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-/*
- * The ManaPlus Client
- * Copyright (C) 2008 Fate <fate.tmw@googlemail.com>
- * Copyright (C) 2008 Chuck Miller <shadowmil@gmail.com>
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef EFFECTMANAGER_H
-#define EFFECTMANAGER_H
-
-#include "enums/resources/spritedirection.h"
-
-#include "enums/simpletypes/skiperror.h"
-
-#include "utils/vector.h"
-
-#include "particle/particletimer.h"
-
-#include "resources/effectdescription.h"
-
-#include <list>
-
-#include "localconsts.h"
-
-class Being;
-class Particle;
-
-class EffectManager final
-{
- public:
- EffectManager();
-
- A_DELETE_COPY(EffectManager)
-
- ~EffectManager();
-
- void loadXmlFile(const std::string &fileName,
- const SkipError skipError);
-
- /**
- * Triggers a effect with the id, at
- * the specified being.
- */
- bool trigger(const int id,
- Being *const being,
- const int rotation = 0);
-
- bool triggerDirection(const int id,
- Being *const being,
- const SpriteDirection::Type &direction);
-
- Particle *triggerReturn(const int id,
- Being *const being,
- const int rotation = 0);
-
- /**
- * Triggers a effect with the id, at
- * the specified x and y coordinate.
- */
- bool trigger(const int id,
- const int x, const int y,
- const time_t endTime,
- const int rotation = 0);
-
- void triggerDefault(int effectId,
- Being *const being,
- const int defaultEffectId);
-
- void triggerDefault(int effectId,
- const int x,
- const int y,
- const time_t endTime,
- const int defaultEffectId);
-
- void logic();
-
- void clear();
-
- private:
- STD_VECTOR<EffectDescription> mEffects;
- std::list<ParticleTimer> mTimers;
-};
-
-extern EffectManager *effectManager;
-
-#endif // EFFECTMANAGER_H