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Diffstat (limited to 'src/eventsmanager.cpp')
-rw-r--r--src/eventsmanager.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/eventsmanager.cpp b/src/eventsmanager.cpp
index e7b2eb977..15197c087 100644
--- a/src/eventsmanager.cpp
+++ b/src/eventsmanager.cpp
@@ -69,6 +69,7 @@ void EventsManager::shutdown()
bool EventsManager::handleCommonEvents(const SDL_Event &event) const
{
+ BLOCK_START("EventsManager::handleCommonEvents")
if (mLogInput)
logEvent(event);
@@ -77,23 +78,28 @@ bool EventsManager::handleCommonEvents(const SDL_Event &event) const
case SDL_QUIT:
client->setState(STATE_EXIT);
logger->log1("force exit");
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
#ifdef USE_SDL2
case SDL_WINDOWEVENT:
handleSDL2WindowEvent(event);
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
#else
case SDL_VIDEORESIZE:
WindowManager::resizeVideo(event.resize.w,
event.resize.h,
false);
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
case SDL_ACTIVEEVENT:
handleActive(event);
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
#ifdef ANDROID
case SDL_KEYBOARDSHOW:
WindowManager::updateScreenKeyboard(event.user.code);
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
case SDL_ACCELEROMETER:
break;
@@ -104,13 +110,18 @@ bool EventsManager::handleCommonEvents(const SDL_Event &event) const
}
if (inputManager.handleEvent(event))
+ {
+ BLOCK_END("EventsManager::handleCommonEvents")
return true;
+ }
+ BLOCK_END("EventsManager::handleCommonEvents")
return false;
}
bool EventsManager::handleEvents() const
{
+ BLOCK_START("EventsManager::handleEvents")
if (Game::instance())
{
// Let the game handle the events while it is active
@@ -156,13 +167,18 @@ bool EventsManager::handleEvents() const
#endif
}
if (client->getState() == STATE_EXIT)
+ {
+ BLOCK_END("EventsManager::handleEvents")
return true;
+ }
}
+ BLOCK_END("EventsManager::handleEvents")
return false;
}
void EventsManager::handleGameEvents() const
{
+ BLOCK_START("EventsManager::handleGameEvents")
Game *const game = Game::instance();
// Events
@@ -176,6 +192,7 @@ void EventsManager::handleGameEvents() const
if (handleCommonEvents(event))
break;
} // End while
+ BLOCK_END("EventsManager::handleGameEvents")
}
void EventsManager::optionChanged(const std::string &name)