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-rw-r--r--src/gui/inventorywindow.cpp34
1 files changed, 33 insertions, 1 deletions
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index fdd3e957a..6ff6506b3 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -60,11 +60,17 @@
static const char *SORT_NAME_INVENTORY[6] =
{
+ // TRANSLATORS: inventory sort mode
N_("default"),
+ // TRANSLATORS: inventory sort mode
N_("by name"),
+ // TRANSLATORS: inventory sort mode
N_("by id"),
+ // TRANSLATORS: inventory sort mode
N_("by weight"),
+ // TRANSLATORS: inventory sort mode
N_("by amount"),
+ // TRANSLATORS: inventory sort mode
N_("by type")
};
@@ -80,7 +86,7 @@ public:
virtual std::string getElementAt(int i)
{
if (i >= getNumberOfElements() || i < 0)
- return _("???");
+ return "???";
return gettext(SORT_NAME_INVENTORY[i]);
}
@@ -127,6 +133,7 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
}
else
{
+ // TRANSLATORS: inventory window name
setCaption(_("Inventory"));
setWindowName("Inventory");
}
@@ -165,8 +172,11 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
if (isMainInventory())
{
+ // TRANSLATORS: inventory button
std::string equip = _("Equip");
+ // TRANSLATORS: inventory button
std::string use = _("Use");
+ // TRANSLATORS: inventory button
std::string unequip = _("Unequip");
std::string longestUseString = getFont()->getWidth(equip) >
@@ -179,10 +189,15 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
}
mUseButton = new Button(this, longestUseString, "use", this);
+ // TRANSLATORS: inventory button
mDropButton = new Button(this, _("Drop..."), "drop", this);
+ // TRANSLATORS: inventory button
mSplitButton = new Button(this, _("Split"), "split", this);
+ // TRANSLATORS: inventory button
mOutfitButton = new Button(this, _("Outfits"), "outfit", this);
+ // TRANSLATORS: inventory button
mShopButton = new Button(this, _("Shop"), "shop", this);
+ // TRANSLATORS: inventory button
mEquipmentButton = new Button(this, _("Equipment"), "equipment", this);
mWeightBar = new ProgressBar(this, 0.0f, 100, 0, Theme::PROG_WEIGHT);
@@ -205,8 +220,11 @@ InventoryWindow::InventoryWindow(Inventory *const inventory):
}
else
{
+ // TRANSLATORS: storage button
mStoreButton = new Button(this, _("Store"), "store", this);
+ // TRANSLATORS: storage button
mRetrieveButton = new Button(this, _("Retrieve"), "retrieve", this);
+ // TRANSLATORS: storage button
mInvCloseButton = new Button(this, _("Close"), "close", this);
mSlotsBarCell = &place(0, 0, mSlotsBar, 6);
@@ -596,12 +614,19 @@ void InventoryWindow::updateButtons(const Item *item)
if (item && item->isEquipment())
{
if (item->isEquipped())
+ {
+ // TRANSLATORS: inventory button
mUseButton->setCaption(_("Unequip"));
+ }
else
+ {
+ // TRANSLATORS: inventory button
mUseButton->setCaption(_("Equip"));
+ }
}
else
{
+ // TRANSLATORS: inventory button
mUseButton->setCaption(_("Use"));
}
}
@@ -689,6 +714,7 @@ void InventoryWindow::updateDropButton()
if (isStorageActive())
{
+ // TRANSLATORS: inventory button
mDropButton->setCaption(_("Store"));
}
else
@@ -696,9 +722,15 @@ void InventoryWindow::updateDropButton()
const Item *const item = mItems->getSelectedItem();
if (item && item->getQuantity() > 1)
+ {
+ // TRANSLATORS: inventory button
mDropButton->setCaption(_("Drop..."));
+ }
else
+ {
+ // TRANSLATORS: inventory button
mDropButton->setCaption(_("Drop"));
+ }
}
}