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-rw-r--r--src/graphics.cpp203
1 files changed, 199 insertions, 4 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 16a1de4a2..ec1de72e4 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -590,7 +590,6 @@ void Graphics::drawImageRect(const int x, const int y,
right->getWidth(),
h - top->getHeight() - bottom->getHeight());
}
-
// Draw the corners
if (drawMain)
{
@@ -739,6 +738,67 @@ bool Graphics::calcImageRect(GraphicsVertexes *const vert,
return 0;
}
+bool Graphics::calcImageRect(ImageVertexes *const vert,
+ const int x, const int y,
+ const int w, const int h,
+ const Image *const topLeft,
+ const Image *const topRight,
+ const Image *const bottomLeft,
+ const Image *const bottomRight,
+ const Image *const top,
+ const Image *const right,
+ const Image *const bottom,
+ const Image *const left,
+ const Image *const center)
+{
+ if (!vert)
+ return false;
+
+ BLOCK_START("Graphics::calcImageRect")
+ const bool drawMain = center && topLeft && topRight
+ && bottomLeft && bottomRight;
+
+// pushClipArea(gcn::Rectangle(x, y, w, h));
+
+ // Draw the center area
+ if (center && drawMain)
+ {
+ calcImagePattern(vert, center,
+ topLeft->getWidth() + x, topLeft->getHeight() + y,
+ w - topLeft->getWidth() - topRight->getWidth(),
+ h - topLeft->getHeight() - bottomLeft->getHeight());
+ }
+ // Draw the sides
+ if (top && left && bottom && right)
+ {
+ calcImagePattern(vert, top,
+ x + left->getWidth(), y,
+ w - left->getWidth() - right->getWidth(), top->getHeight());
+ calcImagePattern(vert, bottom,
+ x + left->getWidth(), y + h - bottom->getHeight(),
+ w - left->getWidth() - right->getWidth(),
+ bottom->getHeight());
+ calcImagePattern(vert, left,
+ x, y + top->getHeight(),
+ left->getWidth(),
+ h - top->getHeight() - bottom->getHeight());
+ calcImagePattern(vert, right,
+ x + w - right->getWidth(), y + top->getHeight(),
+ right->getWidth(),
+ h - top->getHeight() - bottom->getHeight());
+ }
+
+ calcTile(vert, topLeft, x, y);
+ calcTile(vert, topRight, x + w - topRight->getWidth(), y);
+ calcTile(vert, bottomLeft, x, y + h - bottomLeft->getHeight());
+ calcTile(vert, bottomRight, x + w - bottomRight->getWidth(),
+ y + h - bottomRight->getHeight());
+
+// popClipArea();
+ BLOCK_END("Graphics::calcImageRect")
+ return 0;
+}
+
void Graphics::calcImagePattern(GraphicsVertexes* const vert,
const Image *const image,
const int x, const int y,
@@ -792,10 +852,119 @@ void Graphics::calcImagePattern(GraphicsVertexes* const vert,
vert->incPtr(1);
}
-void Graphics::calcTile(ImageVertexes *const vert A_UNUSED,
- const Image *const image A_UNUSED,
- int x A_UNUSED, int y A_UNUSED) const
+void Graphics::calcImagePattern(ImageVertexes* const vert,
+ const Image *const image,
+ const int x, const int y,
+ const int w, const int h) const
+{
+ // Check that preconditions for blitting are met.
+ if (!vert || !mTarget || !image || !image->mSDLSurface)
+ return;
+
+ const int iw = image->mBounds.w;
+ const int ih = image->mBounds.h;
+
+ if (iw == 0 || ih == 0)
+ return;
+
+ for (int py = 0; py < h; py += ih) // Y position on pattern plane
+ {
+ const int dh = (py + ih >= h) ? h - py : ih;
+ const int srcY = image->mBounds.y;
+ const int dstY = y + py + mClipStack.top().yOffset;
+
+ for (int px = 0; px < w; px += iw) // X position on pattern plane
+ {
+ const int dw = (px + iw >= w) ? w - px : iw;
+ const int srcX = image->mBounds.x;
+ const int dstX = x + px + mClipStack.top().xOffset;
+
+ DoubleRect *const r = new DoubleRect();
+ SDL_Rect &dstRect = r->dst;
+ SDL_Rect &srcRect = r->src;
+ dstRect.x = static_cast<short>(dstX);
+ dstRect.y = static_cast<short>(dstY);
+ srcRect.x = static_cast<short>(srcX);
+ srcRect.y = static_cast<short>(srcY);
+ srcRect.w = static_cast<uint16_t>(dw);
+ srcRect.h = static_cast<uint16_t>(dh);
+
+ if (SDL_FakeUpperBlit(image->mSDLSurface, &srcRect,
+ mTarget, &dstRect) == 1)
+ {
+ vert->sdl.push_back(r);
+ }
+ }
+ }
+}
+
+void Graphics::calcImagePattern(ImageCollection* const vertCol,
+ const Image *const image,
+ const int x, const int y,
+ const int w, const int h) const
{
+ ImageVertexes *vert = nullptr;
+ if (vertCol->currentImage != image)
+ {
+ vert = new ImageVertexes();
+ vertCol->currentImage = image;
+ vertCol->currentVert = vert;
+ vert->image = image;
+ vertCol->draws.push_back(vert);
+ }
+ else
+ {
+ vert = vertCol->currentVert;
+ }
+
+ calcImagePattern(vert, image, x, y, w, h);
+}
+
+void Graphics::calcTile(ImageVertexes *const vert,
+ const Image *const image,
+ int x, int y) const
+{
+ vert->image = image;
+ calcTile(vert, x, y);
+}
+
+void Graphics::calcTile(ImageCollection *const vertCol,
+ const Image *const image,
+ int x, int y)
+{
+ if (vertCol->currentImage != image)
+ {
+ ImageVertexes *const vert = new ImageVertexes();
+ vertCol->currentImage = image;
+ vertCol->currentVert = vert;
+ vert->image = image;
+ vertCol->draws.push_back(vert);
+ calcTile(vert, x, y);
+ }
+ else
+ {
+ calcTile(vertCol->currentVert, x, y);
+ }
+}
+
+void Graphics::drawTile(const ImageCollection *const vertCol)
+{
+ const ImageVertexesVector &draws = vertCol->draws;
+ const ImageCollectionCIter it_end = draws.end();
+ for (ImageCollectionCIter it = draws.begin(); it != it_end; ++ it)
+ {
+ const ImageVertexes *const vert = *it;
+ const Image *const img = vert->image;
+ const DoubleRects *const rects = &vert->sdl;
+ DoubleRects::const_iterator it2 = rects->begin();
+ const DoubleRects::const_iterator it2_end = rects->end();
+ while (it2 != it2_end)
+ {
+ SDL_LowerBlit(img->mSDLSurface, &(*it2)->src,
+ mTarget, &(*it2)->dst);
+ ++ it2;
+ }
+ }
}
void Graphics::calcTile(ImageVertexes *const vert, int x, int y) const
@@ -901,6 +1070,32 @@ bool Graphics::calcWindow(GraphicsVertexes *const vert,
imgRect.grid[4]);
}
+bool Graphics::calcWindow(ImageCollection *const vertCol,
+ const int x, const int y, const int w, const int h,
+ const ImageRect &imgRect)
+{
+ ImageVertexes *vert = nullptr;
+ Image *const image = imgRect.grid[4];
+ if (vertCol->currentImage != image)
+ {
+ vert = new ImageVertexes();
+ vertCol->currentImage = image;
+ vertCol->currentVert = vert;
+ vert->image = image;
+ vertCol->draws.push_back(vert);
+// calcTile(vert, x, y);
+ }
+ else
+ {
+ vert = vertCol->currentVert;
+ }
+
+ return calcImageRect(vert, x, y, w, h,
+ imgRect.grid[0], imgRect.grid[2], imgRect.grid[6], imgRect.grid[8],
+ imgRect.grid[1], imgRect.grid[5], imgRect.grid[7], imgRect.grid[3],
+ imgRect.grid[4]);
+}
+
int Graphics::SDL_FakeUpperBlit(const SDL_Surface *const src,
SDL_Rect *const srcrect,
const SDL_Surface *const dst,