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-rw-r--r--src/gui/debugwindow.cpp248
1 files changed, 248 insertions, 0 deletions
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
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index 000000000..2feb30c80
--- /dev/null
+++ b/src/gui/debugwindow.cpp
@@ -0,0 +1,248 @@
+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "gui/debugwindow.h"
+
+#include "client.h"
+#include "game.h"
+#include "localplayer.h"
+#include "main.h"
+#include "map.h"
+#include "particle.h"
+
+#include "gui/setup.h"
+#include "gui/setup_video.h"
+#include "gui/viewport.h"
+
+#include "gui/widgets/label.h"
+#include "gui/widgets/layout.h"
+#include "gui/widgets/chattab.h"
+
+#include "resources/image.h"
+
+#include "net/packetcounters.h"
+
+#include "utils/gettext.h"
+#include "utils/stringutils.h"
+
+DebugWindow::DebugWindow():
+ Window(_("Debug"))
+{
+ setWindowName("Debug");
+ if (setupWindow)
+ setupWindow->registerWindowForReset(this);
+
+ mUpdateTime = 0;
+ setResizable(true);
+ setCloseButton(true);
+ setSaveVisible(true);
+ setDefaultSize(500, 150, ImageRect::CENTER);
+
+#ifdef USE_OPENGL
+ switch (Image::getLoadAsOpenGL())
+ {
+ case 0:
+ mFPSText = _("%d FPS (Software)");
+ break;
+ case 1:
+ default:
+ mFPSText = _("%d FPS (fast OpenGL)");
+ break;
+ case 2:
+ mFPSText = _("%d FPS (old OpenGL)");
+ break;
+ };
+#else
+ mFPSText = _("%d FPS (Software)");
+#endif
+
+ mFPSLabel = new Label(strprintf(_("%d FPS"), 0));
+ mMusicFileLabel = new Label(strprintf(_("Music:")));
+ mMapLabel = new Label(strprintf(_("Map:")));
+ mMinimapLabel = new Label(strprintf(_("Minimap:")));
+ mTileMouseLabel = new Label(strprintf(_("Cursor: (%d, %d)"), 0, 0));
+ mParticleCountLabel = new Label(strprintf(_("Particle count: %d"), 88888));
+ mMapActorCountLabel = new Label(strprintf(
+ _("Map actors count: %d"), 88888));
+
+ mPingLabel = new Label(" ");
+ mInPackets1Label = new Label(" ");
+ mOutPackets1Label = new Label(" ");
+
+ mXYLabel = new Label(strprintf("%s (?,?)", _("Player Position:")));
+ mTargetLabel = new Label(strprintf("%s ?", _("Target:")));
+ mTargetIdLabel = new Label(strprintf("%s ? ", _("Target Id:")));
+ mTargetLevelLabel = new Label(strprintf("%s ?", _("Target Level:")));
+ mTargetPartyLabel = new Label(strprintf("%s ?", _("Target Party:")));
+ mTargetGuildLabel = new Label(strprintf("%s ?", _("Target Guild:")));
+
+ place(0, 0, mFPSLabel, 3);
+ place(4, 0, mTileMouseLabel, 2);
+ place(0, 1, mMusicFileLabel, 3);
+ place(4, 1, mParticleCountLabel, 2);
+ place(4, 2, mMapActorCountLabel, 2);
+ place(0, 2, mMapLabel, 4);
+ place(0, 3, mMinimapLabel, 4);
+ place(0, 4, mXYLabel, 4);
+ place(4, 3, mPingLabel, 2);
+ place(4, 4, mInPackets1Label, 2);
+ place(4, 5, mOutPackets1Label, 2);
+ place(0, 5, mTargetLabel, 4);
+ place(0, 6, mTargetIdLabel, 4);
+ place(0, 7, mTargetLevelLabel, 4);
+ place(0, 8, mTargetPartyLabel, 4);
+ place(0, 9, mTargetGuildLabel, 4);
+
+ loadWindowState();
+}
+
+void DebugWindow::logic()
+{
+ if (!isVisible())
+ return;
+
+ mFPSLabel->setCaption(strprintf(mFPSText.c_str(), fps));
+
+ if (player_node)
+ {
+ mXYLabel->setCaption(strprintf("%s (%d, %d)", _("Player Position:"),
+ player_node->getTileX(), player_node->getTileY()));
+ }
+ else
+ {
+ mXYLabel->setCaption(strprintf("%s (?, ?)", _("Player Position:")));
+ }
+
+ if (player_node && player_node->getTarget())
+ {
+ Being *target = player_node->getTarget();
+
+ mTargetLabel->setCaption(strprintf("%s %s (%d, %d)", _("Target:"),
+ target->getName().c_str(), target->getTileX(),
+ target->getTileY()));
+
+ mTargetIdLabel->setCaption(strprintf("%s %d",
+ _("Target Id:"), target->getId()));
+ if (target->getLevel())
+ {
+ mTargetLevelLabel->setCaption(strprintf("%s %d",
+ _("Target Level:"), target->getLevel()));
+ }
+ else
+ {
+ mTargetLevelLabel->setCaption(strprintf("%s ?",
+ _("Target Level:")));
+ }
+
+ mTargetPartyLabel->setCaption(strprintf("%s %s", _("Target Party:"),
+ target->getPartyName().c_str()));
+
+ mTargetGuildLabel->setCaption(strprintf("%s %s", _("Target Guild:"),
+ target->getGuildName().c_str()));
+ }
+ else
+ {
+ mTargetLabel->setCaption(strprintf("%s ?", _("Target:")));
+ mTargetIdLabel->setCaption(strprintf("%s ?", _("Target Id:")));
+ mTargetLevelLabel->setCaption(strprintf("%s ?", _("Target Level:")));
+ mTargetPartyLabel->setCaption(strprintf("%s ?", _("Target Party:")));
+ mTargetGuildLabel->setCaption(strprintf("%s ?", _("Target Guild:")));
+ }
+
+ const Map *map = Game::instance()->getCurrentMap();
+ if (map && viewport)
+ {
+ // Get the current mouse position
+ int mouseTileX = (viewport->getMouseX() + viewport->getCameraX())
+ / map->getTileWidth();
+ int mouseTileY = (viewport->getMouseY() + viewport->getCameraY())
+ / map->getTileHeight();
+ mTileMouseLabel->setCaption(strprintf("%s (%d, %d)",
+ _("Cursor:"), mouseTileX, mouseTileY));
+
+ mMusicFileLabel->setCaption(strprintf("%s %s", _("Music:"),
+ map->getProperty("music").c_str()));
+ mMinimapLabel->setCaption(strprintf("%s %s", _("Minimap:"),
+ map->getProperty("minimap").c_str()));
+ mMapLabel->setCaption(strprintf("%s %s", _("Map:"),
+ map->getProperty("_filename").c_str()));
+
+
+ if (mUpdateTime != cur_time)
+ {
+ mUpdateTime = cur_time;
+ mParticleCountLabel->setCaption(strprintf(_("Particle count: %d"),
+ Particle::particleCount));
+
+ mMapActorCountLabel->setCaption(
+ strprintf("%s %d", _("Map actors count:"),
+ map->getActorsCount()));
+ }
+ }
+ else
+ {
+ mTileMouseLabel->setCaption(strprintf("%s (?, ?)", _("Cursor:")));
+
+ mMusicFileLabel->setCaption(strprintf("%s ?", _("Music:")));
+ mMinimapLabel->setCaption(strprintf("%s ?", _("Minimap:")));
+ mMapLabel->setCaption(strprintf("%s ?", _("Map:")));
+
+ mMapActorCountLabel->setCaption(
+ strprintf("%s ?", _("Map actors count:")));
+ }
+
+ mMapActorCountLabel->adjustSize();
+ mParticleCountLabel->adjustSize();
+
+ if (player_node && player_node->getPingTime() != 0)
+ {
+ mPingLabel->setCaption(strprintf(_("Ping: %d ms"),
+ player_node->getPingTime()));
+ }
+ else
+ {
+ mPingLabel->setCaption(_("Ping: ? ms"));
+ }
+
+ mInPackets1Label->setCaption(strprintf(_("In: %d bytes/s"),
+ PacketCounters::getInBytes()));
+ mOutPackets1Label->setCaption(strprintf(_("Out: %d bytes/s"),
+ PacketCounters::getOutBytes()));
+
+ if (player_node)
+ player_node->tryPingRequest();
+}
+
+void DebugWindow::draw(gcn::Graphics *g)
+{
+ Window::draw(g);
+
+ if (player_node)
+ {
+ Being *target = player_node->getTarget();
+ if (target)
+ {
+ Graphics *g2 = static_cast<Graphics*>(g);
+ target->draw(g2, -target->getPixelX() + 16 + getWidth() / 2,
+ -target->getPixelY() + 32 + getHeight() / 2);
+ }
+ }
+}