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-/*
- * The ManaPlus Client
- * Copyright (C) 2011-2014 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/* _______ __ __ __ ______ __ __ _______ __ __
- * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\
- * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
- * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / /
- * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / /
- * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
- * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
- *
- * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
- *
- *
- * Per Larsson a.k.a finalman
- * Olof Naessén a.k.a jansem/yakslem
- *
- * Visit: http://guichan.sourceforge.net
- *
- * License: (BSD)
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * 3. Neither the name of Guichan nor the names of its contributors may
- * be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
- * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef GCN_INPUT_HPP
-#define GCN_INPUT_HPP
-
-#include "localconsts.h"
-
-class KeyInput;
-class MouseInput;
-
-namespace gcn
-{
- /**
- * Abstract class for providing functions for user input.
- *
- * Guichan contains implementations of Input for common
- * libraries like the Allegro library, the HGE library,
- * and the SDL library.
- * To make Guichan usable with other libraries, an Input
- * class must be implemented.
- *
- * @see AllegroInput, HGEInput, OpenLayerInput,
- * SDLInput
- */
- class Input
- {
- public:
- /**
- * Destructor.
- */
- virtual ~Input(){ }
-
- /**
- * Checks if the key queue is empty, or not.
- *
- * @return True if the key queue is empty,
- * false otherwise.
- */
- virtual bool isKeyQueueEmpty() A_WARN_UNUSED = 0;
-
- /**
- * Dequeues the key input queue.
- *
- * @return The first key input in the key input queue.
- */
- virtual KeyInput dequeueKeyInput() = 0;
-
- /**
- * Checks if the mouse queue is empyt, or not.
- *
- * @return True if the mouse queue is empty,
- * false otherwise.
- */
- virtual bool isMouseQueueEmpty() A_WARN_UNUSED = 0;
-
- /**
- * Dequeues the mouse input queue.
- *
- * @return The first mouse input in the mouse input queue.
- */
- virtual MouseInput dequeueMouseInput() = 0;
-
- /**
- * Polls all exsisting input. Called when input should
- * be polled. The function exists for compatibility reason
- * where some libraries need to poll input at a certain
- * logic rate.
- */
- virtual void _pollInput() = 0;
- };
-} // namespace gcn
-
-#endif // end GCN_INPUT_HPP