diff options
Diffstat (limited to 'src/gui/sdlinput.cpp')
-rw-r--r-- | src/gui/sdlinput.cpp | 19 |
1 files changed, 2 insertions, 17 deletions
diff --git a/src/gui/sdlinput.cpp b/src/gui/sdlinput.cpp index c1e02e9b2..0bc23a849 100644 --- a/src/gui/sdlinput.cpp +++ b/src/gui/sdlinput.cpp @@ -98,11 +98,6 @@ SDLInput::SDLInput() : { } -bool SDLInput::isKeyQueueEmpty() const -{ - return mKeyInputQueue.empty(); -} - KeyInput SDLInput::dequeueKeyInput() { if (mKeyInputQueue.empty()) @@ -114,11 +109,6 @@ KeyInput SDLInput::dequeueKeyInput() return keyInput; } -bool SDLInput::isMouseQueueEmpty() const -{ - return mMouseInputQueue.empty(); -} - MouseInput SDLInput::dequeueMouseInput() { MouseInput mouseInput; @@ -165,7 +155,6 @@ void SDLInput::pushInput(const SDL_Event &event) case SDL_MOUSEWHEEL: { -// const int x = event.wheel.x; const int y = event.wheel.y; if (y) { @@ -273,8 +262,7 @@ void SDLInput::pushInput(const SDL_Event &event) * This occurs when the mouse leaves the window and the Gui-chan * application loses its mousefocus. */ - if ((event.active.state & SDL_APPMOUSEFOCUS) - && !event.active.gain) + if ((event.active.state & SDL_APPMOUSEFOCUS) && !event.active.gain) { mMouseInWindow = false; @@ -288,11 +276,8 @@ void SDLInput::pushInput(const SDL_Event &event) } } - if ((event.active.state & SDL_APPMOUSEFOCUS) - && event.active.gain) - { + if ((event.active.state & SDL_APPMOUSEFOCUS) && event.active.gain) mMouseInWindow = true; - } break; #endif default: |