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-rw-r--r--src/beingequipbackend.cpp92
1 files changed, 0 insertions, 92 deletions
diff --git a/src/beingequipbackend.cpp b/src/beingequipbackend.cpp
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--- a/src/beingequipbackend.cpp
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * The ManaPlus Client
- * Copyright (C) 2011-2017 The ManaPlus Developers
- *
- * This file is part of The ManaPlus Client.
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "beingequipbackend.h"
-
-#include "being/being.h"
-
-#include "net/inventoryhandler.h"
-
-#include "resources/item/item.h"
-
-#include "utils/delete2.h"
-
-#include "debug.h"
-
-BeingEquipBackend::BeingEquipBackend(Being *const being) :
- Equipment::Backend(),
- mEquipment()
-{
- memset(mEquipment, 0, sizeof(mEquipment));
- if (being != nullptr)
- {
- const size_t sz = being->mSprites.size();
-
- for (size_t f = 0; f < sz; f ++)
- {
- const int idx = inventoryHandler->
- convertFromServerSlot(CAST_S32(f));
- const BeingSlot &slot = being->mSlots[f];
- const int id = slot.spriteId;
- if (id > 0 && idx >= 0 && idx < EQUIPMENT_SIZE)
- {
- Item *const item = new Item(id,
- ItemType::Unknown,
- 1,
- 0,
- slot.colorId,
- Identified_true,
- Damaged_false,
- Favorite_false,
- Equipm_true,
- Equipped_true);
- const CardsList &cards = slot.cardsId;
- if (!cards.isEmpty())
- item->setCards(&cards.cards[0], maxCards);
- mEquipment[idx] = item;
- }
- }
- }
-}
-
-BeingEquipBackend::~BeingEquipBackend()
-{
- for (int i = 0; i < EQUIPMENT_SIZE; i++)
- delete2(mEquipment[i])
-}
-
-void BeingEquipBackend::clear()
-{
- for (int i = 0; i < EQUIPMENT_SIZE; i++)
- delete2(mEquipment[i])
-}
-
-void BeingEquipBackend::setEquipment(const int index,
- const Item *const item)
-{
- mEquipment[index] = item;
-}
-
-const Item *BeingEquipBackend::getEquipment(const int index) const
-{
- if (index < 0 || index >= EQUIPMENT_SIZE)
- return nullptr;
- return mEquipment[index];
-}