diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 105be45cf..9a6f3b006 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -331,7 +331,7 @@ static void destroyGuiWindows() guildManager->clear(); del_0(windowMenu); - del_0(localChatTab) // Need to do this first, so it can remove itself + del_0(localChatTab) // Need to do this first, so it can remove itself del_0(debugChatTab) del_0(tradeChatTab) del_0(battleChatTab) @@ -603,7 +603,7 @@ void Game::slowLogic() if (!Net::getGameHandler()->isConnected()) { if (Client::getState() == STATE_CHANGE_MAP) - return; // Not a problem here + return; // Not a problem here if (Client::getState() != STATE_ERROR) { @@ -956,7 +956,7 @@ void Game::handleInput() switch (event.type) { case SDL_VIDEORESIZE: - // Let the client deal with this one (it'll + // Let the client deal with this one (it'll // pass down from there) Client::resize(event.resize.w, event.resize.h); break; @@ -977,7 +977,7 @@ void Game::handleInput() break; } BLOCK_END("Game::handleInput 2") - } // End while + } // End while // If the user is configuring the keys then don't respond. if (!player_node || !keyboard.isEnabled() || player_node->getAway()) |