summaryrefslogtreecommitdiff
path: root/src/gui/popups/statuspopup.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/popups/statuspopup.cpp')
-rw-r--r--src/gui/popups/statuspopup.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/gui/popups/statuspopup.cpp b/src/gui/popups/statuspopup.cpp
new file mode 100644
index 000000000..fb2b161c2
--- /dev/null
+++ b/src/gui/popups/statuspopup.cpp
@@ -0,0 +1,169 @@
+/*
+ * The ManaPlus Client
+ * Copyright (C) 2008 The Legend of Mazzeroth Development Team
+ * Copyright (C) 2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 Andrei Karas
+ * Copyright (C) 2011-2013 The ManaPlus developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/viewport.h"
+
+#include "gui/popups/statuspopup.h"
+
+#include "gui/widgets/label.h"
+
+#include "being/localplayer.h"
+
+#include "input/inputmanager.h"
+
+#include "utils/stringutils.h"
+
+#include <guichan/font.hpp>
+
+#include "debug.h"
+
+#define addLabel(num) \
+ { \
+ Label *const label = mLabels[num]; \
+ label->setPosition(0, y); \
+ label->setForegroundColorAll(getThemeColor(Theme::POPUP), \
+ getThemeColor(Theme::POPUP_OUTLINE)); \
+ add(label); \
+ y += fontHeight; \
+ }
+
+StatusPopup::StatusPopup() :
+ Popup("StatusPopup", "statuspopup.xml")
+{
+ const int fontHeight = getFont()->getHeight();
+
+ for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
+ mLabels[f] = new Label(this);
+ int y = 0;
+
+ addLabel(0);
+ addLabel(1);
+ addLabel(2);
+ addLabel(3);
+ y += 4;
+ addLabel(4);
+ addLabel(5);
+ addLabel(9);
+ addLabel(10);
+ y += 4;
+ addLabel(6);
+ addLabel(7);
+ y += 4;
+ addLabel(8);
+ y += 4;
+ addLabel(12);
+ addLabel(13);
+ addLabel(14);
+ y += 4;
+ addLabel(11);
+}
+
+StatusPopup::~StatusPopup()
+{
+}
+
+void StatusPopup::update()
+{
+ updateLabels();
+
+ int maxWidth = mLabels[0]->getWidth();
+
+ for (int f = 0; f < STATUSPOPUP_NUM_LABELS; f ++)
+ {
+ const int width = mLabels[f]->getWidth();
+ if (width > maxWidth)
+ maxWidth = width;
+ }
+
+ const int pad2 = 2 * mPadding;
+ maxWidth += pad2;
+ setWidth(maxWidth);
+ setHeight(mLabels[11]->getY()
+ + mLabels[11]->getHeight() + pad2);
+}
+
+void StatusPopup::view(const int x, const int y)
+{
+ const int distance = 20;
+
+ int posX = std::max(0, x - getWidth() / 2);
+ int posY = y + distance;
+
+ if (posX + getWidth() > mainGraphics->mWidth)
+ posX = mainGraphics->mWidth - getWidth();
+ if (posY + getHeight() > mainGraphics->mHeight)
+ posY = y - getHeight() - distance;
+
+ update();
+
+ setPosition(posX, posY);
+ setVisible(true);
+ requestMoveToTop();
+}
+
+void StatusPopup::setLabelText(const int num,
+ const std::string &text,
+ const Input::KeyAction key) const
+{
+ Label *const label = mLabels[num];
+ label->setCaption(strprintf("%s %s", text.c_str(),
+ inputManager.getKeyValueString(static_cast<int>(key)).c_str()));
+ label->adjustSize();
+}
+
+void StatusPopup::updateLabels() const
+{
+ if (!player_node || !viewport)
+ return;
+
+ setLabelText(0, player_node->getInvertDirectionString(),
+ Input::KEY_INVERT_DIRECTION);
+ setLabelText(1, player_node->getCrazyMoveTypeString(),
+ Input::KEY_CHANGE_CRAZY_MOVES_TYPE);
+ setLabelText(2, player_node->getMoveToTargetTypeString(),
+ Input::KEY_CHANGE_MOVE_TO_TARGET);
+ setLabelText(3, player_node->getFollowModeString(),
+ Input::KEY_CHANGE_FOLLOW_MODE);
+ setLabelText(4, player_node->getAttackWeaponTypeString(),
+ Input::KEY_CHANGE_ATTACK_WEAPON_TYPE);
+ setLabelText(5, player_node->getAttackTypeString(),
+ Input::KEY_CHANGE_ATTACK_TYPE);
+ setLabelText(6, player_node->getQuickDropCounterString(),
+ Input::KEY_SWITCH_QUICK_DROP);
+ setLabelText(7, player_node->getPickUpTypeString(),
+ Input::KEY_CHANGE_PICKUP_TYPE);
+ setLabelText(8, player_node->getDebugPathString(),
+ Input::KEY_PATHFIND);
+ setLabelText(9, player_node->getMagicAttackString(),
+ Input::KEY_SWITCH_MAGIC_ATTACK);
+ setLabelText(10, player_node->getPvpAttackString(),
+ Input::KEY_SWITCH_PVP_ATTACK);
+ setLabelText(11, player_node->getGameModifiersString(),
+ Input::KEY_DISABLE_GAME_MODIFIERS);
+ setLabelText(12, player_node->getImitationModeString(),
+ Input::KEY_CHANGE_IMITATION_MODE);
+ setLabelText(13, player_node->getAwayModeString(),
+ Input::KEY_AWAY);
+ setLabelText(14, player_node->getCameraModeString(),
+ Input::KEY_CAMERA);
+}