diff options
Diffstat (limited to 'src/client.cpp')
-rw-r--r-- | src/client.cpp | 32 |
1 files changed, 24 insertions, 8 deletions
diff --git a/src/client.cpp b/src/client.cpp index 939afef18..1287e3789 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -1388,11 +1388,15 @@ int Client::gameExec() BLOCK_START("Client::gameExec STATE_LOGIN_ERROR") logger->log1("State: LOGIN ERROR"); // TRANSLATORS: error dialog header - mCurrentDialog = new OkDialog(_("Error"), errorMessage, + mCurrentDialog = new OkDialog(_("Error"), + errorMessage, // TRANSLATORS: ok dialog button _("Close"), DialogType::ERROR, - true, true, nullptr, 260); + Modal_true, + true, + nullptr, + 260); mCurrentDialog->addActionListener(&loginListener); mCurrentDialog = nullptr; // OkDialog deletes itself BLOCK_END("Client::gameExec STATE_LOGIN_ERROR") @@ -1402,11 +1406,15 @@ int Client::gameExec() BLOCK_START("Client::gameExec STATE_ACCOUNTCHANGE_ERROR") logger->log1("State: ACCOUNT CHANGE ERROR"); // TRANSLATORS: error dialog header - mCurrentDialog = new OkDialog(_("Error"), errorMessage, + mCurrentDialog = new OkDialog(_("Error"), + errorMessage, // TRANSLATORS: ok dialog button _("Close"), DialogType::ERROR, - true, true, nullptr, 260); + Modal_true, + true, + nullptr, + 260); mCurrentDialog->addActionListener(&accountListener); mCurrentDialog = nullptr; // OkDialog deletes itself BLOCK_END("Client::gameExec STATE_ACCOUNTCHANGE_ERROR") @@ -1463,7 +1471,11 @@ int Client::gameExec() _("Password changed successfully!"), // TRANSLATORS: ok dialog button _("OK"), - DialogType::ERROR, true, true, nullptr, 260); + DialogType::ERROR, + Modal_true, + true, + nullptr, + 260); mCurrentDialog->addActionListener(&accountListener); mCurrentDialog = nullptr; // OkDialog deletes itself loginData.password = loginData.newPassword; @@ -1491,7 +1503,10 @@ int Client::gameExec() // TRANSLATORS: ok dialog button _("OK"), DialogType::ERROR, - true, true, nullptr, 260); + Modal_true, + true, + nullptr, + 260); mCurrentDialog->addActionListener(&accountListener); mCurrentDialog = nullptr; // OkDialog deletes itself break; @@ -1516,7 +1531,8 @@ int Client::gameExec() // TRANSLATORS: unregister message header _("Unregister Successful"), // TRANSLATORS: unregister message text - _("Farewell, come back any time..."), true); + _("Farewell, come back any time..."), + Modal_true); loginData.clear(); // The errorlistener sets the state to STATE_CHOOSE_SERVER mCurrentDialog->addActionListener(&errorListener); @@ -1599,7 +1615,7 @@ int Client::gameExec() mCurrentDialog = DialogsManager::openErrorDialog( _("Error"), errorMessage, - true); + Modal_true); mCurrentDialog->addActionListener(&errorListener); mCurrentDialog = nullptr; // OkDialog deletes itself gameHandler->disconnect(); |