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-rw-r--r--src/being/being.cpp3
-rw-r--r--src/being/localplayer.cpp45
2 files changed, 25 insertions, 23 deletions
diff --git a/src/being/being.cpp b/src/being/being.cpp
index 6bdf8f166..8da2d43da 100644
--- a/src/being/being.cpp
+++ b/src/being/being.cpp
@@ -59,6 +59,7 @@
#include "net/gamehandler.h"
#include "net/net.h"
#include "net/npchandler.h"
+#include "net/packetlimiter.h"
#include "net/pethandler.h"
#include "net/playerhandler.h"
@@ -2332,7 +2333,7 @@ void Being::setGM(const bool gm)
void Being::talkTo() const
{
- if (!client->limitPackets(PACKET_NPC_TALK))
+ if (!PacketLimiter::limitPackets(PACKET_NPC_TALK))
return;
Net::getNpcHandler()->talk(mId);
diff --git a/src/being/localplayer.cpp b/src/being/localplayer.cpp
index ddc29629e..617671198 100644
--- a/src/being/localplayer.cpp
+++ b/src/being/localplayer.cpp
@@ -63,6 +63,7 @@
#include "net/chathandler.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
+#include "net/packetlimiter.h"
#include "net/pethandler.h"
#include "net/playerhandler.h"
@@ -474,7 +475,7 @@ bool LocalPlayer::pickUp(FloorItem *const item)
if (!item)
return false;
- if (!client->limitPackets(PACKET_PICKUP))
+ if (!PacketLimiter::limitPackets(PACKET_PICKUP))
return false;
const int dx = item->getTileX() - mX;
@@ -584,7 +585,7 @@ void LocalPlayer::setDestination(const int x, const int y)
Net::getPlayerHandler()->setDestination(x, y, newDir);
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(newDir);
Net::getPlayerHandler()->setDirection(newDir);
@@ -651,7 +652,7 @@ void LocalPlayer::startWalking(const unsigned char dir)
{
// If the being can't move, just change direction
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
Net::getPlayerHandler()->setDirection(dir);
setDirection(dir);
@@ -687,7 +688,7 @@ void LocalPlayer::stopWalking(const bool sendToServer)
bool LocalPlayer::toggleSit() const
{
- if (!client->limitPackets(PACKET_SIT))
+ if (!PacketLimiter::limitPackets(PACKET_SIT))
return false;
BeingAction::Action newAction;
@@ -714,7 +715,7 @@ bool LocalPlayer::toggleSit() const
bool LocalPlayer::updateSit() const
{
- if (!client->limitPackets(PACKET_SIT))
+ if (!PacketLimiter::limitPackets(PACKET_SIT))
return false;
Net::getPlayerHandler()->changeAction(mAction);
@@ -723,7 +724,7 @@ bool LocalPlayer::updateSit() const
bool LocalPlayer::emote(const uint8_t emotion)
{
- if (!client->limitPackets(PACKET_EMOTE))
+ if (!PacketLimiter::limitPackets(PACKET_EMOTE))
return false;
Net::getPlayerHandler()->emote(emotion);
@@ -770,7 +771,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
{
setAction(BeingAction::ATTACK);
- if (!client->limitPackets(PACKET_ATTACK))
+ if (!PacketLimiter::limitPackets(PACKET_ATTACK))
return;
if (!dontChangeEquipment)
@@ -785,7 +786,7 @@ void LocalPlayer::attack(Being *const target, const bool keep,
void LocalPlayer::stopAttack(const bool keepAttack)
{
- if (!client->limitPackets(PACKET_STOPATTACK))
+ if (!PacketLimiter::limitPackets(PACKET_STOPATTACK))
return;
if (mServerAttack && mAction == BeingAction::ATTACK)
@@ -1849,7 +1850,7 @@ void LocalPlayer::crazyMove1()
if (mAction == BeingAction::MOVE)
return;
-// if (!client->limitPackets(PACKET_DIRECTION))
+// if (!PacketLimiter::limitPackets(PACKET_DIRECTION))
// return;
if (mDirection == BeingDirection::UP)
@@ -1883,7 +1884,7 @@ void LocalPlayer::crazyMove2()
if (mAction == BeingAction::MOVE)
return;
-// if (!client->limitPackets(PACKET_DIRECTION))
+// if (!PacketLimiter::limitPackets(PACKET_DIRECTION))
// return;
if (mDirection == BeingDirection::UP)
@@ -1943,7 +1944,7 @@ void LocalPlayer::crazyMove3()
break;
}
-// if (!client->limitPackets(PACKET_DIRECTION))
+// if (!PacketLimiter::limitPackets(PACKET_DIRECTION))
// return;
setDirection(BeingDirection::DOWN);
@@ -2286,7 +2287,7 @@ void LocalPlayer::crazyMoveA()
{
case 'd':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::DOWN);
Net::getPlayerHandler()->setDirection(
@@ -2294,7 +2295,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'u':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::UP);
Net::getPlayerHandler()->setDirection(
@@ -2302,7 +2303,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'l':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::LEFT);
Net::getPlayerHandler()->setDirection(
@@ -2310,7 +2311,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'r':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
setDirection(BeingDirection::RIGHT);
Net::getPlayerHandler()->setDirection(
@@ -2318,7 +2319,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'L':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -2343,7 +2344,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'R':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -2368,7 +2369,7 @@ void LocalPlayer::crazyMoveA()
}
break;
case 'b':
-// if (client->limitPackets(PACKET_DIRECTION))
+// if (PacketLimiter::limitPackets(PACKET_DIRECTION))
{
uint8_t dir = 0;
switch (mDirection)
@@ -2465,7 +2466,7 @@ void LocalPlayer::crazyMoveA()
}
if (mMoveProgram[mCrazyMoveState - 1] == 'e')
emote(emoteId);
- else if (client->limitPackets(PACKET_CHAT))
+ else if (PacketLimiter::limitPackets(PACKET_CHAT))
Net::getPetHandler()->emote(emoteId, 0);
mCrazyMoveState ++;
@@ -2744,7 +2745,7 @@ void LocalPlayer::tryMagic(const std::string &spell, const int baseMagic,
{
if (PlayerInfo::getAttribute(Attributes::MP) >= mana)
{
- if (!client->limitPackets(PACKET_CHAT))
+ if (!PacketLimiter::limitPackets(PACKET_CHAT))
return;
chatWindow->localChatInput(spell);
@@ -3222,7 +3223,7 @@ void LocalPlayer::targetMoved() const
if (mTarget && mServerAttack)
{
logger->log("LocalPlayer::targetMoved0");
- if (!client->limitPackets(PACKET_ATTACK))
+ if (!PacketLimiter::limitPackets(PACKET_ATTACK))
return;
logger->log("LocalPlayer::targetMoved");
Net::getPlayerHandler()->attack(mTarget->getId(), mServerAttack);
@@ -3396,7 +3397,7 @@ void LocalPlayer::imitateDirection(const Being *const being,
if (!mPlayerImitated.empty() && being->getName() == mPlayerImitated)
{
- if (!client->limitPackets(PACKET_DIRECTION))
+ if (!PacketLimiter::limitPackets(PACKET_DIRECTION))
return;
if (mFollowMode == 2)