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-rw-r--r--src/client.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/client.cpp b/src/client.cpp
index 468f06f10..43d5650bb 100644
--- a/src/client.cpp
+++ b/src/client.cpp
@@ -399,7 +399,7 @@ void Client::gameInit()
SMALL_VERSION).c_str(), nullptr);
}
- ResourceManager *const resman = ResourceManager::getInstance();
+ const ResourceManager *const resman = ResourceManager::getInstance();
if (!resman->setWriteDir(mLocalDataDir))
{
@@ -1200,7 +1200,7 @@ int Client::gameExec()
{
logger->log1("State: LOAD DATA");
- ResourceManager *const resman
+ const ResourceManager *const resman
= ResourceManager::getInstance();
// If another data path has been set,
@@ -1889,7 +1889,7 @@ void Client::initUpdatesDir()
replaceAll(mUpdatesDir, ":", "_");
#endif
- ResourceManager *const resman = ResourceManager::getInstance();
+ const ResourceManager *const resman = ResourceManager::getInstance();
// Verify that the updates directory exists. Create if necessary.
if (!resman->isDirectory("/" + mUpdatesDir))