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+/*
+ * The Mana Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <cassert>
+
+#include "graphics.h"
+#include "log.h"
+
+#include "resources/image.h"
+#include "resources/imageloader.h"
+
+#include "utils/stringutils.h"
+
+//<SDL_gfxBlitFunc.h>
+#include "SDL_gfxBlitFunc.h"
+
+Graphics::Graphics():
+ mWidth(0),
+ mHeight(0),
+ mBpp(0),
+ mFullscreen(false),
+ mHWAccel(false),
+ mBlitMode(BLIT_NORMAL)
+{
+}
+
+Graphics::~Graphics()
+{
+ _endDraw();
+}
+
+bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
+{
+ logger->log("Setting video mode %dx%d %s",
+ w, h, fs ? "fullscreen" : "windowed");
+
+ logger->log("Bits per pixel: %d", bpp);
+
+ int displayFlags = SDL_ANYFORMAT;
+
+ mWidth = w;
+ mHeight = h;
+ mBpp = bpp;
+ mFullscreen = fs;
+ mHWAccel = hwaccel;
+
+ if (fs)
+ displayFlags |= SDL_FULLSCREEN;
+
+ if (hwaccel)
+ displayFlags |= SDL_HWSURFACE | SDL_DOUBLEBUF;
+ else
+ displayFlags |= SDL_SWSURFACE;
+
+ setTarget(SDL_SetVideoMode(w, h, bpp, displayFlags));
+
+ if (!mTarget)
+ return false;
+
+ char videoDriverName[65];
+
+ if (SDL_VideoDriverName(videoDriverName, 64))
+ logger->log("Using video driver: %s", videoDriverName);
+ else
+ logger->log1("Using video driver: unknown");
+
+ const SDL_VideoInfo *vi = SDL_GetVideoInfo();
+
+ logger->log("Possible to create hardware surfaces: %s",
+ ((vi->hw_available) ? "yes" : "no"));
+ logger->log("Window manager available: %s",
+ ((vi->wm_available) ? "yes" : "no"));
+ logger->log("Accelerated hardware to hardware blits: %s",
+ ((vi->blit_hw) ? "yes" : "no"));
+ logger->log("Accelerated hardware to hardware colorkey blits: %s",
+ ((vi->blit_hw_CC) ? "yes" : "no"));
+ logger->log("Accelerated hardware to hardware alpha blits: %s",
+ ((vi->blit_hw_A) ? "yes" : "no"));
+ logger->log("Accelerated software to hardware blits: %s",
+ ((vi->blit_sw) ? "yes" : "no"));
+ logger->log("Accelerated software to hardware colorkey blits: %s",
+ ((vi->blit_sw_CC) ? "yes" : "no"));
+ logger->log("Accelerated software to hardware alpha blits: %s",
+ ((vi->blit_sw_A) ? "yes" : "no"));
+ logger->log("Accelerated color fills: %s",
+ ((vi->blit_fill) ? "yes" : "no"));
+ logger->log("Available video memory: %d", vi->video_mem);
+
+ return true;
+}
+
+bool Graphics::setFullscreen(bool fs)
+{
+ if (mFullscreen == fs)
+ return true;
+
+ return setVideoMode(mWidth, mHeight, mBpp, fs, mHWAccel);
+}
+
+int Graphics::getWidth() const
+{
+ return mWidth;
+}
+
+int Graphics::getHeight() const
+{
+ return mHeight;
+}
+
+bool Graphics::drawImage(Image *image, int x, int y)
+{
+ if (image)
+ {
+ return drawImage(image, 0, 0, x, y,
+ image->mBounds.w, image->mBounds.h);
+ }
+ else
+ {
+ return false;
+ }
+}
+
+bool Graphics::drawRescaledImage(Image *image, int srcX, int srcY,
+ int dstX, int dstY,
+ int width, int height,
+ int desiredWidth, int desiredHeight,
+ bool useColor _UNUSED_)
+{
+ // Check that preconditions for blitting are met.
+ if (!mTarget || !image)
+ return false;
+ if (!image->mSDLSurface)
+ return false;
+
+ Image *tmpImage = image->SDLgetScaledImage(desiredWidth, desiredHeight);
+// logger->log("SDLgetScaledImage " + tmpImage->getIdPath()
+// + toString(desiredWidth) + "," + toString(desiredHeight));
+
+ bool returnValue = false;
+
+ if (!tmpImage)
+ return false;
+ if (!tmpImage->mSDLSurface)
+ return false;
+
+ dstX += mClipStack.top().xOffset;
+ dstY += mClipStack.top().yOffset;
+
+ srcX += image->mBounds.x;
+ srcY += image->mBounds.y;
+
+ SDL_Rect dstRect;
+ SDL_Rect srcRect;
+ dstRect.x = static_cast<short>(dstX);
+ dstRect.y = static_cast<short>(dstY);
+ srcRect.x = static_cast<short>(srcX);
+ srcRect.y = static_cast<short>(srcY);
+ srcRect.w = static_cast<Uint16>(width);
+ srcRect.h = static_cast<Uint16>(height);
+
+ returnValue = !(SDL_BlitSurface(tmpImage->mSDLSurface,
+ &srcRect, mTarget, &dstRect) < 0);
+
+ delete tmpImage;
+
+ return returnValue;
+}
+
+bool Graphics::drawImage(Image *image, int srcX, int srcY, int dstX, int dstY,
+ int width, int height, bool)
+{
+ // Check that preconditions for blitting are met.
+ if (!mTarget || !image || !image->mSDLSurface)
+ return false;
+
+ dstX += mClipStack.top().xOffset;
+ dstY += mClipStack.top().yOffset;
+
+ srcX += image->mBounds.x;
+ srcY += image->mBounds.y;
+
+ SDL_Rect dstRect;
+ SDL_Rect srcRect;
+ dstRect.x = static_cast<short>(dstX);
+ dstRect.y = static_cast<short>(dstY);
+ srcRect.x = static_cast<short>(srcX);
+ srcRect.y = static_cast<short>(srcY);
+ srcRect.w = static_cast<Uint16>(width);
+ srcRect.h = static_cast<Uint16>(height);
+
+ if (mBlitMode == BLIT_NORMAL)
+ {
+ return !(SDL_BlitSurface(image->mSDLSurface, &srcRect,
+ mTarget, &dstRect) < 0);
+ }
+ else
+ {
+ return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect,
+ mTarget, &dstRect) < 0);
+ }
+}
+
+void Graphics::drawImage(gcn::Image const *image, int srcX, int srcY,
+ int dstX, int dstY, int width, int height)
+{
+ ProxyImage const *srcImage =
+ dynamic_cast< ProxyImage const * >(image);
+ if (!srcImage)
+ return;
+ drawImage(srcImage->getImage(), srcX, srcY, dstX, dstY,
+ width, height, true);
+}
+
+void Graphics::drawImagePattern(Image *image, int x, int y, int w, int h)
+{
+ // Check that preconditions for blitting are met.
+ if (!mTarget || !image)
+ return;
+ if (!image->mSDLSurface)
+ return;
+
+ const int iw = image->getWidth();
+ const int ih = image->getHeight();
+
+ if (iw == 0 || ih == 0) return;
+
+ for (int py = 0; py < h; py += ih) // Y position on pattern plane
+ {
+ int dh = (py + ih >= h) ? h - py : ih;
+ int srcY = image->mBounds.y;
+ int dstY = y + py + mClipStack.top().yOffset;
+
+ for (int px = 0; px < w; px += iw) // X position on pattern plane
+ {
+ int dw = (px + iw >= w) ? w - px : iw;
+ int srcX = image->mBounds.x;
+ int dstX = x + px + mClipStack.top().xOffset;
+
+ SDL_Rect dstRect;
+ SDL_Rect srcRect;
+ dstRect.x = static_cast<short>(dstX);
+ dstRect.y = static_cast<short>(dstY);
+ srcRect.x = static_cast<short>(srcX);
+ srcRect.y = static_cast<short>(srcY);
+ srcRect.w = static_cast<Uint16>(dw);
+ srcRect.h = static_cast<Uint16>(dh);
+
+ SDL_BlitSurface(image->mSDLSurface, &srcRect, mTarget, &dstRect);
+ }
+ }
+}
+
+void Graphics::drawRescaledImagePattern(Image *image, int x, int y,
+ int w, int h, int scaledWidth,
+ int scaledHeight)
+{
+ // Check that preconditions for blitting are met.
+ if (!mTarget || !image)
+ return;
+ if (!image->mSDLSurface)
+ return;
+
+ if (scaledHeight == 0 || scaledWidth == 0)
+ return;
+
+ Image *tmpImage = image->SDLgetScaledImage(scaledWidth, scaledHeight);
+ if (!tmpImage)
+ return;
+
+// logger->log("SDLgetScaledImageS " + tmpImage->getIdPath()
+// + toString(scaledWidth) + "," + toString(scaledHeight));
+
+ const int iw = tmpImage->getWidth();
+ const int ih = tmpImage->getHeight();
+
+ if (iw == 0 || ih == 0)
+ return;
+
+ for (int py = 0; py < h; py += ih) // Y position on pattern plane
+ {
+ int dh = (py + ih >= h) ? h - py : ih;
+ int srcY = tmpImage->mBounds.y;
+ int dstY = y + py + mClipStack.top().yOffset;
+
+ for (int px = 0; px < w; px += iw) // X position on pattern plane
+ {
+ int dw = (px + iw >= w) ? w - px : iw;
+ int srcX = tmpImage->mBounds.x;
+ int dstX = x + px + mClipStack.top().xOffset;
+
+ SDL_Rect dstRect;
+ SDL_Rect srcRect;
+ dstRect.x = static_cast<short>(dstX);
+ dstRect.y = static_cast<short>(dstY);
+ srcRect.x = static_cast<short>(srcX);
+ srcRect.y = static_cast<short>(srcY);
+ srcRect.w = static_cast<Uint16>(dw);
+ srcRect.h = static_cast<Uint16>(dh);
+
+ SDL_BlitSurface(tmpImage->mSDLSurface, &srcRect,
+ mTarget, &dstRect);
+ }
+ }
+
+ delete tmpImage;
+}
+
+void Graphics::drawImageRect(int x, int y, int w, int h,
+ Image *topLeft, Image *topRight,
+ Image *bottomLeft, Image *bottomRight,
+ Image *top, Image *right,
+ Image *bottom, Image *left,
+ Image *center)
+{
+ pushClipArea(gcn::Rectangle(x, y, w, h));
+
+ const bool drawMain = center && topLeft && topRight
+ && bottomLeft && bottomRight;
+
+ // Draw the center area
+ if (center && drawMain)
+ {
+ drawImagePattern(center,
+ topLeft->getWidth(), topLeft->getHeight(),
+ w - topLeft->getWidth() - topRight->getWidth(),
+ h - topLeft->getHeight() - bottomLeft->getHeight());
+ }
+
+ // Draw the sides
+ if (top && left && bottom && right)
+ {
+ drawImagePattern(top,
+ left->getWidth(), 0,
+ w - left->getWidth() - right->getWidth(), top->getHeight());
+ drawImagePattern(bottom,
+ left->getWidth(), h - bottom->getHeight(),
+ w - left->getWidth() - right->getWidth(),
+ bottom->getHeight());
+ drawImagePattern(left,
+ 0, top->getHeight(),
+ left->getWidth(),
+ h - top->getHeight() - bottom->getHeight());
+ drawImagePattern(right,
+ w - right->getWidth(), top->getHeight(),
+ right->getWidth(),
+ h - top->getHeight() - bottom->getHeight());
+ }
+
+ // Draw the corners
+ if (drawMain)
+ {
+ drawImage(topLeft, 0, 0);
+ drawImage(topRight, w - topRight->getWidth(), 0);
+ drawImage(bottomLeft, 0, h - bottomLeft->getHeight());
+ drawImage(bottomRight,
+ w - bottomRight->getWidth(),
+ h - bottomRight->getHeight());
+ }
+
+ popClipArea();
+}
+
+void Graphics::drawImageRect(int x, int y, int w, int h,
+ const ImageRect &imgRect)
+{
+ drawImageRect(x, y, w, h,
+ imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8],
+ imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3],
+ imgRect.grid[4]);
+}
+
+void Graphics::updateScreen()
+{
+ SDL_Flip(mTarget);
+}
+
+SDL_Surface *Graphics::getScreenshot()
+{
+#if SDL_BYTEORDER == SDL_BIG_ENDIAN
+ int rmask = 0xff000000;
+ int gmask = 0x00ff0000;
+ int bmask = 0x0000ff00;
+#else
+ int rmask = 0x000000ff;
+ int gmask = 0x0000ff00;
+ int bmask = 0x00ff0000;
+#endif
+ int amask = 0x00000000;
+
+ SDL_Surface *screenshot = SDL_CreateRGBSurface(SDL_SWSURFACE, mTarget->w,
+ mTarget->h, 24, rmask, gmask, bmask, amask);
+
+ if (screenshot)
+ SDL_BlitSurface(mTarget, NULL, screenshot, NULL);
+
+ return screenshot;
+}
+
+bool Graphics::drawNet(int x1, int y1, int x2, int y2, int width, int height)
+{
+ for (int y = y1; y < y2; y += height)
+ drawLine(x1, y, x2, y);
+
+ for (int x = x1; x < x2; x += width)
+ drawLine(x, y1, x, y2);
+
+ return true;
+}