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-rw-r--r--src/dyetool/client.h2
-rw-r--r--src/dyetool/gui/viewport.h16
2 files changed, 9 insertions, 9 deletions
diff --git a/src/dyetool/client.h b/src/dyetool/client.h
index 81b8b92cc..4a79a303e 100644
--- a/src/dyetool/client.h
+++ b/src/dyetool/client.h
@@ -74,7 +74,7 @@ class Client final : public ActionListener
StateT getState() const A_WARN_UNUSED
{ return mState; }
- void action(const ActionEvent &event) final;
+ void action(const ActionEvent &event) override final;
void moveButtons(const int width);
diff --git a/src/dyetool/gui/viewport.h b/src/dyetool/gui/viewport.h
index e0238d4ce..e5159976b 100644
--- a/src/dyetool/gui/viewport.h
+++ b/src/dyetool/gui/viewport.h
@@ -69,14 +69,14 @@ class Viewport final : public WindowContainer,
/**
* Draws the viewport.
*/
- void draw(Graphics *const graphics) final A_NONNULL(2);
+ void draw(Graphics *const graphics) override final A_NONNULL(2);
- void safeDraw(Graphics *const graphics) final A_NONNULL(2);
+ void safeDraw(Graphics *const graphics) override final A_NONNULL(2);
/**
* Implements player to keep following mouse.
*/
- void logic() final;
+ void logic() override final;
/**
* Toggles whether the path debug graphics are shown. normal,
@@ -90,27 +90,27 @@ class Viewport final : public WindowContainer,
/**
* Handles mouse press on map.
*/
- void mousePressed(MouseEvent &event) final;
+ void mousePressed(MouseEvent &event) override final;
/**
* Handles mouse move on map
*/
- void mouseDragged(MouseEvent &event) final;
+ void mouseDragged(MouseEvent &event) override final;
/**
* Handles mouse button release on map.
*/
- void mouseReleased(MouseEvent &event) final;
+ void mouseReleased(MouseEvent &event) override final;
/**
* Handles mouse move on map.
*/
- void mouseMoved(MouseEvent &event) final;
+ void mouseMoved(MouseEvent &event) override final;
/**
* A relevant config option changed.
*/
- void optionChanged(const std::string &name) final;
+ void optionChanged(const std::string &name) override final;
/**
* Returns camera x offset in pixels.