::MouseInput::RELEASED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_MOUSEMOTION:
+ mouseInput.setX(event.button.x);
+ mouseInput.setY(event.button.y);
+ mouseInput.setButton(gcn::MouseInput::EMPTY);
+ mouseInput.setType(gcn::MouseInput::MOVED);
+ mouseInput.setTimeStamp(SDL_GetTicks());
+ mMouseInputQueue.push(mouseInput);
+ break;
+
+ case SDL_ACTIVEEVENT:
+ /*
+ * This occurs when the mouse leaves the window and the Gui-chan
+ * application loses its mousefocus.
+ */
+ if ((event.active.state & SDL_APPMOUSEFOCUS)
+ && !event.active.gain)
+ {
+ mMouseInWindow = false;
+
+ if (!mMouseDown)
+ {
+ mouseInput.setX(-1);
+ mouseInput.setY(-1);
+ mouseInput.setButton(gcn::MouseInput::EMPTY);
+ mouseInput.setType(gcn::MouseInput::MOVED);
+ mMouseInputQueue.push(mouseInput);
+ }
+ }
+
+ if ((event.active.state & SDL_APPMOUSEFOCUS)
+ && event.active.gain)
+ {
+ mMouseInWindow = true;
+ }
+ break;
+
+ default:
+ break;
+
+ } // end switch
+}
+
+int SDLInput::convertMouseButton(int button)
+{
+ switch (button)
+ {
+ case SDL_BUTTON_LEFT:
+ return gcn::MouseInput::LEFT;
+ case SDL_BUTTON_RIGHT:
+ return gcn::MouseInput::RIGHT;
+ case SDL_BUTTON_MIDDLE:
+ return gcn::MouseInput::MIDDLE;
+ default:
+ // We have an unknown mouse type which is ignored.
+ return button;
+ }
+}
+
+int SDLInput::convertKeyCharacter(SDL_Event event)
+{
+ SDL_keysym keysym = event.key.keysym;
+
+ int value = keysym.unicode;
+
+ switch (keysym.sym)
+ {
+ case SDLK_TAB:
+ value = Key::TAB;
+ break;
+ case SDLK_LALT:
+ value = Key::LEFT_ALT;
+ break;
+ case SDLK_RALT:
+ value = Key::RIGHT_ALT;
+ break;
+ case SDLK_LSHIFT:
+ value = Key::LEFT_SHIFT;
+ break;
+ case SDLK_RSHIFT:
+ value = Key::RIGHT_SHIFT;
+ break;
+ case SDLK_LCTRL:
+ value = Key::LEFT_CONTROL;
+ break;
+ case SDLK_RCTRL:
+ value = Key::RIGHT_CONTROL;
+ break;
+ case SDLK_BACKSPACE:
+ value = Key::BACKSPACE;
+ break;
+ case SDLK_PAUSE:
+ value = Key::PAUSE;
+ break;
+ case SDLK_SPACE:
+ // Special characters like ~ (tilde) ends up
+ // with the keysym.sym SDLK_SPACE which
+ // without this check would be lost. The check
+ // is only valid on key down events in SDL.
+ if (event.type == SDL_KEYUP || keysym.unicode == ' ')
+ {
+ value = Key::SPACE;
+ }
+ break;
+ case SDLK_ESCAPE:
+ value = Key::ESCAPE;
+ break;
+ case SDLK_DELETE:
+ value = Key::DELETE;
+ break;
+ case SDLK_INSERT:
+ value = Key::INSERT;
+ break;
+ case SDLK_HOME:
+ value = Key::HOME;
+ break;
+ case SDLK_END:
+ value = Key::END;
+ break;
+ case SDLK_PAGEUP:
+ value = Key::PAGE_UP;
+ break;
+ case SDLK_PRINT:
+ value = Key::PRINT_SCREEN;
+ break;
+ case SDLK_PAGEDOWN:
+ value = Key::PAGE_DOWN;
+ break;
+ case SDLK_F1:
+ value = Key::F1;
+ break;
+ case SDLK_F2:
+ value = Key::F2;
+ break;
+ case SDLK_F3:
+ value = Key::F3;
+ break;
+ case SDLK_F4:
+ value = Key::F4;
+ break;
+ case SDLK_F5:
+ value = Key::F5;
+ break;
+ case SDLK_F6:
+ value = Key::F6;
+ break;
+ case SDLK_F7:
+ value = Key::F7;
+ break;
+ case SDLK_F8:
+ value = Key::F8;
+ break;
+ case SDLK_F9:
+ value = Key::F9;
+ break;
+ case SDLK_F10:
+ value = Key::F10;
+ break;
+ case SDLK_F11:
+ value = Key::F11;
+ break;
+ case SDLK_F12:
+ value = Key::F12;
+ break;
+ case SDLK_F13:
+ value = Key::F13;
+ break;
+ case SDLK_F14:
+ value = Key::F14;
+ break;
+ case SDLK_F15:
+ value = Key::F15;
+ break;
+ case SDLK_NUMLOCK:
+ value = Key::NUM_LOCK;
+ break;
+ case SDLK_CAPSLOCK:
+ value = Key::CAPS_LOCK;
+ break;
+ case SDLK_SCROLLOCK:
+ value = Key::SCROLL_LOCK;
+ break;
+ case SDLK_RMETA:
+ value = Key::RIGHT_META;
+ break;
+ case SDLK_LMETA:
+ value = Key::LEFT_META;
+ break;
+ case SDLK_LSUPER:
+ value = Key::LEFT_SUPER;
+ break;
+ case SDLK_RSUPER:
+ value = Key::RIGHT_SUPER;
+ break;
+ case SDLK_MODE:
+ value = Key::ALT_GR;
+ break;
+ case SDLK_UP:
+ value = Key::UP;
+ break;
+ case SDLK_DOWN:
+ value = Key::DOWN;
+ break;
+ case SDLK_LEFT:
+ value = Key::LEFT;
+ break;
+ case SDLK_RIGHT:
+ value = Key::RIGHT;
+ break;
+ case SDLK_RETURN:
+ value = Key::ENTER;
+ break;
+ case SDLK_KP_ENTER:
+ value = Key::ENTER;
+ break;
+
+ default:
+ break;
+ }
+
+ if (!(keysym.mod & KMOD_NUM))
+ {
+ switch (keysym.sym)
+ {
+ case SDLK_KP0:
+ value = Key::INSERT;
+ break;
+ case SDLK_KP1:
+ value = Key::END;
+ break;
+ case SDLK_KP2:
+ value = Key::DOWN;
+ break;
+ case SDLK_KP3:
+ value = Key::PAGE_DOWN;
+ break;
+ case SDLK_KP4:
+ value = Key::LEFT;
+ break;
+ case SDLK_KP5:
+ value = 0;
+ break;
+ case SDLK_KP6:
+ value = Key::RIGHT;
+ break;
+ case SDLK_KP7:
+ value = Key::HOME;
+ break;
+ case SDLK_KP8:
+ value = Key::UP;
+ break;
+ case SDLK_KP9:
+ value = Key::PAGE_UP;
+ break;
+ default:
+ break;
+ }
+ }
+
+ return value;
+}