diff options
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r-- | src/commandhandler.cpp | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp index 8d4168e76..537d9645a 100644 --- a/src/commandhandler.cpp +++ b/src/commandhandler.cpp @@ -998,11 +998,14 @@ void CommandHandler::handleUptime(const std::string &args _UNUSED_, void CommandHandler::handleAddPriorityAttack(const std::string &args, ChatTab *tab _UNUSED_) { - if (!player_node || player_node->isInPriorityAttackList(args)) + if (!actorSpriteManager + || actorSpriteManager->isInPriorityAttackList(args)) + { return; + } - player_node->removeAttackMob(args); - player_node->addPriorityAttackMob(args); + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addPriorityAttackMob(args); if (socialWindow) socialWindow->updateAttackFilter(); @@ -1011,11 +1014,11 @@ void CommandHandler::handleAddPriorityAttack(const std::string &args, void CommandHandler::handleAddAttack(const std::string &args, ChatTab *tab _UNUSED_) { - if (!player_node || player_node->isInAttackList(args)) + if (!actorSpriteManager || actorSpriteManager->isInAttackList(args)) return; - player_node->removeAttackMob(args); - player_node->addAttackMob(args); + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addAttackMob(args); if (socialWindow) socialWindow->updateAttackFilter(); @@ -1024,10 +1027,13 @@ void CommandHandler::handleAddAttack(const std::string &args, void CommandHandler::handleRemoveAttack(const std::string &args, ChatTab *tab _UNUSED_) { - if (!player_node || args.empty() || !player_node->isInAttackList(args)) + if (!actorSpriteManager || args.empty() + || !actorSpriteManager->isInAttackList(args)) + { return; + } - player_node->removeAttackMob(args); + actorSpriteManager->removeAttackMob(args); if (socialWindow) socialWindow->updateAttackFilter(); @@ -1036,11 +1042,11 @@ void CommandHandler::handleRemoveAttack(const std::string &args, void CommandHandler::handleAddIgnoreAttack(const std::string &args, ChatTab *tab _UNUSED_) { - if (!player_node || player_node->isInIgnoreAttackList(args)) + if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args)) return; - player_node->removeAttackMob(args); - player_node->addIgnoreAttackMob(args); + actorSpriteManager->removeAttackMob(args); + actorSpriteManager->addIgnoreAttackMob(args); if (socialWindow) socialWindow->updateAttackFilter(); |