diff options
Diffstat (limited to 'src/gui/charcreatedialog.cpp')
-rw-r--r-- | src/gui/charcreatedialog.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/gui/charcreatedialog.cpp b/src/gui/charcreatedialog.cpp index d3923f025..049eac714 100644 --- a/src/gui/charcreatedialog.cpp +++ b/src/gui/charcreatedialog.cpp @@ -74,18 +74,18 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, mNameLabel(new Label(_("Name:"))), // TRANSLATORS: This is a narrow symbol used to denote 'next'. // You may change this symbol if your language uses another. - mNextHairColorButton(new Button(_(">"), "nextcolor", this)), + mNextHairColorButton(new Button(this, _(">"), "nextcolor", this)), // TRANSLATORS: This is a narrow symbol used to denote 'previous'. // You may change this symbol if your language uses another. - mPrevHairColorButton(new Button(_("<"), "prevcolor", this)), + mPrevHairColorButton(new Button(this, _("<"), "prevcolor", this)), mHairColorLabel(new Label(_("Hair color:"))), mHairColorNameLabel(new Label("")), - mNextHairStyleButton(new Button(_(">"), "nextstyle", this)), - mPrevHairStyleButton(new Button(_("<"), "prevstyle", this)), + mNextHairStyleButton(new Button(this, _(">"), "nextstyle", this)), + mPrevHairStyleButton(new Button(this, _("<"), "prevstyle", this)), mHairStyleLabel(new Label(_("Hair style:"))), mHairStyleNameLabel(new Label("")), - mActionButton(new Button(_("^"), "action", this)), - mRotateButton(new Button(_(">"), "rotate", this)), + mActionButton(new Button(this, _("^"), "action", this)), + mRotateButton(new Button(this, _(">"), "rotate", this)), mMale(new RadioButton(_("Male"), "gender")), mFemale(new RadioButton(_("Female"), "gender")), mOther(new RadioButton(_("Other"), "gender")), @@ -93,8 +93,8 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, strprintf(_("Please distribute %d points"), 99))), mMaxPoints(0), mUsedPoints(0), - mCreateButton(new Button(_("Create"), "create", this)), - mCancelButton(new Button(_("Cancel"), "cancel", this)), + mCreateButton(new Button(this, _("Create"), "create", this)), + mCancelButton(new Button(this, _("Cancel"), "cancel", this)), mRace(0), mPlayer(new Being(0, ActorSprite::PLAYER, static_cast<uint16_t>(mRace), nullptr)), @@ -134,8 +134,8 @@ CharCreateDialog::CharCreateDialog(CharSelectDialog *const parent, if (serverVersion >= 2) { - mNextRaceButton = new Button(_(">"), "nextrace", this); - mPrevRaceButton = new Button(_("<"), "prevrace", this); + mNextRaceButton = new Button(this, _(">"), "nextrace", this); + mPrevRaceButton = new Button(this, _("<"), "prevrace", this); mRaceLabel = new Label(_("Race:")); mRaceNameLabel = new Label(""); } |