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-rw-r--r--src/gui/popups/popupmenu.h321
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diff --git a/src/gui/popups/popupmenu.h b/src/gui/popups/popupmenu.h
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-/*
- * The ManaPlus Client
- * Copyright (C) 2004-2009 The Mana World Development Team
- * Copyright (C) 2009-2010 The Mana Developers
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef GUI_POPUPS_POPUPMENU_H
-#define GUI_POPUPS_POPUPMENU_H
-
-#ifndef DYECMD
-
-#include "const/resources/item/cards.h"
-
-#include "enums/inventorytype.h"
-
-#include "enums/resources/servercommandtype.h"
-
-#include "enums/simpletypes/beingid.h"
-#include "enums/simpletypes/beingtypeid.h"
-#include "enums/simpletypes/itemcolor.h"
-
-#include "gui/widgets/linkhandler.h"
-#include "gui/widgets/popup.h"
-
-#include "listeners/playerlistener.h"
-#include "listeners/renamelistener.h"
-
-#include "localconsts.h"
-
-class ActorSprite;
-class Being;
-class Button;
-class ChatTab;
-class FloorItem;
-class Item;
-class ListModel;
-class MapItem;
-class ProgressBar;
-class ScrollArea;
-class StaticBrowserBox;
-class TextCommand;
-class TextDialog;
-class TextField;
-class Window;
-
-struct GroupInfo;
-struct SkillInfo;
-
-/**
- * Window showing popup menu.
- */
-class PopupMenu final : public Popup, public LinkHandler
-{
- public:
- /**
- * Constructor.
- */
- PopupMenu();
-
- A_DELETE_COPY(PopupMenu)
-
- void postInit() override final;
-
- /**
- * Shows the being related popup menu at the specified mouse coords.
- */
- void showPopup(const int x, const int y, const Being *const being);
-
- /**
- * Shows the beings related popup menu at the specified mouse coords.
- */
- void showPopup(const int x, const int y,
- const STD_VECTOR<ActorSprite*> &beings);
-
- void showPlayerPopup(const std::string &nick);
-
- /**
- * Shows the floor item related popup menu at the specified
- * mouse coords.
- */
- void showPopup(const int x, const int y,
- const FloorItem *const floorItem);
-
- /**
- * Shows the related popup menu when right click on the inventory
- * at the specified mouse coordinates.
- */
- void showPopup(Window *const parent,
- const int x, const int y,
- const Item *const item,
- const InventoryTypeT type);
-
- void showPopup(const int x, const int y, Button *const button);
-
- void showPopup(const int x, const int y, const ProgressBar *const bar);
-
- void showPopup(const int x, const int y, MapItem *const mapItem);
-
- void showItemPopup(const int x,
- const int y,
- const Item *const item);
-
- void showItemPopup(const int x, const int y,
- const int itemId,
- const ItemColor color);
-
- void showDropPopup(const int x,
- const int y,
- const Item *const item);
-
- void showOutfitsWindowPopup(const int x, const int y);
-
- void showSpellPopup(const int x, const int y, TextCommand *const cmd);
-
- void showAttackMonsterPopup(const int x, const int y,
- const std::string &name,
- const int type);
-
- void showPickupItemPopup(const int x, const int y,
- const std::string &name);
-
- void showUndressPopup(const int x, const int y,
- const Being *const being,
- const Item *const item);
-
- void showMapPopup(const int x, const int y,
- const int x2, const int y2,
- const bool isMinimap);
-
- /**
- * Shows the related popup menu when right click on the chat
- * at the specified mouse coordinates.
- */
- void showChatPopup(const int x, const int y, ChatTab *const tab);
-
- void showChangePos(const int x, const int y);
-
- void showPopup(const int x, const int y, ListModel *const model);
-
- void showTextFieldPopup(TextField *const input);
-
- void showLinkPopup(const std::string &link);
-
- void showWindowsPopup();
-
- void showNpcDialogPopup(const BeingId npcId,
- const int x, const int y);
-
- void showWindowPopup(Window *const window);
-
- void showSkillPopup(const SkillInfo *const info);
-
- void showSkillLevelPopup(const SkillInfo *const info);
-
- void showSkillTypePopup(const SkillInfo *const info);
-
- void showSkillOffsetPopup(const SkillInfo *const info,
- const bool isOffsetX);
-
- void showCraftPopup();
-
- void showEmoteType();
-
- void showPartyPopup();
-
- void showGuildPopup();
-
- void showAttackPopup();
-
- void showNavigationPopup();
-
- void showPickupPopup();
-
- void showPlayersPopup();
-
- void showFriendsPopup();
-
- /**
- * Handles link action.
- */
- void handleLink(const std::string &link,
- MouseEvent *event A_UNUSED) override final;
-
- void clear() override final;
-
- void moveUp();
-
- void moveDown();
-
- void select();
-
- private:
- void initPopup();
-
- bool isAllowCommand(const ServerCommandTypeT command);
-
- bool isAllowOtherCommand(const ServerCommandTypeT command);
-
- void setMousePos();
-
- void setMousePos2();
-
- void addPlayerRelation(const std::string &name);
-
- void addFollow();
-
- void addBuySell(const Being *const being) A_NONNULL(2);
-
- void addParty(const std::string &nick);
-
- void addPartyName(const std::string &partyName);
-
- void addBuySellDefault();
-
- void addPlayerMisc();
-
- void addPickupFilter(const std::string &name);
-
- void addProtection();
-
- void addUse(const Item *const item) A_NONNULL(2);
-
- void addItemMenu(const Item *const item,
- const InventoryTypeT type) A_NONNULL(2);
-
- void addDrop(const Item *const item,
- const bool isProtected) A_NONNULL(2);
-
- void addGmCommands();
-
- void showMuteCommands();
-
- void showPlayerMenu();
-
- void showFloorItemGMCommands();
-
- void showItemGMCommands();
-
- void addNormalRelations();
-
- void addWindowMenu(const Window *const window);
-
- void showHomunGMCommands();
-
- void showPetGMCommands();
-
- void showMercenaryGMCommands();
-
- void addChat(const Being *const being);
-
- void addMailCommands();
-
- void addCatchPetCommands();
-
- void showGMPopup(const std::string &name);
-
- void showPlayerGMCommands(const std::string &name);
-
- void showNpcGMCommands();
-
- void showMonsterGMCommands();
-
- void showAdoptCommands();
-
- void addSocialMenu();
-
- bool addBeingMenu();
-
- StaticBrowserBox *mBrowserBox A_NONNULLPOINTER;
- ScrollArea *mScrollArea A_NONNULLPOINTER;
-
- BeingId mBeingId;
- BeingId mFloorItemId;
- int mItemId;
- int mItemIndex;
- int mItemCards[maxCards];
- ItemColor mItemColor;
- MapItem *mMapItem;
- ChatTab *mTab;
- TextCommand *mSpell;
- Window *mCallerWindow;
- RenameListener mRenameListener;
- PlayerListener mPlayerListener;
- TextDialog *mDialog;
- Button *mButton;
- const GroupInfo *mGroup;
- std::string mName;
- std::string mExtName;
- TextField *mTextField;
- ActorTypeT mType;
- BeingTypeId mSubType;
- int mX;
- int mY;
- bool mAllowCleanMenu;
-
- /**
- * Shared code for the various showPopup functions.
- */
- void showPopup(int x, int y);
-};
-
-extern PopupMenu *popupMenu;
-
-#endif // DYE_CMD
-#endif // GUI_POPUPS_POPUPMENU_H