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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2012 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef COMMANDS_H
+#define COMMANDS_H
+
+#include "playerrelations.h"
+
+#include <string>
+
+class ChatTab;
+
+extern ChatTab *localChatTab;
+
+#define BOOLEAN_OPTIONS _("Options to /%s are \"yes\", \"no\", \"true\", "\
+"\"false\", \"1\", \"0\".")
+
+#define decHandler(name) void name(const std::string &args, ChatTab *const tab)
+
+typedef void (*CommandFuncPtr) (const std::string &args, ChatTab *const tab);
+
+struct CommandInfo
+{
+ const char *name;
+ CommandFuncPtr func;
+};
+
+namespace Commands
+{
+ decHandler(announce);
+ decHandler(help);
+ decHandler(where);
+ decHandler(who);
+ decHandler(msg);
+ decHandler(query);
+ decHandler(join);
+ decHandler(listChannels);
+ decHandler(clear);
+ decHandler(createParty);
+ decHandler(createGuild);
+ decHandler(party);
+ decHandler(me);
+ decHandler(toggle);
+ decHandler(present);
+ decHandler(ignore);
+ decHandler(unignore);
+ decHandler(beFriend);
+ decHandler(disregard);
+ decHandler(neutral);
+ decHandler(blackList);
+ decHandler(enemy);
+ decHandler(erase);
+ decHandler(quit);
+ decHandler(showAll);
+ decHandler(move);
+ decHandler(target);
+ decHandler(attackHuman);
+ decHandler(closeAll);
+ decHandler(ignoreAll);
+ decHandler(outfit);
+ decHandler(emote);
+ decHandler(away);
+ decHandler(pseudoAway);
+ decHandler(follow);
+ decHandler(imitation);
+ decHandler(heal);
+ decHandler(navigate);
+ decHandler(mail);
+ decHandler(hack);
+ decHandler(priceLoad);
+ decHandler(priceSave);
+ decHandler(trade);
+ decHandler(disconnect);
+ decHandler(undress);
+ decHandler(attack);
+ decHandler(dirs);
+ decHandler(info);
+ decHandler(wait);
+ decHandler(uptime);
+ decHandler(addAttack);
+ decHandler(addPriorityAttack);
+ decHandler(removeAttack);
+ decHandler(addIgnoreAttack);
+ decHandler(serverIgnoreAll);
+ decHandler(serverUnIgnoreAll);
+ decHandler(setDrop);
+ decHandler(error);
+ decHandler(url);
+ decHandler(open);
+ decHandler(dump);
+ decHandler(dumpGraphics);
+ decHandler(dumpTests);
+ decHandler(dumpOGL);
+ decHandler(cacheInfo);
+
+ void replaceVars(std::string &str);
+}
+
+static const CommandInfo commands[] = {
+ {"closeall", &Commands::closeAll},
+ {"ignoreall", &Commands::ignoreAll},
+ {"help", &Commands::help},
+ {"announce", &Commands::announce},
+ {"where", &Commands::where},
+ {"who", &Commands::who},
+ {"msg", Commands::msg},
+ {"whisper", Commands::msg},
+ {"w", &Commands::msg},
+ {"query", Commands::query},
+ {"q", &Commands::query},
+ {"ignore", &Commands::ignore},
+ {"unignore", &Commands::unignore},
+ {"friend", Commands::beFriend},
+ {"befriend", &Commands::beFriend},
+ {"disregard", &Commands::disregard},
+ {"neutral", &Commands::neutral},
+ {"blacklist", &Commands::blackList},
+ {"enemy", &Commands::enemy},
+ {"erase", &Commands::erase},
+ {"join", &Commands::join},
+ {"list", &Commands::listChannels},
+ {"clear", &Commands::clear},
+ {"createparty", &Commands::createParty},
+ {"createguild", &Commands::createGuild},
+ {"party", &Commands::party},
+ {"me", &Commands::me},
+ {"toggle", &Commands::toggle},
+ {"present", &Commands::present},
+ {"quit", &Commands::quit},
+ {"all", &Commands::showAll},
+ {"move", &Commands::move},
+ {"target", &Commands::target},
+ {"atkhuman", &Commands::attackHuman},
+ {"outfit", &Commands::outfit},
+ {"emote", &Commands::emote},
+ {"away", &Commands::away},
+ {"pseudoaway", &Commands::pseudoAway},
+ {"follow", &Commands::follow},
+ {"heal", &Commands::heal},
+ {"navigate", &Commands::navigate},
+ {"imitation", &Commands::imitation},
+ {"mail", &Commands::mail},
+ {"trade", &Commands::trade},
+ {"priceload", &Commands::priceLoad},
+ {"pricesave", &Commands::priceSave},
+ {"cacheinfo", &Commands::cacheInfo},
+ {"disconnect", &Commands::disconnect},
+ {"undress", &Commands::undress},
+ {"attack", &Commands::attack},
+ {"dirs", &Commands::dirs},
+ {"info", &Commands::info},
+ {"wait", &Commands::wait},
+ {"uptime", &Commands::uptime},
+ {"addpriorityattack", &Commands::addPriorityAttack},
+ {"addattack", &Commands::addAttack},
+ {"removeattack", Commands::removeAttack},
+ {"removeignoreattack", &Commands::removeAttack},
+ {"addignoreattack", &Commands::addIgnoreAttack},
+ {"dump", &Commands::dump},
+ {"serverignoreall", &Commands::serverIgnoreAll},
+ {"serverunignoreall", &Commands::serverUnIgnoreAll},
+ {"setdrop", &Commands::setDrop},
+ {"error", &Commands::error},
+ {"dumpg", &Commands::dumpGraphics},
+ {"dumpt", &Commands::dumpTests},
+ {"dumpogl", &Commands::dumpOGL},
+ {"url", &Commands::url},
+ {"open", &Commands::open},
+ {"hack", &Commands::hack}
+};
+
+#undef decHandler
+
+#endif // COMMANDS_H